Player Matchup

Thor
Thor
ACHON15
Thor
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,343 Elo+
Party 1
Zeus
Zeus
ASTAAAAAAAA
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,121 Elo+
Party 1
Odin
Odin
Alderzone
Odin
Level 24
God Stats
9W - 10L
1,540 SR
Queue Stats
15W - 20L
1,378 Elo+
Party 1
Izanami
Izanami
Bugzzsx
Izanami
Level 28
God Stats
24W - 15L
1,581 SR
Queue Stats
37W - 36L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
wakowakowako
Sylvanus
Level 23
God Stats
1W - 2L
1,161 SR
Queue Stats
16W - 20L
1,337 Elo+
Party 1
Team Averages
Level 22
1,457 SR
1,326 Elo+

VS

Team Averages
Level 19
1,453 SR
1,426 Elo+
Artemis
Artemis
DoggyStyler420
Artemis
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 75L
1,421 Elo+
Solo
Bacchus
Bacchus
HaLo 3 FtFw
Bacchus
Level 32
God Stats
18W - 16L
1,549 SR
Queue Stats
46W - 57L
1,408 Elo+
Party 2
Loki
Loki
PsYcH3dE1Cs
Loki
Level 8
God Stats
0W - 1L
1,253 SR
Queue Stats
19W - 27L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
redballz2411
Gilgamesh
Level 19
God Stats
16W - 17L
1,377 SR
Queue Stats
18W - 18L
1,374 Elo+
Party 2
Merlin
Merlin
sanxd123
Merlin
Level 8
God Stats
12W - 16L
1,585 SR
Queue Stats
45W - 63L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ACHON15
Thor
15
5 / 1 / 5
9,105
536
7,777
12,138
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 4
8,531
502
5,673
7,723
2,602
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
16
9 / 0 / 5
10,200
600
9,295
8,600
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Bugzzsx
Izanami
15
7 / 2 / 6
9,551
562
10,027
7,621
2,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
wakowakowako
Sylvanus
13
3 / 4 / 9
8,007
471
4,614
11,834
12,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,199
423
8,648
9,926
2,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
HaLo 3 FtFw
Bacchus
13
6 / 2 / 2
9,397
553
6,470
16,954
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 9 / 1
7,161
421
4,283
13,521
3,662
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
redballz2411
Gilgamesh
12
0 / 8 / 3
7,452
438
3,685
13,492
10,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
sanxd123
Merlin
12
0 / 4 / 2
7,645
450
3,816
6,271
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
26
Kills
9
9
Deaths
28
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
ACHON15
Thor
5
1
5
7.5
W
2
2
4
2
W
Odin
9
0
5
11.5
W
Izanami
Bugzzsx
Izanami
7
2
6
5
L
2
5
1
0.5
L
Bacchus
HaLo 3 FtFw
Bacchus
6
2
2
3.5
L
1
9
1
0.17
L
Gilgamesh
redballz2411
Gilgamesh
0
8
3
0.19
L
Merlin
sanxd123
Merlin
0
4
2
0.25
W
Sylvanus
wakowakowako
Sylvanus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
26,902
47,916
Taken
60,164
30,091
Mitigated
35,112
12,575
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
ACHON15
Thor
7,777
2,235
0
4,949
12,138
4,293
121
2,038
9,972
0
62,460
W
5,673
281
0
293
7,723
2,602
520
2,012
5,581
41,420
0
W
Odin
9,295
1,006
60
2,955
8,600
7,793
989
985
7,599
1,190
46,010
W
Izanami
Bugzzsx
Izanami
10,027
7,034
0
1,436
7,621
2,923
3,428
1,834
5,787
0
68,568
L
8,648
4,674
0
2,829
9,926
2,877
868
2,037
7,792
0
41,770
L
Bacchus
HaLo 3 FtFw
Bacchus
6,470
563
0
5,839
16,954
16,071
19
4,127
12,784
21,583
0
L
4,283
1,416
0
4,204
13,521
3,662
0
1,034
12,406
0
38,525
L
Gilgamesh
redballz2411
Gilgamesh
3,685
644
0
1,919
13,492
10,565
975
1,305
11,489
35
30,544
L
Merlin
sanxd123
Merlin
3,816
88
0
0
6,271
1,937
64
1,591
4,584
38,843
0
W
Sylvanus
wakowakowako
Sylvanus
4,614
1,283
827
2,055
11,834
12,480
190
3,051
8,681
14,967
4,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
38,854
432
Minions Killed
300
0
Camps Cleared
0
1,609,333
Distance Traveled
1,470,821
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,105
536
98
6
0
332,741
3
W
Zeus
8,531
502
83
5
0
327,851
5
W
Odin
10,200
600
89
5
0
337,869
3
W
Izanami
9,551
562
129
8
0
307,220
1
L
Artemis
7,199
423
74
4
0
269,620
1
L
Bacchus
9,397
553
28
2
0
350,254
0
L
Loki
7,161
421
64
4
0
284,591
1
L
Gilgamesh
7,452
438
54
3
0
290,520
5
L
Merlin
7,645
450
80
5
0
275,836
0
W
Sylvanus
8,007
471
33
2
0
303,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role