Player Matchup

Neith
Neith
Mafia209
Neith
Level 28
God Stats
0W - 4L
1,526 SR
Queue Stats
65W - 59L
1,490 Elo+
Solo
Chronos
Chronos
TheImposterT
Chronos
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 17L
1,585 Elo+
Solo
Mercury
Mercury
preston_vita
Mercury
Level 26
God Stats
11W - 3L
1,854 SR
Queue Stats
19W - 9L
1,641 Elo+
Solo
Gilgamesh
Gilgamesh
ryoori
Gilgamesh
Level 27
God Stats
8W - 3L
1,872 SR
Queue Stats
121W - 133L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
ward683ratable
Baron Samedi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 38L
1,500 Elo+
Solo
Team Averages
Level 25
1,650 SR
1,550 Elo+

VS

Team Averages
Level 16
1,452 SR
1,571 Elo+
Thor
Thor
GimeYourBallsKid
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,552 Elo+
Party 1
Anhur
Anhur
LordLoganCuz
Anhur
Level 22
God Stats
3W - 1L
1,376 SR
Queue Stats
84W - 81L
1,570 Elo+
Solo
Bacchus
Bacchus
Raefwerd
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,556 Elo+
Solo
Chang'e
Chang'e
StupidNReckless
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,756 Elo+
Party 1
Artemis
Artemis
xxKing_Slayerx19
Artemis
Level 18
God Stats
15W - 13L
1,382 SR
Queue Stats
62W - 73L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mafia209
Neith
8
0 / 3 / 1
5,119
512
3,266
5,771
1,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
TheImposterT
Chronos
8
1 / 5 / 0
4,967
497
2,619
7,785
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
preston_vita
Mercury
8
1 / 4 / 2
5,449
545
3,463
7,681
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ryoori
Gilgamesh
10
1 / 2 / 1
6,212
621
5,188
5,886
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
ward683ratable
Baron Samedi
5
2 / 3 / 0
4,532
453
2,329
5,575
3,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
6,627
663
6,836
6,764
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 5
6,034
603
3,628
6,194
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Raefwerd
Bacchus
10
1 / 1 / 1
5,640
564
2,878
6,211
5,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

11
4 / 1 / 5
6,626
663
6,761
6,832
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

11
2 / 1 / 1
5,957
596
2,547
4,497
1,408
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
17
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
2
1
5
4.5
L
Neith
Mafia209
Neith
0
3
1
0.17
W
Bacchus
Raefwerd
Bacchus
1
1
1
1.5
W
4
1
5
6.5
L
Chronos
TheImposterT
Chronos
1
5
0
0.2
L
Mercury
preston_vita
Mercury
1
4
2
0.5
L
Gilgamesh
ryoori
Gilgamesh
1
2
1
0.75
L
Baron Samedi
ward683ratable
Baron Samedi
2
3
0
0.67
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,865
Damage
22,650
32,698
Taken
30,498
12,075
Mitigated
13,522
6,958
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,836
1,622
0
2,025
6,764
2,035
0
418
6,346
0
25,258
W
3,628
1,588
253
2,813
6,194
2,101
759
1,491
4,703
0
34,694
L
Neith
Mafia209
Neith
3,266
1,140
158
823
5,771
1,309
132
1,384
4,387
0
27,109
W
Bacchus
Raefwerd
Bacchus
2,878
581
0
2,860
6,211
5,813
0
0
6,211
24,296
0
W
6,761
974
450
3,829
6,832
2,165
0
2,335
4,497
39,920
0
L
Chronos
TheImposterT
Chronos
2,619
913
0
1,470
7,785
2,120
0
3,745
4,040
18,155
0
L
Mercury
preston_vita
Mercury
3,463
1,597
0
260
7,681
2,288
0
1,527
6,154
0
26,372
L
Gilgamesh
ryoori
Gilgamesh
5,188
1,934
0
1,919
5,886
2,806
0
2,773
3,113
0
31,673
L
Baron Samedi
ward683ratable
Baron Samedi
2,329
198
298
2,030
5,575
3,552
0
210
5,365
6,759
0
W
2,547
1,410
0
0
4,497
1,408
25
704
3,793
0
31,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
30,884
217
Minions Killed
288
0
Camps Cleared
0
852,508
Distance Traveled
1,005,025
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,627
663
51
5
0
228,514
1
W
Anhur
6,034
603
58
6
0
159,614
0
L
Neith
5,119
512
50
5
0
166,312
0
W
Bacchus
5,640
564
50
5
0
208,818
1
W
Chang'e
6,626
663
70
7
0
209,975
2
L
Chronos
4,967
497
30
3
0
196,347
4
L
Mercury
5,449
545
55
6
0
196,870
2
L
Gilgamesh
6,212
621
78
8
0
187,089
1
L
Baron Samedi
4,532
453
4
0
0
105,890
2
W
Artemis
5,957
596
59
6
0
198,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role