Player Matchup

Sol
Sol
FlyLikeAG6
Sol
Level 28
God Stats
1W - 1L
1,476 SR
Queue Stats
22W - 32L
1,319 Elo+
Solo
Kumbhakarna
Kumbhakarna
MiniEspaDaChin
Kumbhakarna
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
980 Elo+
Party 1
Anhur
Anhur
PapiOrtiz
Anhur
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,078 Elo+
Party 1
Bellona
Bellona
Schnell10
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
YoneromY
Ravana
Level 15
God Stats
4W - 7L
1,500 SR
Queue Stats
73W - 114L
1,240 Elo+
Solo
Team Averages
Level 11
1,495 SR
1,223 Elo+

VS

Team Averages
Level 24
1,460 SR
1,403 Elo+
Medusa
Medusa
Benkamen
Medusa
Level 20
God Stats
1W - 1L
1,234 SR
Queue Stats
19W - 22L
1,355 Elo+
Party 2
Susano
Susano
FlindUp
Susano
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Niconinio01
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Hercules
Hercules
XxlabestiaxX10
Hercules
Level 27
God Stats
2W - 1L
1,583 SR
Queue Stats
11W - 17L
1,259 Elo+
Solo
Tsukuyomi
Tsukuyomi
sepigol
Tsukuyomi
Level 24
God Stats
5W - 5L
1,484 SR
Queue Stats
40W - 39L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 1
6,471
539
8,521
8,230
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
MiniEspaDaChin
Kumbhakarna
8
1 / 3 / 2
5,521
460
4,089
10,189
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
PapiOrtiz
Anhur
9
0 / 3 / 4
5,402
450
2,750
6,592
1,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Schnell10
Bellona
5
1 / 1 / 0
4,900
408
503
1,441
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
YoneromY
Ravana
12
3 / 3 / 1
7,026
586
5,476
7,091
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Benkamen
Medusa
10
4 / 1 / 1
6,159
513
7,042
7,314
2,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Susano
FlindUp
Susano
10
2 / 2 / 2
6,509
542
3,031
5,388
3,457
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Niconinio01
Morgan Le Fay
11
4 / 3 / 2
6,791
566
4,130
6,395
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
9
0 / 2 / 5
6,021
502
3,416
7,716
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
sepigol
Tsukuyomi
13
6 / 1 / 0
7,568
631
3,485
10,113
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
16
16
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
Benkamen
Medusa
4
1
1
4.5
W
Susano
FlindUp
Susano
2
2
2
1.5
L
4
6
1
0.75
L
Kumbhakarna
MiniEspaDaChin
Kumbhakarna
1
3
2
0.67
W
Morgan Le Fay
Niconinio01
Morgan Le Fay
4
3
2
1.67
L
Anhur
PapiOrtiz
Anhur
0
3
4
0.67
L
Bellona
Schnell10
Bellona
1
1
0
1
W
Hercules
0
2
5
1.25
L
Ravana
YoneromY
Ravana
3
3
1
1.17
W
Tsukuyomi
sepigol
Tsukuyomi
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
21,104
33,543
Taken
36,926
13,949
Mitigated
16,262
6,715
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Benkamen
Medusa
7,042
4,236
0
1,701
7,314
2,062
846
3,272
4,042
0
35,088
W
Susano
FlindUp
Susano
3,031
533
0
250
5,388
3,457
789
569
4,819
0
19,489
L
8,521
2,701
0
1,906
8,230
2,826
475
3,109
5,121
25,559
3,648
L
Kumbhakarna
MiniEspaDaChin
Kumbhakarna
4,089
214
0
1,748
10,189
5,785
0
0
10,189
12,977
0
W
Morgan Le Fay
Niconinio01
Morgan Le Fay
4,130
553
123
1,342
6,395
1,938
1,051
3,450
2,945
26,429
0
L
Anhur
PapiOrtiz
Anhur
2,750
1,927
0
1,684
6,592
1,600
0
397
6,195
0
21,053
L
Bellona
Schnell10
Bellona
503
206
0
285
1,441
868
0
0
1,441
0
4,865
W
Hercules
3,416
1,215
0
2,320
7,716
5,191
196
2,455
5,261
0
13,144
L
Ravana
YoneromY
Ravana
5,476
2,033
0
1,092
7,091
2,870
614
624
6,467
0
40,601
W
Tsukuyomi
sepigol
Tsukuyomi
3,485
457
0
5,955
10,113
3,614
0
2,114
7,999
0
43,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
33,048
203
Minions Killed
278
0
Camps Cleared
0
938,467
Distance Traveled
1,128,469
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,159
513
70
6
0
213,017
0
W
Susano
6,509
542
45
4
0
222,260
1
L
Sol
6,471
539
48
4
0
198,993
2
L
Kumbhakarna
5,521
460
13
1
0
245,040
2
W
Morgan Le Fay
6,791
566
52
4
0
192,133
0
L
Anhur
5,402
450
40
3
0
204,727
0
L
Bellona
4,900
408
18
2
0
79,741
1
W
Hercules
6,021
502
14
1
0
240,635
5
L
Ravana
7,026
586
84
7
0
209,966
2
W
Tsukuyomi
7,568
631
97
8
0
260,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role