Player Matchup

Hel
Hel
Gomizu
Hel
Level 87
God Stats
15W - 8L
1,642 SR
Queue Stats
101W - 120L
1,476 Elo+
Party 1
Horus
Horus
Rugashire
Horus
Level 17
God Stats
21W - 18L
1,435 SR
Queue Stats
91W - 102L
1,347 Elo+
Party 1
Janus
Janus
Skipp01er
Janus
Level 20
God Stats
3W - 4L
1,156 SR
Queue Stats
107W - 108L
1,358 Elo+
Party 1
Bacchus
Bacchus
TheWallander
Bacchus
Level 28
God Stats
17W - 12L
1,584 SR
Queue Stats
72W - 73L
1,500 Elo+
Solo
Izanami
Izanami
brutherman
Izanami
Level 29
God Stats
4W - 2L
1,469 SR
Queue Stats
79W - 82L
1,458 Elo+
Solo
Team Averages
Level 36
1,457 SR
1,428 Elo+

VS

Team Averages
Level 19
1,471 SR
1,451 Elo+
Neith
Neith
Anilopo
Neith
Level 17
God Stats
36W - 38L
1,518 SR
Queue Stats
42W - 55L
1,420 Elo+
Solo
Merlin
Merlin
GyroGnuNubasov
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Zigantus
Cthulhu
Level 23
God Stats
3W - 3L
1,575 SR
Queue Stats
17W - 28L
1,428 Elo+
Solo
Hachiman
Hachiman
aitorrubias
Hachiman
Level 18
God Stats
0W - 1L
1,264 SR
Queue Stats
38W - 41L
1,486 Elo+
Solo
Odin
Odin
cyberwax
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 88L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Gomizu
Hel
20
6 / 0 / 25
13,176
1,098
12,139
12,437
11,473
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Rugashire
Horus
19
8 / 4 / 21
12,230
1,019
13,538
19,284
24,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Skipp01er
Janus
19
2 / 0 / 23
12,405
1,034
19,603
7,539
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
TheWallander
Bacchus
20
5 / 0 / 25
13,445
1,120
11,082
15,714
28,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
brutherman
Izanami
20
15 / 2 / 19
14,214
1,185
54,945
24,152
15,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anilopo
Neith
17
1 / 7 / 4
10,757
896
16,475
19,926
7,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 7 / 1
11,274
940
19,045
17,755
6,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zigantus
Cthulhu
17
0 / 7 / 3
10,360
863
11,715
28,909
29,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
aitorrubias
Hachiman
17
2 / 7 / 4
11,486
957
19,385
24,543
8,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
17
0 / 8 / 5
10,601
883
7,932
26,564
20,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
23
36
Kills
6
6
Deaths
36
113
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Anilopo
Neith
1
7
4
0.43
W
Hel
Gomizu
Hel
6
0
25
18.5
L
3
7
1
0.5
W
Horus
Rugashire
Horus
8
4
21
4.63
W
Janus
Skipp01er
Janus
2
0
23
13.5
W
Bacchus
TheWallander
Bacchus
5
0
25
17.5
L
Cthulhu
Zigantus
Cthulhu
0
7
3
0.21
L
Hachiman
aitorrubias
Hachiman
2
7
4
0.57
W
Izanami
brutherman
Izanami
15
2
19
12.25
L
Odin
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,307
Damage
74,552
79,126
Taken
117,697
83,436
Mitigated
70,353
40,750
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anilopo
Neith
16,475
7,770
0
1,065
19,926
7,075
0
6,353
13,401
0
32,145
W
Hel
Gomizu
Hel
12,139
646
15,338
6,477
12,437
11,473
0
6,161
6,276
25,726
0
L
19,045
1,945
94
1,548
17,755
6,099
0
7,231
10,394
40,074
0
W
Horus
Rugashire
Horus
13,538
5,589
5,018
4,866
19,284
24,078
0
7,582
11,353
0
17,225
W
Janus
Skipp01er
Janus
19,603
1,269
0
0
7,539
4,509
0
2,910
4,483
61,783
0
W
Bacchus
TheWallander
Bacchus
11,082
1,064
0
3,169
15,714
28,134
0
5,782
9,512
16,867
0
L
Cthulhu
Zigantus
Cthulhu
11,715
611
214
0
28,909
29,072
0
10,457
18,128
36,874
0
L
Hachiman
aitorrubias
Hachiman
19,385
14,458
0
3,402
24,543
8,078
0
8,432
15,921
0
46,165
W
Izanami
brutherman
Izanami
54,945
32,871
0
5,882
24,152
15,242
0
8,542
15,369
0
87,168
L
Odin
7,932
1,161
0
724
26,564
20,029
0
9,139
17,029
729
19,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,470
Gold Earned
54,478
256
Minions Killed
216
5
Camps Cleared
5
1,254,132
Distance Traveled
1,084,121
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,757
896
38
3
1
211,261
0
W
Hel
13,176
1,098
35
3
1
276,295
3
L
Merlin
11,274
940
45
4
1
209,076
3
W
Horus
12,230
1,019
12
1
1
258,018
0
W
Janus
12,405
1,034
124
10
1
244,535
0
W
Bacchus
13,445
1,120
10
1
0
247,502
0
L
Cthulhu
10,360
863
42
4
0
222,276
0
L
Hachiman
11,486
957
60
5
2
215,660
0
W
Izanami
14,214
1,185
75
6
2
227,782
0
L
Odin
10,601
883
31
3
1
225,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role