Player Matchup

Horus
Horus
OOhippo
Horus
Level 160
God Stats
12W - 15L
1,510 SR
Queue Stats
181W - 152L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
SimplyWater304
Danzaburou
Level 157
God Stats
3W - 3L
1,641 SR
Queue Stats
60W - 52L
1,569 Elo+
Party 1
Raijin
Raijin
StarxNPA
Raijin
Level 157
God Stats
5W - 4L
1,519 SR
Queue Stats
571W - 511L
1,549 Elo+
Party 1
Team Averages
Level 158
1,556 SR
1,554 Elo+

VS

Team Averages
Level 79
1,309 SR
1,323 Elo+
Anubis
Anubis
Hyperelfbug2176
Anubis
Level 64
God Stats
18W - 41L
1,305 SR
Queue Stats
158W - 253L
1,304 Elo+
Party 2
Sobek
Sobek
OlDirtyD1c
Sobek
Level 68
God Stats
5W - 5L
1,411 SR
Queue Stats
230W - 268L
1,355 Elo+
Solo
Susano
Susano
V0SH 1991
Susano
Level 106
God Stats
11W - 28L
1,213 SR
Queue Stats
272W - 398L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OOhippo
Horus
13
8 / 1 / 15
9,372
852
9,782
10,590
8,757
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
SimplyWater304
Danzaburou
13
7 / 0 / 15
10,119
920
11,062
6,234
2,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
StarxNPA
Raijin
13
10 / 1 / 11
9,630
875
12,630
6,192
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 0
6,184
562
3,129
11,941
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
10
0 / 4 / 2
7,189
654
3,180
16,872
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
V0SH 1991
Susano
9
0 / 10 / 1
6,345
577
4,211
11,936
3,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
25
Kills
0
2
Deaths
25
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Horus
OOhippo
Horus
8
1
15
15.5
L
Sobek
0
4
2
0.25
W
Danzaburou
SimplyWater304
Danzaburou
7
0
15
14.5
W
Raijin
StarxNPA
Raijin
10
1
11
15.5
L
Susano
V0SH 1991
Susano
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,474
Damage
10,520
23,016
Taken
40,749
12,961
Mitigated
22,386
7,200
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,129
195
88
869
11,941
4,042
0
2,956
8,801
18,278
0
W
Horus
OOhippo
Horus
9,782
2,936
90
1,424
10,590
8,757
163
2,443
8,147
4,411
12,114
L
Sobek
3,180
486
0
3,115
16,872
15,009
0
6,233
10,275
11,078
0
W
Danzaburou
SimplyWater304
Danzaburou
11,062
3,355
709
3,688
6,234
2,149
2,087
1,975
4,259
0
43,543
W
Raijin
StarxNPA
Raijin
12,630
2,349
0
1,289
6,192
2,055
683
2,528
3,664
29,903
0
L
Susano
V0SH 1991
Susano
4,211
256
88
800
11,936
3,335
0
4,959
6,673
0
18,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
19,718
116
Minions Killed
75
8
Camps Cleared
3
629,941
Distance Traveled
524,240
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,184
562
30
3
2
149,879
1
W
Horus
9,372
852
10
1
0
217,151
1
L
Sobek
7,189
654
14
1
0
194,439
0
W
Danzaburou
10,119
920
60
5
4
217,723
1
W
Raijin
9,630
875
46
4
4
195,067
1
L
Susano
6,345
577
31
3
1
179,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role