Player Matchup

Bellona
Bellona
Nlej0ker
Bellona
Level 57
God Stats
11W - 14L
1,361 SR
Queue Stats
332W - 372L
1,416 Elo+
Solo
Agni
Agni
Toxicninjitsu
Agni
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 221L
1,448 Elo+
Solo
Izanami
Izanami
czR900
Izanami
Level 129
God Stats
21W - 18L
1,567 SR
Queue Stats
349W - 348L
1,494 Elo+
Solo
Geb
Geb
edrblowout
Geb
Level 88
God Stats
8W - 4L
1,313 SR
Queue Stats
406W - 382L
1,501 Elo+
Solo
Awilix
Awilix
kynvaris
Awilix
Level 113
God Stats
39W - 42L
1,578 SR
Queue Stats
599W - 588L
1,519 Elo+
Solo
Team Averages
Level 89
1,464 SR
1,476 Elo+

VS

Team Averages
Level 83
1,591 SR
1,487 Elo+
Mulan
Mulan
BrooklynnJ
Mulan
Level 143
God Stats
6W - 4L
1,619 SR
Queue Stats
235W - 175L
1,590 Elo+
Solo
Arachne
Arachne
Martnez
Arachne
Level 62
God Stats
13W - 10L
1,596 SR
Queue Stats
439W - 524L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
SpicyIVIoans
Kuzenbo
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 268L
1,317 Elo+
Party 1
Rama
Rama
jc21122
Rama
Level 63
God Stats
2W - 2L
1,574 SR
Queue Stats
146W - 113L
1,555 Elo+
Solo
Olorun
Olorun
yaboidonaldpump
Olorun
Level 82
God Stats
6W - 4L
1,667 SR
Queue Stats
152W - 180L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nlej0ker
Bellona
11
2 / 5 / 1
6,217
565
3,639
7,517
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 7 / 1
5,316
483
2,418
7,474
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
czR900
Izanami
8
1 / 1 / 2
5,227
475
3,665
5,483
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 2
5,386
490
2,794
5,976
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
kynvaris
Awilix
10
3 / 2 / 0
6,087
553
6,417
7,974
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
5 / 1 / 1
6,973
634
6,200
7,808
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Martnez
Arachne
11
6 / 3 / 3
6,806
619
3,353
8,338
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SpicyIVIoans
Kuzenbo
9
0 / 0 / 4
5,606
510
1,678
5,118
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
jc21122
Rama
10
2 / 2 / 2
5,918
538
4,433
6,675
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 4
7,087
644
3,771
5,689
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
16
17
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
1
1
5.5
W
Arachne
Martnez
Arachne
6
3
3
2.5
L
Bellona
Nlej0ker
Bellona
2
5
1
0.5
W
Kuzenbo
SpicyIVIoans
Kuzenbo
0
0
4
2
L
0
7
1
0.07
L
Izanami
czR900
Izanami
1
1
2
2
L
0
2
2
0.5
W
Rama
jc21122
Rama
2
2
2
1.5
L
Awilix
kynvaris
Awilix
3
2
0
1.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
19,435
34,424
Taken
33,628
14,967
Mitigated
17,366
8,551
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,200
1,368
0
3,484
7,808
6,486
25
0
7,808
0
34,947
W
Arachne
Martnez
Arachne
3,353
1,996
0
2,073
8,338
3,132
0
1,277
6,951
0
30,750
L
Bellona
Nlej0ker
Bellona
3,639
998
0
1,087
7,517
6,084
0
0
6,811
0
26,925
W
Kuzenbo
SpicyIVIoans
Kuzenbo
1,678
651
0
2,007
5,118
4,504
0
1,784
3,324
11,633
0
L
2,418
284
0
993
7,474
1,918
374
1,169
6,305
29,855
0
L
Izanami
czR900
Izanami
3,665
2,285
213
2,808
5,483
1,315
802
802
4,681
0
33,394
L
2,794
402
319
1,155
5,976
2,962
0
992
4,984
12,184
0
W
Rama
jc21122
Rama
4,433
3,773
0
2,934
6,675
1,616
0
1,739
4,892
0
39,327
L
Awilix
kynvaris
Awilix
6,417
1,999
0
1,976
7,974
2,688
0
2,486
5,402
0
27,634
W
3,771
1,839
56
3,243
5,689
1,628
0
214
5,441
39,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
32,390
285
Minions Killed
314
0
Camps Cleared
0
981,847
Distance Traveled
991,641
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,973
634
74
7
0
169,377
3
W
Arachne
6,806
619
61
6
0
235,416
0
L
Bellona
6,217
565
60
5
0
177,775
3
W
Kuzenbo
5,606
510
16
1
0
202,174
0
L
Agni
5,316
483
72
7
0
180,318
0
L
Izanami
5,227
475
62
6
0
166,769
3
L
Geb
5,386
490
29
3
0
215,608
2
W
Rama
5,918
538
80
7
0
192,135
2
L
Awilix
6,087
553
62
6
0
241,377
2
W
Olorun
7,087
644
83
8
0
192,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role