Player Matchup

Tsukuyomi
Tsukuyomi
DarKh98
Tsukuyomi
Level 117
God Stats
1W - 0L
1,595 SR
Queue Stats
6W - 8L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Múza
Nu Wa
Level 148
God Stats
6W - 3L
1,666 SR
Queue Stats
32W - 40L
1,433 Elo+
Solo
Chiron
Chiron
negamig
Chiron
Level 97
God Stats
8W - 3L
1,737 SR
Queue Stats
114W - 121L
1,407 Elo+
Solo
Team Averages
Level 121
1,666 SR
1,432 Elo+

VS

Team Averages
Level 71
1,540 SR
1,457 Elo+
Medusa
Medusa
Spinwall
Medusa
Level 66
God Stats
6W - 6L
1,487 SR
Queue Stats
94W - 106L
1,463 Elo+
Party 1
Cerberus
Cerberus
Vytenis9
Cerberus
Level 56
God Stats
13W - 14L
1,541 SR
Queue Stats
36W - 60L
1,366 Elo+
Party 1
Scylla
Scylla
qtPythonn
Scylla
Level 91
God Stats
0W - 1L
1,593 SR
Queue Stats
29W - 19L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarKh98
Tsukuyomi
17
11 / 5 / 14
13,810
727
21,712
16,268
5,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Múza
Nu Wa
15
4 / 3 / 9
12,789
673
10,233
10,900
2,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
negamig
Chiron
19
11 / 2 / 11
14,280
752
23,822
12,319
4,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Spinwall
Medusa
16
6 / 9 / 2
13,901
732
9,986
18,758
4,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Vytenis9
Cerberus
15
1 / 9 / 7
12,261
645
9,520
24,153
16,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
qtPythonn
Scylla
15
3 / 8 / 2
12,309
648
11,855
18,116
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
26
Kills
10
10
Deaths
26
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DarKh98
Tsukuyomi
11
5
14
3.6
W
Nu Wa
Múza
Nu Wa
4
3
9
2.83
L
Medusa
Spinwall
Medusa
6
9
2
0.78
L
Cerberus
Vytenis9
Cerberus
1
9
7
0.5
W
Chiron
negamig
Chiron
11
2
11
8.25
L
Scylla
qtPythonn
Scylla
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,767
Damage
31,361
39,487
Taken
61,027
12,677
Mitigated
25,279
8,208
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DarKh98
Tsukuyomi
21,712
8,508
0
813
16,268
5,572
581
9,943
5,941
0
35,338
W
Nu Wa
Múza
Nu Wa
10,233
1,356
0
1,217
10,900
2,827
12
6,642
4,180
40,925
0
L
Medusa
Spinwall
Medusa
9,986
5,392
0
1,275
18,758
4,542
760
2,281
16,477
0
48,230
L
Cerberus
Vytenis9
Cerberus
9,520
397
0
2,559
24,153
16,116
110
3,800
20,353
17,019
0
W
Chiron
negamig
Chiron
23,822
6,926
1,390
4,788
12,319
4,278
2,480
5,439
6,694
0
87,001
L
Scylla
qtPythonn
Scylla
11,855
1,446
0
1,552
18,116
4,621
639
4,361
13,755
58,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
38,471
220
Minions Killed
196
11
Camps Cleared
5
958,469
Distance Traveled
973,674
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,810
727
24
1
0
331,468
4
W
Nu Wa
12,789
673
43
2
7
303,675
4
L
Medusa
13,901
732
56
3
0
318,302
2
L
Cerberus
12,261
645
25
1
1
340,783
5
W
Chiron
14,280
752
153
8
4
323,326
6
L
Scylla
12,309
648
115
6
4
314,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role