Player Matchup

Ares
Ares
Ch1aro1N
Ares
Level 26
God Stats
2W - 0L
1,727 SR
Queue Stats
13W - 16L
1,457 Elo+
Solo
Chang'e
Chang'e
Fly1ngb1rd44
Chang'e
Level 27
God Stats
7W - 5L
1,601 SR
Queue Stats
229W - 216L
1,527 Elo+
Solo
Freya
Freya
Khione10
Freya
Level 25
God Stats
8W - 11L
1,520 SR
Queue Stats
109W - 86L
1,547 Elo+
Solo
Fenrir
Fenrir
SirusMoon
Fenrir
Level 25
God Stats
20W - 4L
1,689 SR
Queue Stats
99W - 63L
1,500 Elo+
Solo
Neith
Neith
xSpLlTZz
Neith
Level 6
God Stats
6W - 13L
1,500 SR
Queue Stats
177W - 230L
1,214 Elo+
Solo
Team Averages
Level 22
1,607 SR
1,449 Elo+

VS

Team Averages
Level 15
1,493 SR
1,469 Elo+
Bellona
Bellona
Emiljano31
Bellona
Level 10
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 4L
1,127 Elo+
Solo
Hercules
Hercules
EviL_Spuddy
Hercules
Level 10
God Stats
11W - 8L
1,589 SR
Queue Stats
32W - 23L
1,666 Elo+
Party 1
Sylvanus
Sylvanus
ItzRainingBen
Sylvanus
Level 29
God Stats
6W - 10L
1,554 SR
Queue Stats
462W - 402L
1,558 Elo+
Party 1
Agni
Agni
LD Felldrop
Agni
Level 21
God Stats
4W - 8L
1,414 SR
Queue Stats
17W - 23L
1,343 Elo+
Solo
Artemis
Artemis
evilpalmzz
Artemis
Level 6
God Stats
17W - 15L
1,700 SR
Queue Stats
48W - 41L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 8 / 10
10,830
451
9,710
20,774
18,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Fly1ngb1rd44
Chang'e
20
15 / 2 / 11
14,272
595
17,996
20,225
8,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Khione10
Freya
20
17 / 6 / 10
14,294
596
31,600
27,263
14,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SirusMoon
Fenrir
18
12 / 6 / 11
13,359
557
16,354
18,995
8,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
xSpLlTZz
Neith
15
2 / 7 / 13
10,200
425
4,309
18,267
16,112
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Emiljano31
Bellona
15
0 / 13 / 10
9,677
403
6,300
21,903
17,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
EviL_Spuddy
Hercules
20
17 / 7 / 3
13,400
558
25,925
25,301
13,580
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ItzRainingBen
Sylvanus
16
7 / 9 / 5
10,903
454
19,469
27,004
30,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 10 / 2
8,920
372
3,970
10,975
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
evilpalmzz
Artemis
18
4 / 9 / 12
12,286
512
12,552
18,363
6,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
60
48
Kills
28
29
Deaths
48
55
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
2
8
10
0.88
L
Bellona
Emiljano31
Bellona
0
13
10
0.38
L
Hercules
EviL_Spuddy
Hercules
17
7
3
2.64
W
Chang'e
Fly1ngb1rd44
Chang'e
15
2
11
10.25
L
Sylvanus
ItzRainingBen
Sylvanus
7
9
5
1.06
W
Freya
Khione10
Freya
17
6
10
3.67
L
0
10
2
0.1
W
Fenrir
SirusMoon
Fenrir
12
6
11
2.92
L
Artemis
evilpalmzz
Artemis
4
9
12
1.11
W
Neith
xSpLlTZz
Neith
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,969
Damage
68,216
105,524
Taken
103,546
66,851
Mitigated
72,614
39,840
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,710
498
0
1,412
20,774
18,578
684
4,787
15,987
29,719
0
L
Bellona
Emiljano31
Bellona
6,300
1,354
0
215
21,903
17,956
545
11,310
10,593
0
34,502
L
Hercules
EviL_Spuddy
Hercules
25,925
10,793
0
9,810
25,301
13,580
0
13,325
11,976
0
101,794
W
Chang'e
Fly1ngb1rd44
Chang'e
17,996
1,509
7,451
13,622
20,225
8,768
4,694
4,274
15,951
112,731
0
L
Sylvanus
ItzRainingBen
Sylvanus
19,469
4,795
1,460
6,341
27,004
30,453
58
16,652
10,352
47,641
14,785
W
Freya
Khione10
Freya
31,600
10,451
0
10,881
27,263
14,736
3,325
6,569
20,694
99,345
9,903
L
3,970
433
0
237
10,975
4,003
828
5,239
5,736
41,558
3,510
W
Fenrir
SirusMoon
Fenrir
16,354
3,040
0
4,174
18,995
8,657
768
4,167
14,828
0
75,679
L
Artemis
evilpalmzz
Artemis
12,552
6,457
0
3,198
18,363
6,622
294
10,491
7,872
0
61,411
W
Neith
xSpLlTZz
Neith
4,309
1,784
0
2,300
18,267
16,112
883
1,988
16,279
0
31,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,955
Gold Earned
55,186
502
Minions Killed
451
0
Camps Cleared
0
2,067,683
Distance Traveled
1,875,330
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,830
451
33
1
0
388,093
0
L
Bellona
9,677
403
59
2
0
379,920
0
L
Hercules
13,400
558
149
6
0
423,584
8
W
Chang'e
14,272
595
189
8
0
443,248
0
L
Sylvanus
10,903
454
79
3
0
351,008
3
W
Freya
14,294
596
126
5
0
415,949
1
L
Agni
8,920
372
78
3
0
343,431
3
W
Fenrir
13,359
557
98
4
0
495,930
0
L
Artemis
12,286
512
86
4
0
377,387
0
W
Neith
10,200
425
56
2
0
324,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role