Player Matchup

Hades
Hades
GramBoNudy
Hades
Level 25
God Stats
2W - 3L
1,464 SR
Queue Stats
15W - 21L
1,347 Elo+
Solo
Bastet
Bastet
KristalM
Bastet
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 41L
1,320 Elo+
Party 2
Artemis
Artemis
TheBowStringer
Artemis
Level 2
God Stats
1W - 4L
1,179 SR
Queue Stats
1W - 4L
1,071 Elo+
Solo
King Arthur
King Arthur
buiakascha
King Arthur
Level 17
God Stats
3W - 3L
1,448 SR
Queue Stats
6W - 11L
1,316 Elo+
Solo
Ymir
Ymir
kalipablo333
Ymir
Level 23
God Stats
8W - 7L
1,422 SR
Queue Stats
18W - 21L
1,285 Elo+
Party 2
Team Averages
Level 17
1,403 SR
1,268 Elo+

VS

Team Averages
Level 19
1,512 SR
1,410 Elo+
Mulan
Mulan
KillshotKai
Mulan
Level 28
God Stats
38W - 33L
1,483 SR
Queue Stats
237W - 252L
1,290 Elo+
Solo
Loki
Loki
SilencePlays
Loki
Level 31
God Stats
5W - 2L
1,691 SR
Queue Stats
63W - 67L
1,556 Elo+
Party 1
Ymir
Ymir
Vxale
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Yanumey
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,375 Elo+
Party 3
Hou Yi
Hou Yi
xFusionZx
Hou Yi
Level 18
God Stats
8W - 9L
1,388 SR
Queue Stats
14W - 13L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
11 / 7 / 2
9,392
587
18,514
19,044
9,228
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
KristalM
Bastet
10
1 / 3 / 3
6,969
436
3,980
10,019
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 0
6,706
419
3,004
7,775
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
buiakascha
King Arthur
9
0 / 8 / 2
5,935
371
2,581
12,369
5,992
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 4
6,799
425
2,637
10,051
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 3
9,843
615
12,011
12,528
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
7 / 3 / 2
7,954
497
9,336
7,181
2,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Vxale
Ymir
11
0 / 2 / 5
7,356
460
4,996
11,285
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Yanumey
Chang'e
12
7 / 6 / 4
8,238
515
10,444
12,167
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
xFusionZx
Hou Yi
12
2 / 1 / 2
7,575
473
8,917
5,762
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
13
Kills
25
25
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
11
7
2
1.71
W
9
1
3
10.5
L
Bastet
KristalM
Bastet
1
3
3
0.83
W
7
3
2
2.67
L
0
6
0
0
W
Ymir
Vxale
Ymir
0
2
5
1.25
W
Chang'e
Yanumey
Chang'e
7
6
4
1.5
L
King Arthur
buiakascha
King Arthur
0
8
2
0.13
L
1
1
4
3
W
Hou Yi
xFusionZx
Hou Yi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,716
Damage
45,704
59,258
Taken
48,923
28,703
Mitigated
26,296
13,323
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
18,514
2,417
377
6,548
19,044
9,228
928
6,686
11,914
49,131
0
W
12,011
2,303
157
5,176
12,528
6,763
1,154
5,629
6,899
0
56,997
L
Bastet
KristalM
Bastet
3,980
1,426
0
1,904
10,019
2,715
0
2,219
7,670
0
23,459
W
9,336
2,139
0
500
7,181
2,295
0
3,077
4,104
0
34,174
L
3,004
1,699
0
730
7,775
2,073
544
434
7,321
0
31,679
W
Ymir
Vxale
Ymir
4,996
527
0
1,896
11,285
11,057
402
4,954
6,331
19,472
0
W
Chang'e
Yanumey
Chang'e
10,444
2,052
1,117
2,668
12,167
4,347
579
6,199
5,968
35,536
0
L
King Arthur
buiakascha
King Arthur
2,581
320
0
1,100
12,369
5,992
30
3,111
9,130
0
21,504
L
2,637
148
0
2,664
10,051
8,695
116
2,268
7,783
11,993
0
W
Hou Yi
xFusionZx
Hou Yi
8,917
4,465
0
1,210
5,762
1,834
2,484
1,292
4,470
0
50,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
40,966
242
Minions Killed
317
0
Camps Cleared
0
1,343,295
Distance Traveled
1,383,238
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,392
587
70
4
0
242,573
1
W
Mulan
9,843
615
112
7
0
271,934
4
L
Bastet
6,969
436
45
3
0
321,669
0
W
Loki
7,954
497
45
3
0
317,633
1
L
Artemis
6,706
419
67
4
0
243,479
2
W
Ymir
7,356
460
26
2
0
264,665
2
W
Chang'e
8,238
515
53
3
0
270,048
0
L
King Arthur
5,935
371
38
2
0
276,228
0
L
Ymir
6,799
425
22
1
0
259,346
0
W
Hou Yi
7,575
473
81
5
0
258,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role