Player Matchup

Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold V
Ojboii
Khepri
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,384 MMR
Solo
Sol
Sol
Gold V
Typical96
Sol
Gold V
Level 154
God Stats
1W - 3L
1,528 SR
Queue Stats
88W - 97L
1,409 MMR
Solo
Serqet
Serqet
Bronze III
XenoNerva
Serqet
Bronze III
Level 139
God Stats
0W - 1L
1,251 SR
Queue Stats
6W - 20L
1,413 MMR
Party 1
Izanami
Izanami
Gold IV
ºwonderful
Izanami
Gold IV
Level 106
God Stats
8W - 8L
1,632 SR
Queue Stats
93W - 95L
1,363 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,482 SR
1,414 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,534 SR
1,391 MMR
Erlang Shen
Erlang Shen
Gold IV
AlexSaLoz
Erlang Shen
Gold IV
Level 118
God Stats
20W - 13L
1,685 SR
Queue Stats
115W - 112L
1,450 MMR
Party 3
Zhong Kui
Zhong Kui
Gold II
Altie
Zhong Kui
Gold II
Level 155
God Stats
8W - 3L
1,636 SR
Queue Stats
244W - 244L
1,415 MMR
Party 2
Cernunnos
Cernunnos
Gold V
Dioné
Cernunnos
Gold V
Level 160
God Stats
10W - 9L
1,469 SR
Queue Stats
675W - 679L
1,253 MMR
Party 2
Horus
Horus
Gold IV
aterin31
Horus
Gold IV
Level 122
God Stats
4W - 4L
1,255 SR
Queue Stats
207W - 206L
1,408 MMR
Solo
Raijin
Raijin
Gold V
hhhugoh
Raijin
Gold V
Level 86
God Stats
13W - 6L
1,626 SR
Queue Stats
109W - 108L
1,431 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 7 / 1
6,988
411
4,309
18,224
5,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Ojboii
Khepri
10
1 / 7 / 2
7,182
422
4,493
10,885
10,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 9 / 2
7,745
456
11,251
16,455
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
XenoNerva
Serqet
10
0 / 6 / 2
6,556
386
2,168
11,644
3,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ºwonderful
Izanami
14
2 / 7 / 1
8,891
523
5,719
12,663
2,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshTiamatArachneAthenaChaac

VS

Bans
Morgan Le FayOdinThanatosGebChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlexSaLoz
Erlang Shen
17
7 / 0 / 8
11,213
660
9,846
12,618
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Altie
Zhong Kui
18
5 / 0 / 3
12,026
707
13,175
9,954
8,579
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
Dioné
Cernunnos
16
8 / 2 / 5
10,833
637
9,138
11,362
3,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
aterin31
Horus
15
4 / 1 / 16
10,191
599
4,778
14,746
18,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
hhhugoh
Raijin
19
12 / 1 / 7
13,029
766
19,998
13,139
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
4
Kills
36
36
Deaths
4
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
1
0.07
W
Erlang Shen
AlexSaLoz
Erlang Shen
7
0
8
11
W
Zhong Kui
Altie
Zhong Kui
5
0
3
6.5
W
Cernunnos
Dioné
Cernunnos
8
2
5
5.25
L
Khepri
Ojboii
Khepri
1
7
2
0.29
L
1
9
2
0.22
L
Serqet
XenoNerva
Serqet
0
6
2
0.17
W
Horus
aterin31
Horus
4
1
16
12
W
Raijin
hhhugoh
Raijin
12
1
7
15.5
L
Izanami
ºwonderful
Izanami
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
56,935
69,871
Taken
61,819
26,089
Mitigated
45,056
14,459
Healing
35,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,309
438
423
5,436
18,224
5,734
0
12,737
5,313
37,939
0
W
Erlang Shen
AlexSaLoz
Erlang Shen
9,846
4,064
0
6,126
12,618
8,486
89
3,481
9,079
0
92,443
W
Zhong Kui
Altie
Zhong Kui
13,175
2,106
0
8,832
9,954
8,579
5,188
3,213
6,543
85,577
0
W
Cernunnos
Dioné
Cernunnos
9,138
4,755
0
4,550
11,362
3,936
6,719
2,447
8,915
0
70,563
L
Khepri
Ojboii
Khepri
4,493
365
0
1,138
10,885
10,548
0
5,239
5,460
15,527
0
L
11,251
2,082
0
4,985
16,455
4,028
90
6,343
9,800
56,955
0
L
Serqet
XenoNerva
Serqet
2,168
275
0
1,049
11,644
3,426
0
4,506
6,954
0
25,465
W
Horus
aterin31
Horus
4,778
2,175
4,095
6,655
14,746
18,913
535
4,269
10,477
0
31,258
W
Raijin
hhhugoh
Raijin
19,998
1,826
0
4,849
13,139
5,142
883
6,764
6,375
91,741
0
L
Izanami
ºwonderful
Izanami
5,719
3,745
0
1,428
12,663
2,353
0
3,382
9,171
0
59,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,362
Gold Earned
57,292
385
Minions Killed
602
0
Camps Cleared
0
1,541,987
Distance Traveled
1,700,616
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,988
411
79
5
0
291,654
4
W
Erlang Shen
11,213
660
112
7
0
415,482
3
W
Zhong Kui
12,026
707
153
9
0
302,468
8
W
Cernunnos
10,833
637
118
7
0
310,809
5
L
Khepri
7,182
422
17
1
0
340,521
5
L
Sol
7,745
456
107
6
0
290,578
2
L
Serqet
6,556
386
50
3
0
326,139
14
W
Horus
10,191
599
50
3
0
345,858
6
W
Raijin
13,029
766
169
10
0
325,999
4
L
Izanami
8,891
523
132
8
0
293,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role