Player Matchup

Hel
Hel
 
Hel
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
D4rK L0rD x5826
Ra
Level 48
God Stats
10W - 14L
1,616 SR
Queue Stats
115W - 158L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
Freemouse
Erlang Shen
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Nimaro_lu
Baron Samedi
Level 18
God Stats
1W - 3L
1,273 SR
Queue Stats
40W - 54L
1,357 Elo+
Party 2
Thanatos
Thanatos
derkilla97
Thanatos
Level 78
God Stats
0W - 2L
1,252 SR
Queue Stats
38W - 50L
1,419 Elo+
Party 2
Team Averages
Level 42
1,428 SR
1,429 Elo+

VS

Team Averages
Level 92
1,666 SR
1,705 Elo+
Jormungandr
Jormungandr
Hex_No_swearing
Jormungandr
Level 48
God Stats
9W - 12L
1,311 SR
Queue Stats
194W - 184L
1,440 Elo+
Solo
Athena
Athena
Nerdquake
Athena
Level 12
God Stats
6W - 0L
1,831 SR
Queue Stats
88W - 84L
1,734 Elo+
Party 1
Chang'e
Chang'e
akkertakjes
Chang'e
Level 142
God Stats
1W - 0L
1,701 SR
Queue Stats
35W - 20L
1,653 Elo+
Party 1
Artemis
Artemis
fausto1997
Artemis
Level 129
God Stats
2W - 0L
1,683 SR
Queue Stats
8W - 0L
1,879 Elo+
Party 1
Susano
Susano
rinconero1997
Susano
Level 128
God Stats
1W - 0L
1,806 SR
Queue Stats
13W - 2L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
0 / 6 / 6
11,063
1,106
8,952
21,639
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 5 / 1
10,410
1,041
9,275
16,963
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Freemouse
Erlang Shen
16
1 / 6 / 2
9,596
960
7,997
23,232
18,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Nimaro_lu
Baron Samedi
15
1 / 14 / 2
8,975
898
7,739
23,638
9,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
derkilla97
Thanatos
16
1 / 14 / 4
9,736
974
8,109
24,833
9,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hex_No_swearing
Jormungandr
18
2 / 0 / 20
10,643
1,064
10,551
3,484
4,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Nerdquake
Athena
18
3 / 1 / 28
11,445
1,145
7,669
13,249
17,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
akkertakjes
Chang'e
19
14 / 2 / 20
13,354
1,335
28,216
12,219
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
fausto1997
Artemis
19
13 / 3 / 21
12,235
1,224
32,993
11,227
5,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
13 / 0 / 20
12,147
1,215
25,931
9,305
4,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
154
6
Kills
45
45
Deaths
6
15
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
6
0.5
L
3
5
1
0.7
L
Erlang Shen
Freemouse
Erlang Shen
1
6
2
0.33
W
Jormungandr
Hex_No_swearing
Jormungandr
2
0
20
12
W
Athena
Nerdquake
Athena
3
1
28
17
L
Baron Samedi
Nimaro_lu
Baron Samedi
1
14
2
0.14
W
Chang'e
akkertakjes
Chang'e
14
2
20
12
L
Thanatos
derkilla97
Thanatos
1
14
4
0.21
W
Artemis
fausto1997
Artemis
13
3
21
7.83
W
13
0
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,072
Damage
105,360
110,305
Taken
49,484
55,990
Mitigated
37,718
25,803
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,952
641
7,349
8,066
21,639
12,477
0
8,543
13,096
35,628
0
L
9,275
359
2,578
788
16,963
6,213
0
5,024
11,939
33,960
0
L
Erlang Shen
Freemouse
Erlang Shen
7,997
3,460
0
1,673
23,232
18,478
0
11,867
11,365
462
23,953
W
Jormungandr
Hex_No_swearing
Jormungandr
10,551
1,111
109
645
3,484
4,415
0
1,042
2,442
38,023
0
W
Athena
Nerdquake
Athena
7,669
1,990
0
1,041
13,249
17,908
0
8,106
5,143
17,163
0
L
Baron Samedi
Nimaro_lu
Baron Samedi
7,739
2,143
1,147
617
23,638
9,633
0
9,956
13,682
14,027
0
W
Chang'e
akkertakjes
Chang'e
28,216
1,905
3,003
3,440
12,219
5,233
0
6,922
5,297
43,998
0
L
Thanatos
derkilla97
Thanatos
8,109
2,039
0
3,585
24,833
9,189
0
11,046
13,787
0
20,052
W
Artemis
fausto1997
Artemis
32,993
18,536
0
2,248
11,227
5,613
0
6,017
5,210
0
51,800
W
25,931
1,932
0
428
9,305
4,549
0
4,341
4,964
0
47,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
59,824
192
Minions Killed
214
4
Camps Cleared
9
898,478
Distance Traveled
987,923
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,063
1,106
49
5
0
209,404
0
L
Ra
10,410
1,041
66
7
0
212,572
1
L
Erlang Shen
9,596
960
26
3
2
191,380
1
W
Jormungandr
10,643
1,064
54
5
1
210,700
0
W
Athena
11,445
1,145
19
2
2
191,367
1
L
Baron Samedi
8,975
898
17
2
0
113,094
0
W
Chang'e
13,354
1,335
39
4
2
204,708
0
L
Thanatos
9,736
974
34
3
2
172,028
4
W
Artemis
12,235
1,224
45
5
3
144,926
0
W
Susano
12,147
1,215
57
6
1
236,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role