Player Matchup

Ah Puch
Ah Puch
Diamond I
 
Ah Puch
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond II
 
Ne Zha
Diamond II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
ElMerlinIntacto
The Morrigan
Masters
Level 153
God Stats
2W - 3L
1,534 SR
Queue Stats
205W - 175L
2,735 MMR
Solo
Artemis
Artemis
Masters
katyteamo
Artemis
Masters
Level 86
God Stats
3W - 10L
1,444 SR
Queue Stats
337W - 340L
2,243 MMR
Solo
Yemoja
Yemoja
Masters
xiclet
Yemoja
Masters
Level 160
God Stats
21W - 23L
1,663 SR
Queue Stats
198W - 212L
2,472 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,528 SR
2,090 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,593 SR
2,263 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Barrilito
Kuzenbo
Diamond III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
505W - 479L
2,184 MMR
Solo
Apollo
Apollo
Masters
Pascualitokill
Apollo
Masters
Level 159
God Stats
2W - 1L
1,674 SR
Queue Stats
9W - 5L
2,637 MMR
Solo
Cabrakan
Cabrakan
Diamond III
elniñopromesa
Cabrakan
Diamond III
Level 140
God Stats
6W - 4L
1,542 SR
Queue Stats
331W - 322L
2,181 MMR
Solo
Thanatos
Thanatos
Masters
zJhoon
Thanatos
Masters
Level 158
God Stats
59W - 24L
1,750 SR
Queue Stats
277W - 181L
2,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 2 / 0
6,077
608
2,940
4,102
1,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
 
Ne Zha
8
2 / 3 / 0
5,226
523
3,055
5,359
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ElMerlinIntacto
The Morrigan
10
0 / 6 / 0
5,554
555
1,301
7,216
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
katyteamo
Artemis
9
1 / 3 / 1
5,469
547
3,346
7,023
1,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
xiclet
Yemoja
8
1 / 1 / 1
5,234
523
1,191
5,752
3,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GebOdinSusanoArtioLoki

VS

Bans
PersephoneAnhurGaneshaUllrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 2 / 5
6,534
653
3,624
4,136
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Barrilito
Kuzenbo
10
3 / 0 / 1
5,605
561
2,168
5,192
3,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 1 / 5
5,864
586
4,269
4,962
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
11
1 / 0 / 1
6,476
648
727
4,733
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
zJhoon
Thanatos
13
9 / 1 / 5
7,607
761
10,008
6,524
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
15
15
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
L
Ne Zha
 
Ne Zha
2
3
0
0.67
W
Thoth
 
Thoth
2
2
5
2.25
W
Kuzenbo
Barrilito
Kuzenbo
3
0
1
3.5
L
The Morrigan
ElMerlinIntacto
The Morrigan
0
6
0
0
W
0
1
5
2.5
W
Cabrakan
1
0
1
1.5
L
Artemis
katyteamo
Artemis
1
3
1
0.5
L
Yemoja
xiclet
Yemoja
1
1
1
1.5
W
Thanatos
zJhoon
Thanatos
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,833
Damage
20,796
29,452
Taken
25,547
9,707
Mitigated
11,817
7,881
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,940
410
0
1,149
4,102
1,544
50
727
3,375
38,911
0
L
Ne Zha
 
Ne Zha
3,055
734
0
1,282
5,359
1,341
0
1,285
3,965
0
20,181
W
Thoth
 
Thoth
3,624
199
0
1,306
4,136
903
264
422
3,714
34,100
0
W
Kuzenbo
Barrilito
Kuzenbo
2,168
862
45
1,060
5,192
3,285
27
411
4,781
15,880
0
L
The Morrigan
ElMerlinIntacto
The Morrigan
1,301
410
0
699
7,216
2,000
0
1,751
5,201
35,057
4,341
W
4,269
2,279
0
2,034
4,962
1,315
1,115
588
4,374
0
40,344
W
Cabrakan
727
155
0
2,072
4,733
3,689
0
2,338
2,395
37,075
0
L
Artemis
katyteamo
Artemis
3,346
1,330
0
1,675
7,023
1,468
0
1,248
5,775
0
36,659
L
Yemoja
xiclet
Yemoja
1,191
373
1,487
1,589
5,752
3,354
0
1,209
4,467
12,776
0
W
Thanatos
zJhoon
Thanatos
10,008
2,794
0
8,685
6,524
2,625
0
1,331
5,193
0
45,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
32,086
331
Minions Killed
379
0
Camps Cleared
0
969,355
Distance Traveled
1,065,671
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,077
608
104
10
0
199,883
2
L
Ne Zha
5,226
523
42
4
0
203,201
1
W
Thoth
6,534
653
82
8
0
213,603
4
W
Kuzenbo
5,605
561
26
3
0
219,346
3
L
The Morrigan
5,554
555
88
9
0
173,218
2
W
Apollo
5,864
586
83
8
0
202,649
1
W
Cabrakan
6,476
648
105
11
0
189,424
5
L
Artemis
5,469
547
72
7
0
183,775
3
L
Yemoja
5,234
523
25
3
0
209,278
5
W
Thanatos
7,607
761
83
8
0
240,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role