Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Cvexel
Nemesis
Level 58
God Stats
1W - 0L
1,640 SR
Queue Stats
63W - 58L
1,506 Elo+
Party 2
Neith
Neith
Dooog
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,596 Elo+
Solo
Persephone
Persephone
Hatsune dark
Persephone
Level 123
God Stats
2W - 1L
1,579 SR
Queue Stats
96W - 87L
1,490 Elo+
Party 2
Skadi
Skadi
smiteplayer71
Skadi
Level 85
God Stats
1W - 1L
1,259 SR
Queue Stats
19W - 22L
1,530 Elo+
Solo
Team Averages
Level 91
1,496 SR
1,524 Elo+

VS

Team Averages
Level 65
1,591 SR
1,382 Elo+
Terra
Terra
Evaneline
Terra
Level 109
God Stats
1W - 1L
1,507 SR
Queue Stats
29W - 36L
1,431 Elo+
Party 1
Zeus
Zeus
Faleń
Zeus
Level 17
God Stats
0W - 1L
1,580 SR
Queue Stats
4W - 9L
1,271 Elo+
Party 1
Neith
Neith
Khaorah
Neith
Level 67
God Stats
2W - 1L
1,707 SR
Queue Stats
147W - 139L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Nizhpho
Kukulkan
Level 31
God Stats
0W - 1L
1,471 SR
Queue Stats
3W - 12L
1,242 Elo+
Party 1
The Morrigan
The Morrigan
XXmatis589XX
The Morrigan
Level 102
God Stats
0W - 1L
1,688 SR
Queue Stats
21W - 24L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
3 / 6 / 14
12,302
724
8,705
24,173
34,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Nemesis
Cvexel
Nemesis
16
1 / 8 / 12
10,072
592
12,352
20,451
18,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Dooog
Neith
19
3 / 8 / 12
11,865
698
15,467
16,585
7,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Persephone
Hatsune dark
Persephone
20
5 / 4 / 10
13,174
775
21,839
12,900
5,660
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
11 / 7 / 5
13,098
770
19,215
17,613
8,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Evaneline
Terra
20
2 / 1 / 22
11,950
703
5,779
20,369
19,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Faleń
Zeus
19
9 / 6 / 17
13,005
765
22,969
17,463
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Neith
Khaorah
Neith
17
5 / 7 / 12
11,655
686
13,723
19,526
9,021
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Nizhpho
Kukulkan
19
5 / 6 / 18
11,802
694
20,832
16,482
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
XXmatis589XX
The Morrigan
20
13 / 3 / 14
13,613
801
21,057
11,375
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
117
23
Kills
34
33
Deaths
23
53
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
6
14
1.67
W
Nemesis
Cvexel
Nemesis
1
8
12
0.88
W
Neith
Dooog
Neith
3
8
12
1.13
L
Terra
Evaneline
Terra
2
1
22
13
L
Zeus
Faleń
Zeus
9
6
17
2.92
W
Persephone
Hatsune dark
Persephone
5
4
10
2.5
L
Neith
Khaorah
Neith
5
7
12
1.57
L
Kukulkan
Nizhpho
Kukulkan
5
6
18
2.33
L
The Morrigan
XXmatis589XX
The Morrigan
13
3
14
6.67
W
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,578
Damage
84,360
91,722
Taken
85,215
74,336
Mitigated
47,135
30,128
Healing
41,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,705
2,246
5,744
7,083
24,173
34,025
228
18,628
5,545
15,280
0
W
Nemesis
Cvexel
Nemesis
12,352
4,034
1,545
5,247
20,451
18,857
200
13,600
6,851
215
16,922
W
Neith
Dooog
Neith
15,467
4,636
1,285
3,316
16,585
7,445
1,808
13,820
2,765
0
36,105
L
Terra
Evaneline
Terra
5,779
1,250
12,304
8,869
20,369
19,841
285
6,422
13,947
16,561
0
L
Zeus
Faleń
Zeus
22,969
3,199
1,190
3,572
17,463
6,388
728
6,027
11,436
38,191
0
W
Persephone
Hatsune dark
Persephone
21,839
463
794
2,287
12,900
5,660
699
9,123
3,773
63,065
0
L
Neith
Khaorah
Neith
13,723
4,951
2,434
5,196
19,526
9,021
580
8,727
10,799
0
26,317
L
Kukulkan
Nizhpho
Kukulkan
20,832
625
1,192
2,611
16,482
6,839
770
5,308
11,174
40,849
0
L
The Morrigan
XXmatis589XX
The Morrigan
21,057
2,718
2,118
2,320
11,375
5,046
777
4,274
7,048
39,089
0
W
19,215
9,257
347
2,480
17,613
8,349
2,695
15,463
2,150
0
44,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,511
Gold Earned
62,025
186
Minions Killed
189
0
Camps Cleared
0
1,409,358
Distance Traveled
1,388,493
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,302
724
6
0
0
280,454
0
W
Nemesis
10,072
592
6
0
0
320,531
1
W
Neith
11,865
698
47
3
0
251,633
0
L
Terra
11,950
703
28
2
0
324,757
0
L
Zeus
13,005
765
41
2
0
205,920
0
W
Persephone
13,174
775
69
4
0
293,380
0
L
Neith
11,655
686
33
2
0
278,899
0
L
Kukulkan
11,802
694
37
2
0
289,161
1
L
The Morrigan
13,613
801
50
3
0
289,756
1
W
Skadi
13,098
770
58
3
0
263,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role