Player Matchup

Tyr
Tyr
BluEPillCosby
Tyr
Level 65
God Stats
6W - 7L
1,425 SR
Queue Stats
251W - 269L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
CL4PT-CHEEX
Baron Samedi
Level 71
God Stats
9W - 5L
1,677 SR
Queue Stats
90W - 68L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
KF2901
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,361 Elo+
Party 2
Loki
Loki
Mateus_A-R
Loki
Level 140
God Stats
0W - 3L
1,549 SR
Queue Stats
93W - 93L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
cribstoompnig
Hou Yi
Level 29
God Stats
9W - 14L
1,564 SR
Queue Stats
67W - 71L
1,384 Elo+
Party 1
Team Averages
Level 70
1,543 SR
1,439 Elo+

VS

Team Averages
Level 57
1,501 SR
1,408 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Akash_T360
Thanatos
Level 45
God Stats
3W - 1L
1,438 SR
Queue Stats
213W - 288L
1,322 Elo+
Party 4
Kukulkan
Kukulkan
JayWallOfTheLeaf
Kukulkan
Level 28
God Stats
2W - 1L
1,560 SR
Queue Stats
12W - 12L
1,466 Elo+
Party 3
Ymir
Ymir
Tiago_Siilva23
Ymir
Level 48
God Stats
3W - 1L
1,503 SR
Queue Stats
121W - 148L
1,390 Elo+
Solo
Danzaburou
Danzaburou
ziontrain11
Danzaburou
Level 98
God Stats
32W - 31L
1,504 SR
Queue Stats
729W - 912L
1,363 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 5
9,151
436
6,889
18,716
19,953
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
CL4PT-CHEEX
Baron Samedi
16
3 / 5 / 7
10,283
490
10,449
15,085
6,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
KF2901
Cthulhu
12
0 / 7 / 5
7,984
380
6,519
16,129
13,454
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
10 / 4 / 1
12,012
572
11,574
17,349
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 1
11,010
524
8,027
8,902
3,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 4 / 6
10,600
505
8,419
13,879
4,855
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Akash_T360
Thanatos
18
2 / 4 / 9
10,652
507
10,435
14,555
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 3
10,808
515
11,063
8,016
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 6
10,120
482
5,499
13,752
10,554
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
ziontrain11
Danzaburou
19
13 / 5 / 3
13,155
626
17,919
19,723
8,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
18
Kills
27
27
Deaths
18
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
4
6
1.5
W
Thanatos
Akash_T360
Thanatos
2
4
9
1.63
L
1
10
5
0.35
L
Baron Samedi
CL4PT-CHEEX
Baron Samedi
3
5
7
1.3
W
6
2
3
3.75
L
Cthulhu
KF2901
Cthulhu
0
7
5
0.36
L
10
4
1
2.63
W
3
3
6
2
L
4
1
1
4.5
W
Danzaburou
ziontrain11
Danzaburou
13
5
3
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
53,335
76,181
Taken
69,925
50,280
Mitigated
33,656
20,330
Healing
28,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,419
5,845
0
3,741
13,879
4,855
846
2,170
11,641
0
86,784
W
Thanatos
Akash_T360
Thanatos
10,435
1,750
0
12,808
14,555
6,950
1,255
3,016
11,351
0
82,862
L
6,889
809
0
2,742
18,716
19,953
813
2,384
16,242
0
34,223
L
Baron Samedi
CL4PT-CHEEX
Baron Samedi
10,449
805
1,473
4,420
15,085
6,976
1,415
3,944
10,777
53,809
0
W
11,063
1,747
0
641
8,016
3,098
150
3,073
4,799
58,746
0
L
Cthulhu
KF2901
Cthulhu
6,519
897
0
930
16,129
13,454
157
5,412
10,628
18,554
0
L
11,574
2,161
0
7,652
17,349
6,403
0
3,087
14,134
0
84,067
W
5,499
1,131
0
3,097
13,752
10,554
24
3,725
9,858
49,263
0
L
8,027
2,295
0
3,113
8,902
3,494
3,164
1,064
7,838
0
85,939
W
Danzaburou
ziontrain11
Danzaburou
17,919
7,661
0
8,084
19,723
8,199
44
4,244
15,308
0
80,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
55,335
450
Minions Killed
602
0
Camps Cleared
0
1,927,697
Distance Traveled
1,907,282
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,600
505
167
8
0
380,576
5
W
Thanatos
10,652
507
121
6
0
428,329
6
L
Tyr
9,151
436
56
3
0
387,497
4
L
Baron Samedi
10,283
490
98
5
0
360,429
3
W
Kukulkan
10,808
515
102
5
0
320,839
5
L
Cthulhu
7,984
380
15
1
0
370,827
2
L
Loki
12,012
572
127
6
0
424,192
3
W
Ymir
10,120
482
72
3
0
426,879
1
L
Hou Yi
11,010
524
154
7
0
384,752
4
W
Danzaburou
13,155
626
140
7
0
350,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role