Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CdCora
Tiamat
Level 84
God Stats
0W - 2L
1,348 SR
Queue Stats
4W - 9L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Noctri
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,427 Elo+
Party 1
Horus
Horus
Professorjaee
Horus
Level 77
God Stats
11W - 15L
1,345 SR
Queue Stats
277W - 310L
1,424 Elo+
Solo
Anubis
Anubis
ttpp2233
Anubis
Level 67
God Stats
1W - 7L
1,297 SR
Queue Stats
2W - 8L
1,274 Elo+
Party 2
Team Averages
Level 71
1,398 SR
1,407 Elo+

VS

Team Averages
Level 63
1,548 SR
1,369 Elo+
Morgan Le Fay
Morgan Le Fay
Juanma5579
Morgan Le Fay
Level 87
God Stats
20W - 19L
1,502 SR
Queue Stats
404W - 433L
1,391 Elo+
Solo
Scylla
Scylla
LoliconKeQing
Scylla
Level 29
God Stats
1W - 0L
1,461 SR
Queue Stats
1W - 1L
1,190 Elo+
Party 3
Ymir
Ymir
Mindoffer
Ymir
Level 25
God Stats
7W - 5L
1,644 SR
Queue Stats
18W - 13L
1,591 Elo+
Party 3
Rama
Rama
ZergoMachina
Rama
Level 116
God Stats
3W - 1L
1,798 SR
Queue Stats
100W - 100L
1,483 Elo+
Party 3
Nu Wa
Nu Wa
artamiel111
Nu Wa
Level 57
God Stats
3W - 1L
1,335 SR
Queue Stats
18W - 14L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 6 / 3
10,394
650
11,587
24,777
36,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
CdCora
Tiamat
15
0 / 6 / 2
8,759
547
7,352
16,611
14,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Noctri
Ah Muzen Cab
18
4 / 6 / 3
11,091
693
19,697
18,415
8,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 2
7,877
492
1,301
10,126
11,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
ttpp2233
Anubis
16
0 / 10 / 7
9,763
610
11,151
16,769
8,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Juanma5579
Morgan Le Fay
18
1 / 1 / 11
10,837
677
9,075
8,234
3,484
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
7 / 1 / 15
12,669
792
19,055
12,681
6,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
1 / 2 / 20
11,755
735
6,460
19,167
28,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 0 / 11
14,331
896
32,996
10,879
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 4 / 11
13,040
815
13,860
14,340
7,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
8
Kills
30
30
Deaths
8
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
6
3
0.92
L
Tiamat
CdCora
Tiamat
0
6
2
0.17
W
Morgan Le Fay
Juanma5579
Morgan Le Fay
1
1
11
6.5
W
7
1
15
14.5
W
Ymir
1
2
20
5.5
L
Ah Muzen Cab
Noctri
Ah Muzen Cab
4
6
3
0.92
L
0
2
2
0.5
W
15
0
11
20.5
W
6
4
11
2.88
L
Anubis
ttpp2233
Anubis
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,088
Damage
81,446
86,698
Taken
65,301
79,988
Mitigated
52,079
13,549
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,587
650
0
2,536
24,777
36,865
0
11,211
13,566
21,924
0
L
Tiamat
CdCora
Tiamat
7,352
504
0
1,504
16,611
14,449
0
10,745
5,866
30,370
0
W
Morgan Le Fay
Juanma5579
Morgan Le Fay
9,075
495
731
824
8,234
3,484
1,408
4,271
3,963
49,274
0
W
19,055
1,156
670
2,460
12,681
6,815
368
6,360
6,321
44,281
0
W
Ymir
6,460
1,420
515
2,839
19,167
28,582
552
7,898
11,269
14,598
0
L
Ah Muzen Cab
Noctri
Ah Muzen Cab
19,697
9,384
0
4,559
18,415
8,419
0
9,588
8,827
0
60,595
L
1,301
461
766
707
10,126
11,291
0
5,197
4,929
134
1,643
W
32,996
29,659
0
5,062
10,879
5,961
1,121
4,891
5,988
0
63,007
W
13,860
4,040
1,581
1,506
14,340
7,237
1,389
6,982
7,358
47,704
0
L
Anubis
ttpp2233
Anubis
11,151
635
0
3,477
16,769
8,964
0
12,037
4,732
36,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,884
Gold Earned
62,632
271
Minions Killed
369
4
Camps Cleared
10
1,108,105
Distance Traveled
1,445,629
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,394
650
28
2
0
262,691
1
L
Tiamat
8,759
547
59
4
2
248,331
4
W
Morgan Le Fay
10,837
677
105
7
1
266,772
4
W
Scylla
12,669
792
57
4
1
308,408
0
W
Ymir
11,755
735
25
2
0
310,539
2
L
Ah Muzen Cab
11,091
693
110
7
1
275,173
0
L
Horus
7,877
492
2
0
0
99,724
3
W
Rama
14,331
896
94
6
2
299,089
3
W
Nu Wa
13,040
815
88
6
6
260,821
1
L
Anubis
9,763
610
72
5
1
222,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role