Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Gazereal
Set
Level 159
God Stats
9W - 7L
1,643 SR
Queue Stats
51W - 44L
1,611 Elo+
Party 1
Sol
Sol
Melynne
Sol
Level 146
God Stats
2W - 2L
1,768 SR
Queue Stats
28W - 25L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
TotallyNotSylv
Sylvanus
Level 20
God Stats
1W - 0L
1,868 SR
Queue Stats
2W - 1L
1,572 Elo+
Party 1
Team Averages
Level 121
1,695 SR
1,568 Elo+

VS

Team Averages
Level 57
1,560 SR
1,505 Elo+
Arachne
Arachne
Dobro95
Arachne
Level 119
God Stats
1W - 2L
1,534 SR
Queue Stats
2W - 4L
1,472 Elo+
Party 2
Geb
Geb
Mifyne
Geb
Level 29
God Stats
0W - 2L
1,707 SR
Queue Stats
2W - 4L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Oseke93
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 3
Anhur
Anhur
m01987654321
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 11
8,041
1,149
6,086
9,180
7,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 11
8,601
1,229
6,729
9,161
5,664
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
14
11 / 0 / 6
8,926
1,275
7,835
4,777
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
12
1 / 2 / 12
7,265
1,038
7,250
10,575
11,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dobro95
Arachne
10
0 / 6 / 2
5,574
796
3,157
10,377
3,248
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
Mifyne
Geb
10
2 / 5 / 0
5,933
848
4,238
11,192
5,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Oseke93
Nu Wa
11
1 / 4 / 0
5,831
833
2,611
3,903
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 1
5,513
788
4,786
7,986
1,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
21
Kills
3
3
Deaths
21
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
11
9.5
L
Arachne
Dobro95
Arachne
0
6
2
0.17
W
5
1
11
10.5
W
Sol
11
0
6
14
L
Geb
Mifyne
Geb
2
5
0
0.4
L
Nu Wa
Oseke93
Nu Wa
1
4
0
0.25
W
Sylvanus
1
2
12
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
14,792
33,693
Taken
33,458
26,587
Mitigated
11,343
20,599
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,086
2,660
3,471
5,512
9,180
7,580
1,338
1,719
7,325
0
17,545
L
Arachne
Dobro95
Arachne
3,157
2,063
192
1,905
10,377
3,248
73
4,534
5,793
0
10,207
W
6,729
2,788
0
3,206
9,161
5,664
796
2,066
6,922
0
34,899
W
Sol
7,835
4,705
0
1,614
4,777
1,479
2,336
393
4,084
24,920
0
L
Geb
Mifyne
Geb
4,238
537
420
1,938
11,192
5,263
0
4,870
6,158
12,347
0
L
Nu Wa
Oseke93
Nu Wa
2,611
281
0
30
3,903
934
0
1,601
2,260
10,557
0
W
Sylvanus
7,250
2,310
3,298
3,498
10,575
11,864
1,221
2,413
8,042
14,924
2,925
L
4,786
2,308
0
640
7,986
1,898
0
3,072
4,848
0
17,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
22,851
157
Minions Killed
75
9
Camps Cleared
4
680,043
Distance Traveled
429,069
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,041
1,149
28
4
1
176,009
2
L
Arachne
5,574
796
15
2
1
116,157
0
W
Set
8,601
1,229
57
8
5
188,302
1
W
Sol
8,926
1,275
48
7
2
167,707
1
L
Geb
5,933
848
10
1
1
96,727
1
L
Nu Wa
5,831
833
20
3
1
99,939
1
W
Sylvanus
7,265
1,038
24
3
1
148,025
1
L
Anhur
5,513
788
30
4
1
116,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role