Player Matchup

Heimdallr
Heimdallr
Jhonathans
Heimdallr
Level 118
God Stats
40W - 40L
1,459 SR
Queue Stats
236W - 244L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Master Waifu872
Cthulhu
Level 63
God Stats
2W - 1L
1,483 SR
Queue Stats
31W - 26L
1,443 Elo+
Party 2
Chaac
Chaac
Snamorta
Chaac
Level 24
God Stats
9W - 7L
1,133 SR
Queue Stats
39W - 54L
1,268 Elo+
Party 2
Ymir
Ymir
TheWatcher561
Ymir
Level 108
God Stats
19W - 11L
1,568 SR
Queue Stats
152W - 158L
1,360 Elo+
Party 2
Sol
Sol
lilwaiulia
Sol
Level 93
God Stats
6W - 6L
1,551 SR
Queue Stats
170W - 213L
1,364 Elo+
Party 2
Team Averages
Level 81
1,439 SR
1,359 Elo+

VS

Team Averages
Level 57
1,466 SR
1,416 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Agus GaValt
Aphrodite
Level 49
God Stats
1W - 4L
1,373 SR
Queue Stats
174W - 158L
1,417 Elo+
Solo
Zeus
Zeus
Dante_Lucy-Fer
Zeus
Level 89
God Stats
2W - 1L
1,797 SR
Queue Stats
52W - 49L
1,408 Elo+
Solo
Bellona
Bellona
GodeiaT-rock
Bellona
Level 37
God Stats
3W - 6L
1,349 SR
Queue Stats
61W - 85L
1,392 Elo+
Party 1
Ravana
Ravana
MyLizardsRage
Ravana
Level 40
God Stats
0W - 2L
1,311 SR
Queue Stats
155W - 154L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jhonathans
Heimdallr
6
0 / 2 / 1
7,860
328
1,141
2,460
684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
10 / 5 / 13
12,879
537
18,784
23,474
32,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Snamorta
Chaac
16
1 / 5 / 9
10,891
454
9,875
21,577
23,540
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 4 / 9
14,450
602
25,132
28,602
18,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 11
14,116
588
30,184
28,335
10,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
2 / 11 / 6
12,184
508
21,918
28,655
12,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Agus GaValt
Aphrodite
15
1 / 9 / 7
9,220
384
10,186
20,676
12,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 7 / 2
10,464
436
9,083
18,236
7,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
GodeiaT-rock
Bellona
18
4 / 6 / 6
12,279
512
20,751
27,520
37,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 5 / 0
11,453
477
10,374
11,738
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
38
Kills
18
19
Deaths
38
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
11
6
0.45
L
Aphrodite
Agus GaValt
Aphrodite
1
9
7
0.5
L
1
7
2
0.29
L
Bellona
GodeiaT-rock
Bellona
4
6
6
1.17
W
Heimdallr
Jhonathans
Heimdallr
0
2
1
0.25
W
10
5
13
3.3
L
10
5
0
2
W
Chaac
Snamorta
Chaac
1
5
9
1.1
W
15
4
9
4.88
W
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,116
Damage
72,312
104,448
Taken
106,825
86,769
Mitigated
76,279
45,419
Healing
31,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
21,918
10,639
0
8,448
28,655
12,766
1,791
20,372
8,283
0
103,012
L
Aphrodite
Agus GaValt
Aphrodite
10,186
2,164
7,398
7,643
20,676
12,708
320
17,464
3,212
37,999
0
L
9,083
857
0
3,327
18,236
7,532
2,029
13,289
4,947
62,591
0
L
Bellona
GodeiaT-rock
Bellona
20,751
4,540
0
1,512
27,520
37,097
348
14,465
13,055
18,697
50,202
W
Heimdallr
Jhonathans
Heimdallr
1,141
331
0
168
2,460
684
286
921
1,539
0
8,007
W
18,784
387
1,606
4,953
23,474
32,721
628
5,360
18,114
61,233
0
L
10,374
3,982
0
3,578
11,738
6,176
574
7,960
3,778
0
63,883
W
Chaac
Snamorta
Chaac
9,875
1,924
0
7,566
21,577
23,540
1,241
5,511
16,066
0
41,464
W
25,132
5,460
0
12,160
28,602
18,908
4,246
5,427
23,175
95,565
5,744
W
30,184
12,297
940
18,026
28,335
10,916
8,945
8,804
19,531
103,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,196
Gold Earned
55,600
455
Minions Killed
526
0
Camps Cleared
0
1,812,680
Distance Traveled
1,763,706
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,184
508
154
6
0
326,354
7
L
Aphrodite
9,220
384
47
2
0
399,330
6
L
Zeus
10,464
436
124
5
0
303,362
1
L
Bellona
12,279
512
88
4
0
413,502
0
W
Heimdallr
7,860
328
16
1
0
71,166
0
W
Cthulhu
12,879
537
81
3
0
471,697
4
L
Ravana
11,453
477
113
5
0
321,158
2
W
Chaac
10,891
454
63
3
0
428,325
1
W
Ymir
14,450
602
142
6
0
436,093
0
W
Sol
14,116
588
153
6
0
405,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role