Player Matchup

Guan Yu
Guan Yu
CrustyMagician
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FaKeNoOb02
Danzaburou
Level 18
God Stats
8W - 8L
1,554 SR
Queue Stats
14W - 15L
1,522 Elo+
Solo
Hun Batz
Hun Batz
Ginston
Hun Batz
Level 141
God Stats
0W - 1L
1,269 SR
Queue Stats
37W - 39L
1,582 Elo+
Party 1
Anubis
Anubis
abdullah225sh
Anubis
Level 37
God Stats
37W - 38L
1,546 SR
Queue Stats
188W - 196L
1,469 Elo+
Party 2
Ares
Ares
hopeq8
Ares
Level 7
God Stats
5W - 4L
1,657 SR
Queue Stats
22W - 25L
1,519 Elo+
Party 2
Team Averages
Level 42
1,505 SR
1,518 Elo+

VS

Team Averages
Level 20
1,501 SR
1,467 Elo+
Chaac
Chaac
FERVII
Chaac
Level 12
God Stats
11W - 14L
1,415 SR
Queue Stats
85W - 94L
1,394 Elo+
Solo
Fenrir
Fenrir
TheBlackRisk
Fenrir
Level 21
God Stats
40W - 24L
1,578 SR
Queue Stats
95W - 75L
1,466 Elo+
Solo
The Morrigan
The Morrigan
Vlaadslav
The Morrigan
Level 27
God Stats
2W - 0L
1,477 SR
Queue Stats
90W - 72L
1,493 Elo+
Solo
Charybdis
Charybdis
pruaxx
Charybdis
Level 14
God Stats
8W - 6L
1,564 SR
Queue Stats
16W - 13L
1,426 Elo+
Solo
Cerberus
Cerberus
windyboiii
Cerberus
Level 28
God Stats
6W - 9L
1,469 SR
Queue Stats
91W - 84L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 17 / 5
9,702
388
5,124
26,187
10,776
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
FaKeNoOb02
Danzaburou
3
0 / 0 / 0
6,684
267
0
72
11
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Ginston
Hun Batz
20
15 / 7 / 4
14,150
566
30,317
27,968
11,403
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 9 / 9
14,079
563
28,642
25,422
11,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
hopeq8
Ares
17
5 / 11 / 7
11,980
479
10,119
27,948
22,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FERVII
Chaac
20
13 / 6 / 12
15,245
610
21,633
20,789
13,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
10 / 9 / 7
14,015
561
16,168
24,922
13,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Vlaadslav
The Morrigan
19
7 / 9 / 16
13,576
543
16,938
15,036
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
pruaxx
Charybdis
18
7 / 6 / 12
12,520
501
14,185
22,723
5,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
windyboiii
Cerberus
17
6 / 6 / 16
12,471
499
11,779
21,843
26,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
36
Kills
43
44
Deaths
36
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
17
5
0.21
W
Chaac
FERVII
Chaac
13
6
12
3.17
L
Danzaburou
FaKeNoOb02
Danzaburou
0
0
0
0
L
Hun Batz
Ginston
Hun Batz
15
7
4
2.43
W
Fenrir
10
9
7
1.5
W
The Morrigan
Vlaadslav
The Morrigan
7
9
16
1.67
L
15
9
9
2.17
L
Ares
hopeq8
Ares
5
11
7
0.77
W
Charybdis
pruaxx
Charybdis
7
6
12
2.17
W
Cerberus
windyboiii
Cerberus
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,202
Damage
80,703
107,597
Taken
105,313
56,420
Mitigated
62,883
17,804
Healing
26,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,124
1,354
175
1,434
26,187
10,776
37
6,284
19,700
0
33,695
W
Chaac
FERVII
Chaac
21,633
4,354
0
3,236
20,789
13,068
2,674
6,812
13,977
142
106,347
L
Danzaburou
FaKeNoOb02
Danzaburou
0
0
0
0
72
11
0
0
72
0
458
L
Hun Batz
Ginston
Hun Batz
30,317
16,901
0
1,000
27,968
11,403
1,330
5,054
22,754
0
122,858
W
Fenrir
16,168
4,139
0
8,282
24,922
13,370
0
5,448
19,474
0
109,017
W
The Morrigan
Vlaadslav
The Morrigan
16,938
2,857
0
1,822
15,036
4,444
1,657
5,769
9,196
61,997
2,498
L
28,642
2,126
299
10,491
25,422
11,720
2,181
7,142
17,839
97,680
0
L
Ares
hopeq8
Ares
10,119
1,393
548
3,857
27,948
22,510
36
8,387
19,267
30,193
0
W
Charybdis
pruaxx
Charybdis
14,185
8,778
0
9,123
22,723
5,601
2,902
12,949
9,774
0
66,565
W
Cerberus
windyboiii
Cerberus
11,779
1,869
0
3,987
21,843
26,400
949
7,892
13,951
39,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,595
Gold Earned
67,827
389
Minions Killed
552
0
Camps Cleared
0
1,575,197
Distance Traveled
2,018,879
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,702
388
36
1
0
333,366
3
W
Chaac
15,245
610
163
7
0
477,855
2
L
Danzaburou
6,684
267
1
0
0
14,246
0
L
Hun Batz
14,150
566
176
7
0
470,548
2
W
Fenrir
14,015
561
140
6
0
416,955
3
W
The Morrigan
13,576
543
112
4
0
371,359
0
L
Anubis
14,079
563
144
6
0
367,986
2
L
Ares
11,980
479
32
1
0
389,051
0
W
Charybdis
12,520
501
91
4
0
409,865
4
W
Cerberus
12,471
499
46
2
0
342,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role