Player Matchup

Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond V
KingKevin023
Xing Tian
Diamond V
Level 145
God Stats
32W - 38L
1,408 SR
Queue Stats
270W - 253L
2,129 MMR
Party 1
Sol
Sol
Diamond II
Kneerus
Sol
Diamond II
Level 129
God Stats
3W - 8L
1,577 SR
Queue Stats
319W - 316L
2,368 MMR
Party 1
Hachiman
Hachiman
Diamond I
Latham94
Hachiman
Diamond I
Level 160
God Stats
4W - 5L
1,804 SR
Queue Stats
381W - 366L
2,390 MMR
Solo
Loki
Loki
Diamond III
oussakavin3
Loki
Diamond III
Level 128
God Stats
2W - 1L
1,582 SR
Queue Stats
328W - 322L
2,320 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,574 SR
2,142 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,669 SR
2,318 MMR
Athena
Athena
Diamond I
Cl0wry
Athena
Diamond I
Level 157
God Stats
23W - 17L
1,670 SR
Queue Stats
283W - 261L
2,418 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Malteazah
Cernunnos
Diamond I
Level 125
God Stats
23W - 23L
1,690 SR
Queue Stats
221W - 208L
2,336 MMR
Solo
Merlin
Merlin
Masters
Mello Bello 36
Merlin
Masters
Level 69
God Stats
23W - 6L
1,786 SR
Queue Stats
145W - 115L
2,360 MMR
Solo
Sylvanus
Sylvanus
Diamond II
elroketo
Sylvanus
Diamond II
Level 158
God Stats
27W - 10L
1,816 SR
Queue Stats
686W - 672L
2,268 MMR
Solo
Camazotz
Camazotz
Diamond III
iGE Creed
Camazotz
Diamond III
Level 150
God Stats
13W - 20L
1,384 SR
Queue Stats
545W - 544L
2,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 4 / 6
9,946
414
7,252
21,232
25,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
KingKevin023
Xing Tian
17
1 / 3 / 4
10,729
447
13,236
25,854
27,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
17
2 / 4 / 1
10,883
453
18,185
20,458
8,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Latham94
Hachiman
17
0 / 4 / 1
10,802
450
12,740
16,379
4,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 6 / 1
11,073
461
7,756
20,167
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TiamatGilgameshPersephoneMorgan Le FaySet

VS

Bans
ArtioGebIzanamiKaliChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cl0wry
Athena
19
2 / 3 / 11
13,702
571
15,904
28,326
25,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Malteazah
Cernunnos
20
10 / 0 / 6
14,941
623
22,498
15,847
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 0 / 9
14,436
602
19,676
11,690
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
elroketo
Sylvanus
17
0 / 3 / 14
11,484
479
8,514
23,857
32,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
iGE Creed
Camazotz
20
4 / 1 / 7
14,287
595
17,637
21,801
13,963
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
7
Kills
21
21
Deaths
7
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
6
0.75
W
Athena
Cl0wry
Athena
2
3
11
2.5
L
Xing Tian
KingKevin023
Xing Tian
1
3
4
1
L
Sol
2
4
1
0.63
L
Hachiman
Latham94
Hachiman
0
4
1
0.13
W
Cernunnos
Malteazah
Cernunnos
10
0
6
13
W
5
0
9
9.5
W
Sylvanus
elroketo
Sylvanus
0
3
14
2.33
W
Camazotz
iGE Creed
Camazotz
4
1
7
7.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,169
Damage
84,229
104,090
Taken
101,521
71,779
Mitigated
83,909
26,442
Healing
56,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,252
358
0
2,055
21,232
25,067
0
11,819
9,254
30,782
0
W
Athena
Cl0wry
Athena
15,904
4,257
0
8,113
28,326
25,815
739
9,670
17,628
70,977
0
L
Xing Tian
KingKevin023
Xing Tian
13,236
888
0
5,413
25,854
27,334
0
9,152
16,074
66,168
0
L
Sol
18,185
6,079
0
8,708
20,458
8,357
0
10,488
9,828
109,843
0
L
Hachiman
Latham94
Hachiman
12,740
6,749
0
5,172
16,379
4,248
2,424
5,046
11,155
0
90,543
W
Cernunnos
Malteazah
Cernunnos
22,498
12,728
0
10,411
15,847
6,436
10,398
5,325
10,375
0
154,814
W
19,676
1,016
1,231
5,637
11,690
5,511
2,997
6,202
5,488
131,126
0
W
Sylvanus
elroketo
Sylvanus
8,514
1,799
7,233
10,910
23,857
32,184
1,487
9,444
14,274
31,467
10,082
W
Camazotz
iGE Creed
Camazotz
17,637
4,500
0
12,487
21,801
13,963
0
7,534
13,802
0
119,144
L
7,756
1,992
0
5,094
20,167
6,773
1,038
5,853
14,210
0
87,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
68,850
656
Minions Killed
735
0
Camps Cleared
0
2,230,265
Distance Traveled
2,430,630
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,946
414
23
1
0
478,016
4
W
Athena
13,702
571
150
6
0
516,194
6
L
Xing Tian
10,729
447
108
5
0
487,328
4
L
Sol
10,883
453
216
9
0
415,786
7
L
Hachiman
10,802
450
159
7
0
370,215
2
W
Cernunnos
14,941
623
161
7
0
463,477
4
W
Merlin
14,436
602
195
8
0
456,665
9
W
Sylvanus
11,484
479
69
3
0
436,675
9
W
Camazotz
14,287
595
160
7
0
557,619
5
L
Loki
11,073
461
150
6
0
478,920
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role