Player Matchup

Sobek
Sobek
Crusty_SockZ69
Sobek
Level 7
God Stats
3W - 5L
1,551 SR
Queue Stats
12W - 11L
1,522 Elo+
Party 1
Hachiman
Hachiman
Curtis5252
Hachiman
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,308 Elo+
Party 1
Merlin
Merlin
GhostWindSamurai
Merlin
Level 62
God Stats
16W - 10L
1,633 SR
Queue Stats
268W - 276L
1,487 Elo+
Party 1
Nike
Nike
crunchyMattress
Nike
Level 18
God Stats
2W - 4L
1,499 SR
Queue Stats
29W - 32L
1,668 Elo+
Party 1
Thanatos
Thanatos
ronburgundy69420
Thanatos
Level 18
God Stats
18W - 14L
1,649 SR
Queue Stats
59W - 77L
1,607 Elo+
Party 1
Team Averages
Level 23
1,566 SR
1,518 Elo+

VS

Team Averages
Level 23
1,467 SR
1,447 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BidNasty
Cerberus
Level 4
God Stats
2W - 3L
1,516 SR
Queue Stats
2W - 4L
1,526 Elo+
Party 2
Set
Set
HArryP0tat03s
Set
Level 29
God Stats
1W - 2L
1,477 SR
Queue Stats
81W - 85L
1,412 Elo+
Solo
Heimdallr
Heimdallr
J0Dankins
Heimdallr
Level 38
God Stats
4W - 3L
1,543 SR
Queue Stats
36W - 67L
1,346 Elo+
Party 2
Erlang Shen
Erlang Shen
Macaroni95
Erlang Shen
Level 24
God Stats
0W - 2L
1,299 SR
Queue Stats
33W - 34L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
10,590
623
6,822
18,017
15,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Curtis5252
Hachiman
14
4 / 3 / 3
8,821
519
6,162
7,023
1,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 2 / 5
10,970
645
12,481
9,785
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 2 / 9
9,598
565
10,500
12,041
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 1 / 8
9,956
586
6,314
10,316
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 7 / 1
8,990
529
6,101
11,520
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
BidNasty
Cerberus
12
2 / 5 / 2
7,887
464
5,230
12,870
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 0
8,517
501
7,473
10,967
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
J0Dankins
Heimdallr
11
0 / 5 / 1
6,525
384
4,656
8,773
2,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Macaroni95
Erlang Shen
13
1 / 7 / 2
8,040
473
5,936
13,353
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
28
Kills
9
10
Deaths
28
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
7
1
0.36
L
Cerberus
BidNasty
Cerberus
2
5
2
0.6
W
5
2
10
5
W
Hachiman
Curtis5252
Hachiman
4
3
3
1.83
W
9
2
5
5.75
L
4
4
0
1
L
Heimdallr
J0Dankins
Heimdallr
0
5
1
0.1
L
Erlang Shen
Macaroni95
Erlang Shen
1
7
2
0.29
W
5
2
9
4.75
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
29,396
57,182
Taken
57,483
37,240
Mitigated
28,441
29,035
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,101
1,529
0
1,000
11,520
4,320
0
5,757
5,155
54,213
5,495
L
Cerberus
BidNasty
Cerberus
5,230
665
0
3,615
12,870
10,804
0
4,764
7,749
32,586
0
W
6,822
830
880
9,585
18,017
15,185
1,495
4,041
13,976
37,970
0
W
Hachiman
Curtis5252
Hachiman
6,162
5,861
0
2,136
7,023
1,977
2,206
2,361
4,662
0
42,437
W
12,481
1,122
305
3,631
9,785
3,618
2,372
2,109
7,676
76,800
0
L
7,473
3,706
0
1,206
10,967
3,523
0
3,133
7,378
0
52,524
L
Heimdallr
J0Dankins
Heimdallr
4,656
2,395
0
1,224
8,773
2,611
0
2,761
5,910
0
28,361
L
Erlang Shen
Macaroni95
Erlang Shen
5,936
3,142
0
2,167
13,353
7,183
810
4,498
8,116
0
41,148
W
10,500
601
260
1,782
12,041
11,368
2,049
1,542
10,499
9,929
37,577
W
6,314
1,641
0
10,456
10,316
5,092
335
423
9,893
0
64,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
39,959
488
Minions Killed
438
0
Camps Cleared
0
1,642,232
Distance Traveled
1,358,390
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,990
529
123
7
0
265,937
5
L
Cerberus
7,887
464
80
5
0
275,043
3
W
Sobek
10,590
623
57
3
0
327,726
1
W
Hachiman
8,821
519
94
6
0
280,667
0
W
Merlin
10,970
645
143
8
0
291,830
3
L
Set
8,517
501
96
6
0
263,019
4
L
Heimdallr
6,525
384
54
3
0
240,774
0
L
Erlang Shen
8,040
473
85
5
0
313,617
0
W
Nike
9,598
565
94
6
0
346,272
1
W
Thanatos
9,956
586
100
6
0
395,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role