Player Matchup

Khepri
Khepri
LiDolf
Khepri
Level 11
God Stats
4W - 1L
1,817 SR
Queue Stats
17W - 26L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
Saybers
Gilgamesh
Level 10
God Stats
5W - 2L
1,618 SR
Queue Stats
17W - 20L
1,391 Elo+
Party 2
Pele
Pele
Tsunahmei
Pele
Level 17
God Stats
3W - 1L
1,656 SR
Queue Stats
50W - 27L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
ganog
Baron Samedi
Level 17
God Stats
21W - 29L
1,353 SR
Queue Stats
185W - 189L
1,392 Elo+
Solo
Zeus
Zeus
pond2523
Zeus
Level 21
God Stats
11W - 14L
1,410 SR
Queue Stats
17W - 21L
1,378 Elo+
Party 2
Team Averages
Level 15
1,571 SR
1,402 Elo+

VS

Team Averages
Level 10
1,501 SR
1,284 Elo+
Heimdallr
Heimdallr
McStones420
Heimdallr
Level 5
God Stats
1W - 2L
1,773 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Neith
Neith
MrMunks
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,146 Elo+
Solo
Loki
Loki
TronBurgundy494
Loki
Level 22
God Stats
8W - 8L
1,449 SR
Queue Stats
34W - 41L
1,290 Elo+
Party 1
Sylvanus
Sylvanus
UnicornWetFart69
Sylvanus
Level 14
God Stats
5W - 2L
1,285 SR
Queue Stats
106W - 110L
1,312 Elo+
Solo
Odin
Odin
XHATORUS
Odin
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 35L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LiDolf
Khepri
17
1 / 2 / 13
10,223
1,022
4,555
12,816
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Saybers
Gilgamesh
17
5 / 2 / 14
11,023
1,102
11,454
13,062
10,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
18
13 / 2 / 11
12,512
1,251
22,834
16,702
8,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ganog
Baron Samedi
17
4 / 2 / 16
11,003
1,100
11,232
10,348
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
18
10 / 0 / 13
12,088
1,209
20,637
4,586
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

373

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
McStones420
Heimdallr
15
2 / 10 / 5
10,233
1,023
12,839
16,655
6,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
MrMunks
Neith
15
3 / 9 / 2
9,753
975
14,386
17,237
5,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 0 / 0
7,940
794
0
0
0
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 9 / 6
10,249
1,025
6,725
23,084
27,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
15
2 / 5 / 4
9,813
981
13,310
18,185
12,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
33
Kills
8
8
Deaths
33
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
LiDolf
Khepri
1
2
13
3.75
L
Heimdallr
McStones420
Heimdallr
2
10
5
0.45
L
Neith
MrMunks
Neith
3
9
2
0.44
W
Gilgamesh
Saybers
Gilgamesh
5
2
14
6
L
0
0
0
0
W
Pele
13
2
11
9.25
L
1
9
6
0.44
L
Odin
2
5
4
0.8
W
Baron Samedi
ganog
Baron Samedi
4
2
16
6
W
Zeus
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,712
Damage
47,260
57,514
Taken
75,161
41,001
Mitigated
51,842
13,129
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
LiDolf
Khepri
4,555
604
0
1,036
12,816
14,178
0
1,624
11,094
10,540
0
L
Heimdallr
McStones420
Heimdallr
12,839
6,910
0
1,033
16,655
6,086
0
7,873
8,782
0
28,978
L
Neith
MrMunks
Neith
14,386
8,564
0
994
17,237
5,580
0
7,872
9,365
0
23,874
W
Gilgamesh
Saybers
Gilgamesh
11,454
2,238
0
822
13,062
10,654
0
1,282
11,593
4,559
19,098
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
22,834
8,857
0
5,582
16,702
8,337
0
1,837
14,578
0
40,124
L
6,725
2,252
1,038
4,098
23,084
27,421
0
13,984
9,100
9,627
0
L
Odin
13,310
4,879
0
539
18,185
12,755
0
8,356
9,829
0
23,821
W
Baron Samedi
ganog
Baron Samedi
11,232
1,735
2,622
2,117
10,348
5,675
0
1,468
8,738
27,561
0
W
Zeus
20,637
1,133
0
950
4,586
2,157
0
514
3,974
41,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,849
Gold Earned
47,988
185
Minions Killed
81
11
Camps Cleared
1
971,533
Distance Traveled
628,177
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,223
1,022
16
2
0
182,527
0
L
Heimdallr
10,233
1,023
34
3
0
144,467
2
L
Neith
9,753
975
29
3
0
150,208
0
W
Gilgamesh
11,023
1,102
24
2
2
200,449
1
L
Loki
7,940
794
0
0
0
0
0
W
Pele
12,512
1,251
43
4
4
209,277
0
L
Sylvanus
10,249
1,025
5
1
0
136,847
1
L
Odin
9,813
981
13
1
1
196,655
3
W
Baron Samedi
11,003
1,100
53
5
1
184,646
1
W
Zeus
12,088
1,209
49
5
4
194,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role