Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chxyan
Artemis
Level 88
God Stats
31W - 11L
1,416 SR
Queue Stats
358W - 398L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
DamaCinzenta
Nu Wa
Level 108
God Stats
1W - 0L
1,420 SR
Queue Stats
154W - 156L
1,454 Elo+
Solo
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 98
God Stats
54W - 52L
1,517 SR
Queue Stats
220W - 250L
1,453 Elo+
Solo
Bellona
Bellona
prjob
Bellona
Level 85
God Stats
4W - 5L
1,372 SR
Queue Stats
239W - 260L
1,439 Elo+
Party 1
Team Averages
Level 91
1,445 SR
1,449 Elo+

VS

Team Averages
Level 86
1,506 SR
1,460 Elo+
Ymir
Ymir
AwesomeSexHaver
Ymir
Level 26
God Stats
12W - 8L
1,688 SR
Queue Stats
37W - 47L
1,422 Elo+
Party 2
Discordia
Discordia
GShroomie
Discordia
Level 88
God Stats
4W - 4L
1,615 SR
Queue Stats
291W - 298L
1,455 Elo+
Party 3
Apollo
Apollo
Laz5l0
Apollo
Level 109
God Stats
3W - 5L
1,738 SR
Queue Stats
518W - 517L
1,449 Elo+
Party 3
Mercury
Mercury
TDK801
Mercury
Level 106
God Stats
7W - 11L
1,139 SR
Queue Stats
210W - 170L
1,497 Elo+
Solo
Thanatos
Thanatos
TheFortunato
Thanatos
Level 99
God Stats
9W - 11L
1,350 SR
Queue Stats
86W - 78L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 3 / 13
10,695
446
7,332
15,127
14,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Chxyan
Artemis
19
6 / 5 / 5
11,953
498
11,030
15,332
5,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 5 / 11
14,310
596
26,168
16,010
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Gawadrolt
Nemesis
19
4 / 4 / 14
12,512
521
13,024
19,468
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
prjob
Bellona
20
9 / 4 / 11
13,738
572
20,516
22,228
22,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
11,144
464
10,409
23,164
27,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
GShroomie
Discordia
16
1 / 7 / 5
10,847
452
9,945
14,970
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Laz5l0
Apollo
19
4 / 5 / 4
12,064
503
9,745
17,354
6,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
TDK801
Mercury
18
5 / 7 / 5
11,687
487
12,180
20,176
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
TheFortunato
Thanatos
18
8 / 9 / 2
11,786
491
18,505
21,394
13,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
33
Kills
21
21
Deaths
33
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
3
13
2.83
L
3
5
10
1.6
W
Artemis
Chxyan
Artemis
6
5
5
1.7
W
12
5
11
3.5
L
Discordia
GShroomie
Discordia
1
7
5
0.5
W
Nemesis
Gawadrolt
Nemesis
4
4
14
2.75
L
Apollo
Laz5l0
Apollo
4
5
4
1.2
L
Mercury
TDK801
Mercury
5
7
5
1.07
L
Thanatos
TheFortunato
Thanatos
8
9
2
1
W
Bellona
prjob
Bellona
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,070
Damage
60,784
88,165
Taken
97,058
55,374
Mitigated
59,022
33,581
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,332
1,076
5,589
3,176
15,127
14,173
987
5,117
9,852
40,830
0
L
10,409
2,420
0
3,624
23,164
27,711
0
9,702
13,008
32,096
0
W
Artemis
Chxyan
Artemis
11,030
5,933
312
3,989
15,332
5,957
2,947
2,743
12,351
0
75,429
W
26,168
5,219
424
4,632
16,010
5,008
2,764
4,624
10,984
96,913
0
L
Discordia
GShroomie
Discordia
9,945
450
0
788
14,970
4,788
828
6,045
8,569
70,938
0
W
Nemesis
Gawadrolt
Nemesis
13,024
4,611
0
7,689
19,468
7,667
1,262
3,522
15,794
0
87,571
L
Apollo
Laz5l0
Apollo
9,745
3,644
0
3,175
17,354
6,069
1,400
5,852
11,266
0
97,531
L
Mercury
TDK801
Mercury
12,180
6,034
0
890
20,176
7,217
0
7,782
11,833
0
86,502
L
Thanatos
TheFortunato
Thanatos
18,505
5,046
0
11,794
21,394
13,237
0
4,085
16,943
0
65,318
W
Bellona
prjob
Bellona
20,516
7,668
0
7,770
22,228
22,569
1,943
3,447
18,438
3,963
77,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,208
Gold Earned
57,528
596
Minions Killed
582
0
Camps Cleared
0
2,201,430
Distance Traveled
2,095,942
36
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,695
446
53
2
0
437,752
9
L
Ymir
11,144
464
49
2
0
414,061
4
W
Artemis
11,953
498
114
5
0
431,414
7
W
Nu Wa
14,310
596
152
6
0
382,902
5
L
Discordia
10,847
452
144
6
0
419,140
0
W
Nemesis
12,512
521
123
5
0
493,182
9
L
Apollo
12,064
503
165
7
0
427,149
1
L
Mercury
11,687
487
121
5
0
483,044
0
L
Thanatos
11,786
491
103
4
0
352,548
2
W
Bellona
13,738
572
154
6
0
456,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role