Player Matchup

Ullr
Ullr
Erick71633
Ullr
Level 25
God Stats
1W - 3L
1,604 SR
Queue Stats
49W - 42L
1,536 Elo+
Solo
Fafnir
Fafnir
LeonNefarious
Fafnir
Level 18
God Stats
3W - 4L
1,531 SR
Queue Stats
149W - 156L
1,436 Elo+
Solo
Pele
Pele
MatxDP
Pele
Level 8
God Stats
3W - 6L
1,728 SR
Queue Stats
29W - 19L
1,470 Elo+
Solo
Skadi
Skadi
SoloLaneBestLane
Skadi
Level 27
God Stats
8W - 6L
1,277 SR
Queue Stats
171W - 157L
1,590 Elo+
Solo
Zeus
Zeus
xNARCxSaul
Zeus
Level 17
God Stats
29W - 21L
1,411 SR
Queue Stats
130W - 136L
1,456 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,497 Elo+

VS

Team Averages
Level 18
1,501 SR
1,597 Elo+
Ullr
Ullr
Deathequinox1
Ullr
Level 26
God Stats
2W - 1L
1,403 SR
Queue Stats
4W - 5L
1,436 Elo+
Party 1
Yemoja
Yemoja
FemBoyy
Yemoja
Level 13
God Stats
24W - 19L
1,578 SR
Queue Stats
34W - 33L
1,541 Elo+
Party 2
Sol
Sol
MasonsPeleIsBad
Sol
Level 8
God Stats
2W - 2L
1,283 SR
Queue Stats
128W - 30L
1,915 Elo+
Solo
Fenrir
Fenrir
Mopzy
Fenrir
Level 40
God Stats
8W - 3L
1,741 SR
Queue Stats
74W - 61L
1,592 Elo+
Party 2
Olorun
Olorun
stayinglit1423
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,963
593
1,129
2,336
777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,476
495
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
MatxDP
Pele
6
2 / 0 / 0
3,813
763
1,040
2,288
702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,579
716
1,726
1,848
460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
3 / 2 / 1
3,921
784
1,757
2,436
1,020

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,074
615
317
1,853
409
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
FemBoyy
Yemoja
5
0 / 0 / 0
3,325
665
450
2,178
624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 0
4,265
853
2,183
2,279
635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Mopzy
Fenrir
6
2 / 2 / 0
3,927
785
1,526
3,528
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 3 / 0
3,006
601
554
2,600
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
6
Kills
4
4
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
0
2
0
0
W
Yemoja
FemBoyy
Yemoja
0
0
0
0
L
0
0
0
0
W
2
0
0
2
L
Pele
MatxDP
Pele
2
0
0
2
W
Fenrir
Mopzy
Fenrir
2
2
0
1
L
1
0
0
1
W
0
3
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,652
Damage
5,030
8,908
Taken
12,438
2,959
Mitigated
3,515
3,073
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
317
50
0
266
1,853
409
160
131
1,722
0
10,495
L
1,129
485
0
627
2,336
777
0
1,654
682
0
7,217
W
Yemoja
FemBoyy
Yemoja
450
90
446
516
2,178
624
168
190
1,988
7,911
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,183
1,279
0
1,780
2,279
635
438
0
2,279
18,003
2,839
L
Pele
MatxDP
Pele
1,040
402
0
816
2,288
702
0
180
2,108
0
13,964
W
Fenrir
Mopzy
Fenrir
1,526
398
0
1,191
3,528
1,259
0
617
2,911
0
14,357
L
1,726
304
0
980
1,848
460
0
450
1,398
0
16,193
W
554
496
74
401
2,600
588
447
819
1,781
7,048
0
L
1,757
531
0
650
2,436
1,020
0
496
1,940
11,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,752
Gold Earned
17,597
107
Minions Killed
118
0
Camps Cleared
0
342,471
Distance Traveled
440,844
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,074
615
17
3
0
84,949
1
L
Ullr
2,963
593
15
3
0
53,434
0
W
Yemoja
3,325
665
17
3
0
80,226
0
L
Fafnir
2,476
495
0
0
0
0
0
W
Sol
4,265
853
39
8
0
94,229
1
L
Pele
3,813
763
37
7
0
113,208
0
W
Fenrir
3,927
785
34
7
0
109,839
1
L
Skadi
3,579
716
36
7
0
80,768
0
W
Olorun
3,006
601
11
2
0
71,601
0
L
Zeus
3,921
784
19
4
0
95,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role