Player Matchup

Skadi
Skadi
Alua08
Skadi
Level 28
God Stats
3W - 4L
1,271 SR
Queue Stats
47W - 59L
1,282 Elo+
Solo
Chang'e
Chang'e
AlvEllanoteama
Chang'e
Level 18
God Stats
1W - 2L
1,506 SR
Queue Stats
20W - 32L
1,317 Elo+
Solo
Nike
Nike
TheNorseman8637
Nike
Level 21
God Stats
1W - 2L
1,273 SR
Queue Stats
19W - 23L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
sFntzy_
Tsukuyomi
Level 6
God Stats
0W - 2L
1,139 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 1
Chronos
Chronos
sNoFly_
Chronos
Level 6
God Stats
0W - 4L
1,224 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 1
Team Averages
Level 16
1,283 SR
1,224 Elo+

VS

Team Averages
Level 12
1,411 SR
1,232 Elo+
Cthulhu
Cthulhu
ISplint
Cthulhu
Level 16
God Stats
10W - 8L
1,448 SR
Queue Stats
50W - 64L
1,360 Elo+
Solo
Artemis
Artemis
Kdore
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,063 Elo+
Party 2
He Bo
He Bo
NefastoMdP
He Bo
Level 8
God Stats
2W - 2L
1,344 SR
Queue Stats
10W - 16L
1,222 Elo+
Solo
Set
Set
ReyLLuliett
Set
Level 21
God Stats
4W - 2L
1,261 SR
Queue Stats
77W - 79L
1,451 Elo+
Solo
Ymir
Ymir
Zio00
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alua08
Skadi
7
0 / 2 / 2
4,781
478
2,637
5,995
1,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 2 / 0
5,316
532
3,239
6,420
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,259
526
949
4,972
1,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
sFntzy_
Tsukuyomi
7
1 / 9 / 1
4,731
473
1,322
7,421
1,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Chronos
sNoFly_
Chronos
7
0 / 6 / 1
4,954
495
3,258
6,304
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ISplint
Cthulhu
10
3 / 1 / 6
6,402
640
2,692
4,944
2,885
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Kdore
Artemis
9
5 / 0 / 3
5,688
569
5,463
4,005
1,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
10
1 / 2 / 3
5,961
596
1,720
6,011
1,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
9 / 1 / 5
7,133
713
7,303
6,584
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Zio00
Ymir
9
4 / 0 / 7
6,184
618
4,522
5,095
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
22
22
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alua08
Skadi
0
2
2
0.5
L
2
2
0
1
W
Cthulhu
ISplint
Cthulhu
3
1
6
6
W
Artemis
Kdore
Artemis
5
0
3
6.5
W
He Bo
1
2
3
1.25
W
9
1
5
11.5
L
1
3
0
0.33
W
Ymir
Zio00
Ymir
4
0
7
7.5
L
Tsukuyomi
sFntzy_
Tsukuyomi
1
9
1
0.17
L
Chronos
sNoFly_
Chronos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,405
Damage
21,700
31,112
Taken
26,639
8,758
Mitigated
11,940
5,522
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alua08
Skadi
2,637
968
0
1,391
5,995
1,378
0
1,317
4,678
0
20,641
L
3,239
246
325
2,257
6,420
1,725
0
1,946
4,474
19,597
0
W
Cthulhu
ISplint
Cthulhu
2,692
206
0
1,698
4,944
2,885
0
920
3,984
20,299
0
W
Artemis
Kdore
Artemis
5,463
2,674
0
645
4,005
1,253
1,258
867
3,138
0
18,226
W
He Bo
1,720
530
0
2,978
6,011
1,689
581
1,555
4,258
26,152
0
W
7,303
4,242
0
584
6,584
2,317
0
1,220
5,248
0
49,227
L
949
226
0
1,340
4,972
1,900
134
1,085
3,887
2,401
16,253
W
Ymir
Zio00
Ymir
4,522
1,213
0
1,944
5,095
3,796
494
1,134
3,893
10,987
0
L
Tsukuyomi
sFntzy_
Tsukuyomi
1,322
630
0
43
7,421
1,814
0
2,092
5,329
0
5,998
L
Chronos
sNoFly_
Chronos
3,258
1,072
0
166
6,304
1,941
0
2,494
3,810
19,136
3,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
31,368
194
Minions Killed
244
0
Camps Cleared
0
933,012
Distance Traveled
973,346
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,781
478
47
5
0
190,022
2
L
Chang'e
5,316
532
45
5
0
198,536
3
W
Cthulhu
6,402
640
47
5
0
192,070
1
W
Artemis
5,688
569
30
3
0
189,893
2
W
He Bo
5,961
596
65
7
0
160,078
1
W
Set
7,133
713
88
9
0
233,203
0
L
Nike
5,259
526
45
5
0
169,165
1
W
Ymir
6,184
618
14
1
0
198,102
2
L
Tsukuyomi
4,731
473
15
2
0
193,661
1
L
Chronos
4,954
495
42
4
0
181,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role