Player Matchup

Bellona
Bellona
Beperz
Bellona
Level 29
God Stats
16W - 17L
1,251 SR
Queue Stats
183W - 229L
1,337 Elo+
Solo
Loki
Loki
Qìxí
Loki
Level 15
God Stats
16W - 15L
1,518 SR
Queue Stats
134W - 145L
1,265 Elo+
Solo
Yemoja
Yemoja
Snowcloudys9
Yemoja
Level 3
God Stats
15W - 6L
1,500 SR
Queue Stats
50W - 53L
1,500 Elo+
Solo
Skadi
Skadi
W1DOWM4KER
Skadi
Level 28
God Stats
6W - 1L
1,619 SR
Queue Stats
29W - 26L
1,472 Elo+
Solo
Aphrodite
Aphrodite
kaloo97
Aphrodite
Level 25
God Stats
35W - 41L
1,489 SR
Queue Stats
115W - 134L
1,325 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,380 Elo+

VS

Team Averages
Level 21
1,325 SR
1,245 Elo+
King Arthur
King Arthur
ArthurLeywin
King Arthur
Level 6
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 4L
957 Elo+
Solo
Hera
Hera
SindriTheSmith
Hera
Level 25
God Stats
0W - 2L
1,122 SR
Queue Stats
45W - 50L
1,330 Elo+
Solo
Fafnir
Fafnir
TiJIoRn
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,339 Elo+
Solo
Nemesis
Nemesis
TrueLiS
Nemesis
Level 17
God Stats
10W - 6L
1,294 SR
Queue Stats
31W - 22L
1,294 Elo+
Party 1
Izanami
Izanami
byxbax
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beperz
Bellona
17
0 / 3 / 13
11,014
501
5,695
14,946
19,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
Qìxí
Loki
18
4 / 3 / 7
11,442
520
8,917
16,824
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
16
3 / 2 / 20
11,778
535
8,038
23,566
19,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
20
18 / 0 / 8
14,339
652
22,461
9,819
3,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
kaloo97
Aphrodite
19
11 / 1 / 10
12,602
573
24,971
20,807
9,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArthurLeywin
King Arthur
14
2 / 9 / 0
9,279
422
4,452
18,593
14,866
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 8 / 1
8,125
369
7,080
13,047
3,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
TiJIoRn
Fafnir
14
0 / 7 / 4
9,701
441
10,072
26,784
24,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TrueLiS
Nemesis
15
2 / 6 / 3
9,766
444
7,985
19,863
7,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
byxbax
Izanami
15
4 / 6 / 2
10,164
462
20,202
18,952
7,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
36
Kills
8
9
Deaths
36
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArthurLeywin
King Arthur
2
9
0
0.22
W
Bellona
Beperz
Bellona
0
3
13
2.17
W
Loki
Qìxí
Loki
4
3
7
2.5
L
0
8
1
0.06
W
Yemoja
3
2
20
6.5
L
Fafnir
TiJIoRn
Fafnir
0
7
4
0.29
L
Nemesis
TrueLiS
Nemesis
2
6
3
0.58
W
Skadi
18
0
8
22
L
Izanami
byxbax
Izanami
4
6
2
0.83
W
Aphrodite
kaloo97
Aphrodite
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,082
Damage
49,791
85,962
Taken
97,239
57,889
Mitigated
58,255
46,002
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArthurLeywin
King Arthur
4,452
860
0
1,542
18,593
14,866
613
3,046
15,547
0
44,101
W
Bellona
Beperz
Bellona
5,695
1,492
0
1,073
14,946
19,044
1,203
1,509
13,437
0
49,477
W
Loki
Qìxí
Loki
8,917
3,397
0
6,752
16,824
6,381
486
674
16,150
0
83,572
L
7,080
1,571
0
1,874
13,047
3,754
1,221
3,776
9,271
49,869
0
W
Yemoja
8,038
2,726
3,441
7,262
23,566
19,387
1,125
6,213
17,353
30,599
0
L
Fafnir
TiJIoRn
Fafnir
10,072
4,060
0
2,229
26,784
24,686
0
13,974
12,810
43,442
0
L
Nemesis
TrueLiS
Nemesis
7,985
3,427
0
2,271
19,863
7,867
0
5,788
14,075
0
59,248
W
Skadi
22,461
10,295
0
3,838
9,819
3,908
6,727
1,350
8,469
0
121,108
L
Izanami
byxbax
Izanami
20,202
11,208
0
3,069
18,952
7,082
580
7,456
11,496
0
77,362
W
Aphrodite
kaloo97
Aphrodite
24,971
5,069
9,203
14,433
20,807
9,169
1,519
7,406
13,401
79,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,175
Gold Earned
47,035
575
Minions Killed
418
0
Camps Cleared
0
1,961,418
Distance Traveled
1,861,047
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,279
422
75
3
0
375,983
1
W
Bellona
11,014
501
108
5
0
390,425
3
W
Loki
11,442
520
115
5
0
442,304
6
L
Hera
8,125
369
60
3
0
342,617
2
W
Yemoja
11,778
535
37
2
0
351,344
7
L
Fafnir
9,701
441
61
3
0
328,602
1
L
Nemesis
9,766
444
96
4
0
446,896
0
W
Skadi
14,339
652
195
9
0
417,493
6
L
Izanami
10,164
462
126
6
0
366,949
1
W
Aphrodite
12,602
573
120
5
0
359,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role