Player Matchup

Nu Wa
Nu Wa
HolyEonsQuis
Nu Wa
Level 12
God Stats
15W - 19L
1,511 SR
Queue Stats
161W - 190L
1,611 Elo+
Solo
Izanami
Izanami
Jennifrmdablock7
Izanami
Level 20
God Stats
49W - 38L
1,677 SR
Queue Stats
115W - 101L
1,635 Elo+
Solo
Terra
Terra
Kyzz Nasty
Terra
Level 25
God Stats
8W - 8L
1,561 SR
Queue Stats
57W - 59L
1,622 Elo+
Solo
Set
Set
Urbanson7610
Set
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jaaybraazy_
Morgan Le Fay
Level 15
God Stats
4W - 3L
1,668 SR
Queue Stats
27W - 22L
1,492 Elo+
Solo
Team Averages
Level 17
1,583 SR
1,579 Elo+

VS

Team Averages
Level 15
1,383 SR
1,537 Elo+
Camazotz
Camazotz
DeathComes2you99
Camazotz
Level 5
God Stats
0W - 1L
1,357 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo
Chang'e
Chang'e
DivinityCaos
Chang'e
Level 23
God Stats
12W - 15L
1,374 SR
Queue Stats
167W - 162L
1,579 Elo+
Solo
Osiris
Osiris
Th3ProbleM1994
Osiris
Level 28
God Stats
4W - 6L
1,495 SR
Queue Stats
128W - 120L
1,627 Elo+
Solo
Ra
Ra
lesgladiator_81
Ra
Level 11
God Stats
0W - 1L
1,223 SR
Queue Stats
7W - 12L
1,417 Elo+
Solo
Yemoja
Yemoja
stev2_0ac
Yemoja
Level 6
God Stats
1W - 4L
1,463 SR
Queue Stats
34W - 51L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,861
657
9,815
10,044
4,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
8 / 0 / 9
10,232
682
15,194
8,194
3,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
12
5 / 2 / 15
9,540
636
4,218
12,184
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 2 / 5
10,139
676
6,253
8,378
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
jaaybraazy_
Morgan Le Fay
13
8 / 2 / 8
9,377
625
8,196
6,325
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 13 / 1
5,530
369
5,306
12,739
3,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
DivinityCaos
Chang'e
1
0 / 2 / 0
4,478
299
0
3,309
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
7 / 8 / 1
8,381
559
11,277
20,841
11,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 5 / 0
4,924
328
713
5,006
1,003
Yemoja
stev2_0ac
Yemoja
9
0 / 5 / 0
6,081
405
1,248
12,875
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
33
Kills
8
8
Deaths
33
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
13
1
0.12
L
Chang'e
DivinityCaos
Chang'e
0
2
0
0
W
4
2
5
3.25
W
8
0
9
12.5
W
Terra
5
2
15
6.25
L
7
8
1
0.94
W
8
2
5
5.25
W
Morgan Le Fay
jaaybraazy_
Morgan Le Fay
8
2
8
6
L
0
5
0
0
L
Yemoja
stev2_0ac
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,676
Damage
18,544
45,125
Taken
54,770
29,948
Mitigated
21,047
16,509
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,306
1,699
0
1,872
12,739
3,084
0
6,188
6,551
0
15,058
L
Chang'e
DivinityCaos
Chang'e
0
0
0
100
3,309
667
0
2,885
424
1,055
0
W
9,815
3,296
0
3,585
10,044
4,643
4,589
0
9,576
59,885
0
W
15,194
12,620
0
3,715
8,194
3,213
7,570
604
7,590
0
94,388
W
Terra
4,218
893
781
5,404
12,184
13,218
259
597
11,587
18,263
0
L
11,277
4,190
376
3,471
20,841
11,981
0
8,046
12,795
0
35,345
W
6,253
3,491
0
2,191
8,378
6,512
473
279
8,099
0
50,035
W
Morgan Le Fay
jaaybraazy_
Morgan Le Fay
8,196
1,131
0
833
6,325
2,362
1,832
481
5,844
39,533
0
L
713
0
57
0
5,006
1,003
0
1,971
3,035
3,235
0
L
Yemoja
stev2_0ac
Yemoja
1,248
155
347
719
12,875
4,312
0
3,139
9,736
19,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,149
Gold Earned
29,394
435
Minions Killed
96
0
Camps Cleared
0
1,398,528
Distance Traveled
1,094,803
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,530
369
14
1
0
194,453
2
L
Chang'e
4,478
299
3
0
0
115,701
6
W
Nu Wa
9,861
657
113
8
0
272,785
4
W
Izanami
10,232
682
144
10
0
258,246
0
W
Terra
9,540
636
24
2
0
291,794
2
L
Osiris
8,381
559
53
4
0
272,058
4
W
Set
10,139
676
84
6
0
303,496
1
W
Morgan Le Fay
9,377
625
70
5
0
272,207
1
L
Ra
4,924
328
1
0
0
274,645
0
L
Yemoja
6,081
405
25
2
0
237,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role