Player Matchup

Danzaburou
Danzaburou
FANnr1
Danzaburou
Level 27
God Stats
4W - 6L
1,448 SR
Queue Stats
62W - 70L
1,337 Elo+
Party 1
Cupid
Cupid
Jimii-K
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,389 Elo+
Solo
Agni
Agni
LD Felldrop
Agni
Level 21
God Stats
4W - 8L
1,447 SR
Queue Stats
17W - 23L
1,354 Elo+
Solo
Chaac
Chaac
Menong_92_rus
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo
Pele
Pele
Xait065
Pele
Level 28
God Stats
1W - 3L
1,373 SR
Queue Stats
62W - 70L
1,337 Elo+
Party 1
Team Averages
Level 18
1,454 SR
1,376 Elo+

VS

Team Averages
Level 33
1,551 SR
1,457 Elo+
Terra
Terra
Gasshrod
Terra
Level 82
God Stats
5W - 1L
1,645 SR
Queue Stats
56W - 52L
1,491 Elo+
Party 3
Janus
Janus
Jeanmomonneuh
Janus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 23L
1,755 Elo+
Party 3
Pele
Pele
MuscularTorbedo
Pele
Level 26
God Stats
9W - 4L
1,628 SR
Queue Stats
48W - 62L
1,322 Elo+
Solo
Izanami
Izanami
Nawosen
Izanami
Level 28
God Stats
35W - 40L
1,401 SR
Queue Stats
275W - 326L
1,324 Elo+
Party 2
Ra
Ra
ZaBaTi_
Ra
Level 26
God Stats
26W - 18L
1,584 SR
Queue Stats
215W - 244L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FANnr1
Danzaburou
6
0 / 5 / 0
3,836
349
1,824
6,013
1,381
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
Jimii-K
Cupid
7
0 / 6 / 1
4,325
393
1,377
5,134
1,541
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 0
4,777
434
139
3,272
1,109
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
1 / 6 / 1
4,756
432
1,971
8,601
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Xait065
Pele
6
0 / 6 / 0
4,136
376
2,595
7,695
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gasshrod
Terra
10
2 / 0 / 7
6,680
607
3,472
5,187
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
11 / 0 / 3
7,568
688
11,403
3,108
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
4 / 2 / 0
6,364
579
2,190
5,188
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Nawosen
Izanami
10
8 / 0 / 0
6,737
612
6,808
4,571
1,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 1
6,241
567
788
993
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
25
25
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FANnr1
Danzaburou
0
5
0
0
W
Terra
Gasshrod
Terra
2
0
7
5.5
W
11
0
3
12.5
L
Cupid
Jimii-K
Cupid
0
6
1
0.08
L
0
2
0
0
L
1
6
1
0.25
W
4
2
0
2
W
Izanami
Nawosen
Izanami
8
0
0
8
L
Pele
Xait065
Pele
0
6
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,906
Damage
24,661
30,715
Taken
19,047
10,967
Mitigated
9,420
4,989
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FANnr1
Danzaburou
1,824
464
452
458
6,013
1,381
0
2,277
3,702
0
10,067
W
Terra
Gasshrod
Terra
3,472
300
226
2,356
5,187
5,028
520
0
5,187
13,236
0
W
11,403
569
0
1,421
3,108
695
868
0
2,881
39,825
0
L
Cupid
Jimii-K
Cupid
1,377
704
0
451
5,134
1,541
0
3,397
1,507
0
9,904
L
139
35
0
0
3,272
1,109
0
2,245
947
20,090
0
L
1,971
526
0
2,489
8,601
4,638
0
4,878
3,373
0
11,242
W
2,190
588
0
1,173
5,188
2,090
1,059
0
4,953
0
32,489
W
Izanami
Nawosen
Izanami
6,808
4,592
0
1,009
4,571
1,301
1,789
0
4,571
0
38,381
L
Pele
Xait065
Pele
2,595
646
122
1,017
7,695
2,298
0
2,172
5,523
0
13,270
W
788
256
0
408
993
306
1,167
139
854
31,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,830
Gold Earned
33,590
97
Minions Killed
298
0
Camps Cleared
0
898,144
Distance Traveled
975,030
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,836
349
8
1
0
169,372
4
W
Terra
6,680
607
20
2
0
199,301
0
W
Janus
7,568
688
72
7
0
176,063
0
L
Cupid
4,325
393
19
2
0
165,825
0
L
Agni
4,777
434
31
3
0
190,800
1
L
Chaac
4,756
432
14
1
0
178,380
0
W
Pele
6,364
579
71
6
0
220,672
0
W
Izanami
6,737
612
81
7
0
199,625
1
L
Pele
4,136
376
25
2
0
193,767
0
W
Ra
6,241
567
54
5
0
179,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role