Player Matchup

Ra
Ra
Draken2006
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 23L
1,463 Elo+
Solo
Ullr
Ullr
Fluffnoodle
Ullr
Level 27
God Stats
5W - 9L
1,384 SR
Queue Stats
126W - 118L
1,453 Elo+
Solo
Chang'e
Chang'e
Nev7856
Chang'e
Level 35
God Stats
49W - 31L
1,671 SR
Queue Stats
316W - 240L
1,525 Elo+
Party 1
Cerberus
Cerberus
SnuggleToof
Cerberus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,468 Elo+
Solo
Xbalanque
Xbalanque
apocolipsX1
Xbalanque
Level 17
God Stats
220W - 135L
1,737 SR
Queue Stats
347W - 250L
1,612 Elo+
Party 1
Team Averages
Level 23
1,558 SR
1,504 Elo+

VS

Team Averages
Level 16
1,502 SR
1,389 Elo+
Skadi
Skadi
Azirelnumero1
Skadi
Level 28
God Stats
19W - 10L
1,690 SR
Queue Stats
276W - 280L
1,514 Elo+
Solo
Chiron
Chiron
SlashyGS
Chiron
Level 7
God Stats
2W - 0L
1,769 SR
Queue Stats
101W - 81L
1,525 Elo+
Solo
Jing Wei
Jing Wei
larrosey
Jing Wei
Level 6
God Stats
3W - 7L
1,116 SR
Queue Stats
3W - 7L
1,100 Elo+
Solo
Neith
Neith
persephone002
Neith
Level 21
God Stats
25W - 36L
1,354 SR
Queue Stats
101W - 126L
1,280 Elo+
Solo
Ymir
Ymir
ray1325
Ymir
Level 19
God Stats
4W - 3L
1,580 SR
Queue Stats
136W - 134L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
9,819
893
7,530
12,536
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 5
9,686
881
11,003
16,298
5,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Nev7856
Chang'e
17
4 / 8 / 4
11,422
1,038
14,550
23,122
6,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
SnuggleToof
Cerberus
17
0 / 4 / 8
9,933
903
4,214
18,291
12,462
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
apocolipsX1
Xbalanque
16
3 / 6 / 6
11,105
1,010
17,046
15,558
5,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

76

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 15
12,580
1,144
24,569
10,257
3,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
SlashyGS
Chiron
19
15 / 4 / 9
13,747
1,250
23,580
16,242
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
larrosey
Jing Wei
18
4 / 4 / 14
10,828
984
11,228
13,502
5,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 1 / 8
11,065
1,006
11,500
6,824
2,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
ray1325
Ymir
18
4 / 0 / 16
11,603
1,055
8,304
11,024
16,220
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
9
Kills
34
34
Deaths
9
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
0
15
16.5
L
1
8
4
0.38
L
1
8
5
0.44
L
Chang'e
Nev7856
Chang'e
4
8
4
0.75
W
Chiron
SlashyGS
Chiron
15
4
9
4.88
L
Cerberus
SnuggleToof
Cerberus
0
4
8
1
L
Xbalanque
apocolipsX1
Xbalanque
3
6
6
1
W
Jing Wei
larrosey
Jing Wei
4
4
14
2.75
W
2
1
8
6
W
Ymir
ray1325
Ymir
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,343
Damage
79,181
85,805
Taken
57,849
32,900
Mitigated
35,059
15,167
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,569
11,537
0
0
10,257
3,951
0
6,142
4,115
0
36,449
L
7,530
239
689
452
12,536
3,738
0
701
11,835
20,618
0
L
11,003
6,631
0
303
16,298
5,076
0
2,278
14,020
0
22,343
L
Chang'e
Nev7856
Chang'e
14,550
1,343
5,600
5,551
23,122
6,427
0
1,832
21,290
50,452
0
W
Chiron
SlashyGS
Chiron
23,580
13,775
919
2,524
16,242
6,432
0
5,544
10,698
0
42,990
L
Cerberus
SnuggleToof
Cerberus
4,214
398
0
844
18,291
12,462
0
1,471
16,820
20,543
0
L
Xbalanque
apocolipsX1
Xbalanque
17,046
7,534
0
1,728
15,558
5,197
0
2,022
13,536
0
36,749
W
Jing Wei
larrosey
Jing Wei
11,228
9,754
0
998
13,502
5,657
0
5,361
8,141
0
23,438
W
11,500
4,929
0
882
6,824
2,799
0
3,207
3,617
0
43,851
W
Ymir
ray1325
Ymir
8,304
382
0
0
11,024
16,220
0
6,040
4,984
27,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
59,823
208
Minions Killed
221
5
Camps Cleared
12
952,610
Distance Traveled
1,012,611
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,580
1,144
29
3
2
237,493
0
L
Ra
9,819
893
19
2
1
204,066
0
L
Ullr
9,686
881
23
2
0
142,706
1
L
Chang'e
11,422
1,038
95
9
1
219,906
0
W
Chiron
13,747
1,250
45
4
6
208,696
1
L
Cerberus
9,933
903
46
4
2
186,964
0
L
Xbalanque
11,105
1,010
25
2
1
198,968
0
W
Jing Wei
10,828
984
23
2
2
195,505
0
W
Neith
11,065
1,006
82
7
2
176,162
1
W
Ymir
11,603
1,055
42
4
0
194,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role