Player Matchup

Olorun
Olorun
ARedLightCamera
Olorun
Level 143
God Stats
6W - 14L
1,500 SR
Queue Stats
470W - 472L
1,532 Elo+
Solo
Anubis
Anubis
KrrikSonYawgmoth
Anubis
Level 86
God Stats
5W - 5L
1,994 SR
Queue Stats
8W - 13L
1,368 Elo+
Solo
Fenrir
Fenrir
Omega Thunder
Fenrir
Level 61
God Stats
11W - 11L
1,490 SR
Queue Stats
136W - 113L
1,485 Elo+
Solo
Ares
Ares
babou-wa
Ares
Level 64
God Stats
10W - 5L
1,590 SR
Queue Stats
32W - 26L
1,478 Elo+
Solo
Vamana
Vamana
thundercrow8a
Vamana
Level 158
God Stats
9W - 10L
1,595 SR
Queue Stats
1,062W - 1,011L
1,440 Elo+
Solo
Team Averages
Level 102
1,634 SR
1,461 Elo+

VS

Team Averages
Level 89
1,621 SR
1,475 Elo+
Mercury
Mercury
CaPnHook13
Mercury
Level 79
God Stats
11W - 3L
1,668 SR
Queue Stats
57W - 52L
1,466 Elo+
Party 1
Mulan
Mulan
CpTn Motter
Mulan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeansOnToast-
Kumbhakarna
Level 108
God Stats
5W - 2L
1,566 SR
Queue Stats
78W - 71L
1,492 Elo+
Party 1
Discordia
Discordia
OceanicWolf0111
Discordia
Level 103
God Stats
3W - 2L
1,769 SR
Queue Stats
336W - 295L
1,447 Elo+
Solo
Chronos
Chronos
superbau64
Chronos
Level 88
God Stats
8W - 2L
1,604 SR
Queue Stats
167W - 134L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,638
580
1,658
4,454
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
3,102
388
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 1 / 0
5,315
664
2,473
4,526
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
6
0 / 4 / 1
4,162
520
2,553
8,344
2,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,141
643
2,024
6,819
2,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaPnHook13
Mercury
9
2 / 0 / 1
5,161
645
1,619
4,495
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 1 / 0
4,972
622
3,406
5,407
3,120
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
DeansOnToast-
Kumbhakarna
8
1 / 1 / 3
5,044
631
1,902
5,422
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
OceanicWolf0111
Discordia
9
1 / 2 / 3
5,256
657
1,942
3,908
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
superbau64
Chronos
8
3 / 1 / 2
5,082
635
6,043
3,942
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
8
8
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Mercury
CaPnHook13
Mercury
2
0
1
2.5
W
1
1
0
1
W
Kumbhakarna
DeansOnToast-
Kumbhakarna
1
1
3
2.5
L
0
0
0
0
W
Discordia
OceanicWolf0111
Discordia
1
2
3
1.25
L
4
1
0
4
L
Ares
0
4
1
0.13
W
Chronos
superbau64
Chronos
3
1
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,708
Damage
14,912
24,143
Taken
23,174
7,624
Mitigated
8,754
10,227
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,658
743
210
2,162
4,454
1,231
141
2,721
1,681
27,377
0
W
Mercury
CaPnHook13
Mercury
1,619
1,227
0
2,114
4,495
1,110
0
349
4,146
0
22,250
W
3,406
613
0
1,231
5,407
3,120
0
0
5,407
0
25,723
W
Kumbhakarna
DeansOnToast-
Kumbhakarna
1,902
528
0
2,118
5,422
2,441
0
1,769
3,653
10,510
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
OceanicWolf0111
Discordia
1,942
307
0
475
3,908
962
111
275
3,633
26,855
0
L
2,473
1,027
0
2,732
4,526
1,392
0
347
4,073
0
22,855
L
Ares
2,553
34
375
2,036
8,344
2,377
0
6,103
2,231
10,538
0
W
Chronos
superbau64
Chronos
6,043
1,952
0
1,813
3,942
1,121
0
1,818
2,124
27,208
0
L
2,024
529
0
2,712
6,819
2,624
0
482
6,271
0
30,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,358
Gold Earned
25,515
194
Minions Killed
242
0
Camps Cleared
0
614,273
Distance Traveled
861,326
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,638
580
52
7
0
145,425
1
W
Mercury
5,161
645
54
7
0
194,774
2
W
Mulan
4,972
622
61
8
0
164,127
0
W
Kumbhakarna
5,044
631
20
3
0
179,429
4
L
Anubis
3,102
388
0
0
0
0
0
W
Discordia
5,256
657
59
7
0
166,875
3
L
Fenrir
5,315
664
51
6
0
164,787
1
L
Ares
4,162
520
21
3
0
151,152
1
W
Chronos
5,082
635
48
6
0
156,121
0
L
Vamana
5,141
643
70
9
0
152,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role