Player Matchup

Fenrir
Fenrir
ALMIGHTY51
Fenrir
Level 28
God Stats
55W - 55L
1,518 SR
Queue Stats
55W - 56L
1,463 Elo+
Solo
Ymir
Ymir
I ivanssic I
Ymir
Level 26
God Stats
14W - 12L
1,503 SR
Queue Stats
304W - 231L
1,553 Elo+
Solo
Artemis
Artemis
Viksabozinov
Artemis
Level 29
God Stats
68W - 57L
1,548 SR
Queue Stats
72W - 64L
1,489 Elo+
Solo
Neith
Neith
Zeroxify
Neith
Level 28
God Stats
17W - 14L
1,688 SR
Queue Stats
95W - 94L
1,538 Elo+
Solo
Nu Wa
Nu Wa
jaz312
Nu Wa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,696 Elo+
Solo
Team Averages
Level 24
1,552 SR
1,548 Elo+

VS

Team Averages
Level 18
1,516 SR
1,525 Elo+
Cthulhu
Cthulhu
AscenN-
Cthulhu
Level 24
God Stats
0W - 1L
1,307 SR
Queue Stats
34W - 36L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
Goblin IKG
Tsukuyomi
Level 14
God Stats
1W - 4L
1,348 SR
Queue Stats
8W - 10L
1,443 Elo+
Party 1
Fenrir
Fenrir
Gonza_22_08
Fenrir
Level 7
God Stats
8W - 7L
1,724 SR
Queue Stats
21W - 32L
1,599 Elo+
Solo
Zeus
Zeus
Miguel-G-Play
Zeus
Level 23
God Stats
3W - 4L
1,484 SR
Queue Stats
30W - 30L
1,498 Elo+
Solo
Odin
Odin
fair-onrush5
Odin
Level 24
God Stats
36W - 21L
1,717 SR
Queue Stats
120W - 91L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALMIGHTY51
Fenrir
16
3 / 1 / 8
9,759
976
7,498
11,576
4,496
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 8
10,468
1,047
8,369
12,077
10,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Viksabozinov
Artemis
16
2 / 0 / 9
9,828
983
8,048
5,951
1,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Zeroxify
Neith
16
2 / 2 / 8
9,582
958
6,892
5,846
1,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
jaz312
Nu Wa
17
8 / 0 / 7
10,931
1,093
14,345
4,117
1,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

292

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AscenN-
Cthulhu
16
1 / 3 / 5
9,299
930
8,234
10,929
4,968
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
Goblin IKG
Tsukuyomi
14
2 / 3 / 2
8,768
877
6,810
5,787
1,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
14
2 / 2 / 2
9,055
906
1,405
9,372
4,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 7 / 3
9,371
937
8,506
11,145
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 4
8,725
873
8,086
10,996
7,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
19
Kills
6
6
Deaths
19
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALMIGHTY51
Fenrir
3
1
8
7
L
Cthulhu
AscenN-
Cthulhu
1
3
5
1.17
L
Tsukuyomi
Goblin IKG
Tsukuyomi
2
3
2
1
L
Fenrir
2
2
2
1.5
W
4
3
8
2.67
L
1
7
3
0.36
W
Artemis
Viksabozinov
Artemis
2
0
9
6.5
W
Neith
Zeroxify
Neith
2
2
8
3
L
0
4
4
0.5
W
Nu Wa
jaz312
Nu Wa
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,152
Damage
33,041
39,567
Taken
48,229
20,747
Mitigated
20,794
6,404
Healing
163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALMIGHTY51
Fenrir
7,498
1,229
0
73
11,576
4,496
0
4,707
5,499
0
13,105
L
Cthulhu
AscenN-
Cthulhu
8,234
281
111
0
10,929
4,968
0
5,575
5,354
18,102
0
L
Tsukuyomi
Goblin IKG
Tsukuyomi
6,810
1,366
0
25
5,787
1,970
0
2,066
3,721
0
17,588
L
Fenrir
1,405
77
0
0
9,372
4,466
0
3,163
6,209
0
11,554
W
8,369
963
0
3,476
12,077
10,962
0
6,731
5,346
21,126
0
L
8,506
359
0
27
11,145
2,198
0
7,819
3,326
29,782
0
W
Artemis
Viksabozinov
Artemis
8,048
3,184
0
633
5,951
1,960
0
2,543
3,408
0
30,454
W
Neith
Zeroxify
Neith
6,892
3,203
332
1,590
5,846
1,878
0
2,997
2,849
0
24,803
L
8,086
552
0
0
10,996
7,192
0
4,091
6,905
6,264
16,715
W
Nu Wa
jaz312
Nu Wa
14,345
1,534
0
300
4,117
1,451
0
2,009
2,108
32,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
45,218
180
Minions Killed
156
7
Camps Cleared
5
934,620
Distance Traveled
777,154
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,759
976
11
1
1
197,474
2
L
Cthulhu
9,299
930
20
2
0
173,608
2
L
Tsukuyomi
8,768
877
14
1
0
115,085
3
L
Fenrir
9,055
906
32
3
1
172,909
0
W
Ymir
10,468
1,047
33
3
0
173,288
1
L
Zeus
9,371
937
50
5
2
153,479
0
W
Artemis
9,828
983
64
6
4
202,715
2
W
Neith
9,582
958
51
5
2
173,148
0
L
Odin
8,725
873
40
4
2
162,073
2
W
Nu Wa
10,931
1,093
21
2
0
187,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role