Player Matchup

Kukulkan
Kukulkan
Dazoou
Kukulkan
Level 31
God Stats
2W - 2L
1,775 SR
Queue Stats
138W - 120L
1,604 Elo+
Solo
Artio
Artio
StrawHatNick
Artio
Level 29
God Stats
2W - 3L
1,232 SR
Queue Stats
23W - 19L
1,697 Elo+
Party 1
Mercury
Mercury
YouAreBigMalding
Mercury
Level 34
God Stats
17W - 16L
1,602 SR
Queue Stats
163W - 148L
1,554 Elo+
Solo
Charybdis
Charybdis
chocohoe
Charybdis
Level 41
God Stats
4W - 7L
1,513 SR
Queue Stats
26W - 22L
1,657 Elo+
Party 1
Ao Kuang
Ao Kuang
seibartoot
Ao Kuang
Level 36
God Stats
4W - 8L
1,742 SR
Queue Stats
129W - 133L
1,537 Elo+
Solo
Team Averages
Level 34
1,573 SR
1,610 Elo+

VS

Team Averages
Level 82
1,555 SR
1,598 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DAfonsoHenriques
Ullr
Level 23
God Stats
2W - 1L
1,719 SR
Queue Stats
102W - 16L
1,964 Elo+
Party 2
Odin
Odin
HellboyxXx
Odin
Level 41
God Stats
1W - 1L
1,421 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Olorun
Olorun
Sinceni
Olorun
Level 44
God Stats
26W - 19L
1,566 SR
Queue Stats
125W - 128L
1,467 Elo+
Solo
Guan Yu
Guan Yu
tmal
Guan Yu
Level 144
God Stats
3W - 2L
1,572 SR
Queue Stats
143W - 115L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dazoou
Kukulkan
10
1 / 4 / 0
5,529
553
6,709
5,944
1,976
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 0
4,472
447
1,503
7,482
1,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 6 / 1
4,766
477
1,700
8,116
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
chocohoe
Charybdis
7
0 / 3 / 0
4,219
422
2,107
3,800
669
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
seibartoot
Ao Kuang
10
2 / 1 / 0
5,528
553
3,652
6,029
4,136
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
5 / 0 / 3
6,310
631
6,117
4,097
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 2 / 3
6,672
667
4,683
6,580
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 2
5,269
527
3,772
5,486
2,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Sinceni
Olorun
11
3 / 0 / 5
6,699
670
4,370
4,999
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
tmal
Guan Yu
9
3 / 0 / 7
5,976
598
2,813
7,780
3,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
17
17
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
3
6.5
W
6
2
3
3.75
L
Kukulkan
Dazoou
Kukulkan
1
4
0
0.25
W
0
1
2
1
W
Olorun
Sinceni
Olorun
3
0
5
5.5
L
0
3
0
0
L
0
6
1
0.08
L
Charybdis
chocohoe
Charybdis
0
3
0
0
L
Ao Kuang
seibartoot
Ao Kuang
2
1
0
2
W
Guan Yu
tmal
Guan Yu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,671
Damage
21,755
31,371
Taken
28,942
10,416
Mitigated
12,793
9,367
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,117
2,258
1,210
1,605
4,097
1,938
124
909
3,127
33,885
8,944
W
4,683
2,309
0
1,827
6,580
2,446
0
2,933
3,647
0
37,283
L
Kukulkan
Dazoou
Kukulkan
6,709
351
0
1,455
5,944
1,976
0
3,960
1,984
34,651
0
W
3,772
669
0
1,279
5,486
2,668
203
2,456
3,030
293
18,888
W
Olorun
Sinceni
Olorun
4,370
2,823
76
2,866
4,999
1,753
884
2,930
2,069
41,147
0
L
1,503
191
646
1,717
7,482
1,509
0
2,393
5,089
10,648
0
L
1,700
971
0
2,335
8,116
2,126
0
1,778
6,254
0
21,046
L
Charybdis
chocohoe
Charybdis
2,107
1,008
0
539
3,800
669
0
1,717
2,083
0
15,849
L
Ao Kuang
seibartoot
Ao Kuang
3,652
1,407
0
2,675
6,029
4,136
0
149
5,363
15,883
0
W
Guan Yu
tmal
Guan Yu
2,813
583
1,320
2,756
7,780
3,988
0
2,510
5,205
0
11,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
30,926
234
Minions Killed
304
0
Camps Cleared
0
927,261
Distance Traveled
962,200
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,310
631
83
8
0
176,300
2
W
Ullr
6,672
667
65
7
0
190,796
1
L
Kukulkan
5,529
553
78
8
0
181,398
5
W
Odin
5,269
527
43
4
0
194,352
0
W
Olorun
6,699
670
89
9
0
193,395
1
L
Artio
4,472
447
24
2
0
177,636
4
L
Mercury
4,766
477
51
5
0
184,727
2
L
Charybdis
4,219
422
37
4
0
178,306
3
L
Ao Kuang
5,528
553
44
4
0
205,194
2
W
Guan Yu
5,976
598
24
2
0
207,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role