Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BananaPower91
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 100L
1,385 Elo+
Solo
Hou Yi
Hou Yi
DarkKnightNarza
Hou Yi
Level 108
God Stats
0W - 2L
1,124 SR
Queue Stats
35W - 43L
1,405 Elo+
Party 1
Da Ji
Da Ji
TheDoc95
Da Ji
Level 113
God Stats
1W - 4L
1,474 SR
Queue Stats
34W - 55L
1,343 Elo+
Party 1
Heimdallr
Heimdallr
row_kyo
Heimdallr
Level 157
God Stats
4W - 6L
1,478 SR
Queue Stats
339W - 367L
1,413 Elo+
Solo
Team Averages
Level 105
1,415 SR
1,409 Elo+

VS

Team Averages
Level 116
1,365 SR
1,467 Elo+
Chronos
Chronos
BigBoofed
Chronos
Level 91
God Stats
5W - 8L
1,247 SR
Queue Stats
358W - 400L
1,446 Elo+
Solo
Jormungandr
Jormungandr
BlueJack619
Jormungandr
Level 84
God Stats
2W - 2L
1,323 SR
Queue Stats
172W - 157L
1,483 Elo+
Solo
Apollo
Apollo
FluffJediMaster
Apollo
Level 139
God Stats
10W - 14L
1,321 SR
Queue Stats
470W - 481L
1,444 Elo+
Solo
Achilles
Achilles
Sp000kDown710
Achilles
Level 155
God Stats
1W - 2L
1,250 SR
Queue Stats
322W - 328L
1,507 Elo+
Solo
Nu Wa
Nu Wa
rubio27papi
Nu Wa
Level 111
God Stats
2W - 0L
1,687 SR
Queue Stats
158W - 180L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 15
8,045
805
6,049
12,187
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
BananaPower91
Hun Batz
15
5 / 6 / 8
8,808
881
8,624
12,539
10,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 7 / 6
9,122
912
12,827
11,077
4,615
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
TheDoc95
Da Ji
12
1 / 8 / 6
7,304
730
7,599
11,465
4,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
row_kyo
Heimdallr
15
3 / 7 / 7
8,949
895
8,891
13,526
6,656
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigBoofed
Chronos
15
6 / 4 / 18
9,317
932
10,780
10,203
4,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
BlueJack619
Jormungandr
18
6 / 2 / 21
10,472
1,047
11,010
16,257
26,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 15
9,262
926
8,245
9,797
4,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Sp000kDown710
Achilles
17
12 / 3 / 15
10,229
1,023
13,632
12,364
18,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 17
8,661
866
9,312
7,800
3,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
118
15
Kills
32
32
Deaths
15
42
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
15
1.88
L
Hun Batz
BananaPower91
Hun Batz
5
6
8
1.5
W
Chronos
BigBoofed
Chronos
6
4
18
3.75
W
Jormungandr
BlueJack619
Jormungandr
6
2
21
8.25
L
6
7
6
1.29
W
5
3
15
4.17
W
Achilles
Sp000kDown710
Achilles
12
3
15
6.5
L
Da Ji
TheDoc95
Da Ji
1
8
6
0.5
L
Heimdallr
row_kyo
Heimdallr
3
7
7
0.93
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,990
Damage
52,979
60,794
Taken
56,421
40,561
Mitigated
58,456
10,094
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,049
276
520
521
12,187
14,149
252
6,792
5,395
10,904
0
L
Hun Batz
BananaPower91
Hun Batz
8,624
167
977
1,044
12,539
10,749
106
6,679
5,860
0
22,747
W
Chronos
BigBoofed
Chronos
10,780
4,171
1,842
1,530
10,203
4,833
1,186
1,017
9,186
18,672
0
W
Jormungandr
BlueJack619
Jormungandr
11,010
3,776
1,898
3,403
16,257
26,552
550
1,317
14,940
23,532
0
L
12,827
6,261
0
976
11,077
4,615
1,362
6,663
4,414
0
19,638
W
8,245
4,047
975
1,526
9,797
4,986
2,689
1,706
8,088
0
18,799
W
Achilles
Sp000kDown710
Achilles
13,632
3,262
592
1,372
12,364
18,521
203
1,298
11,066
6,375
16,939
L
Da Ji
TheDoc95
Da Ji
7,599
1,683
1,304
1,335
11,465
4,392
0
6,613
4,852
0
9,830
L
Heimdallr
row_kyo
Heimdallr
8,891
5,028
1,281
2,136
13,526
6,656
266
7,372
6,154
0
26,603
W
9,312
3,711
2,381
1,203
7,800
3,564
1,252
711
7,089
16,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
47,941
85
Minions Killed
100
0
Camps Cleared
0
742,070
Distance Traveled
996,084
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,045
805
0
0
0
140,634
1
L
Hun Batz
8,808
881
21
2
0
184,098
3
W
Chronos
9,317
932
15
2
0
193,548
0
W
Jormungandr
10,472
1,047
26
3
0
188,878
0
L
Hou Yi
9,122
912
16
2
0
138,711
0
W
Apollo
9,262
926
24
2
0
224,337
0
W
Achilles
10,229
1,023
15
2
0
220,021
0
L
Da Ji
7,304
730
7
1
0
130,833
0
L
Heimdallr
8,949
895
41
4
0
147,794
2
W
Nu Wa
8,661
866
20
2
0
169,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role