Player Matchup

Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ASDnacho
Sylvanus
Level 26
God Stats
34W - 14L
1,671 SR
Queue Stats
101W - 46L
1,611 Elo+
Party 3
Agni
Agni
BrenoXpoison
Agni
Level 49
God Stats
12W - 10L
1,614 SR
Queue Stats
264W - 283L
1,456 Elo+
Solo
Jormungandr
Jormungandr
WARNKE99
Jormungandr
Level 105
God Stats
2W - 1L
1,677 SR
Queue Stats
399W - 289L
1,594 Elo+
Party 3
Ullr
Ullr
zRhaegar
Ullr
Level 124
God Stats
23W - 27L
1,560 SR
Queue Stats
579W - 433L
1,656 Elo+
Party 3
Team Averages
Level 83
1,604 SR
1,564 Elo+

VS

Team Averages
Level 65
1,545 SR
1,457 Elo+
Artemis
Artemis
RevanShanSLK
Artemis
Level 140
God Stats
23W - 20L
1,543 SR
Queue Stats
559W - 547L
1,497 Elo+
Party 1
Anubis
Anubis
TEXXX20
Anubis
Level 29
God Stats
14W - 17L
1,480 SR
Queue Stats
125W - 155L
1,448 Elo+
Party 2
Cerberus
Cerberus
Xx_NICO_4R6
Cerberus
Level 46
God Stats
32W - 27L
1,461 SR
Queue Stats
281W - 281L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eliasfrancisco12
Tsukuyomi
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,399 Elo+
Party 2
Chang'e
Chang'e
moraesblack
Chang'e
Level 45
God Stats
8W - 3L
1,742 SR
Queue Stats
133W - 170L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
12 / 1 / 8
10,602
624
12,765
9,522
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
ASDnacho
Sylvanus
15
1 / 0 / 12
9,310
548
3,841
10,936
10,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 8
10,211
601
2,544
6,827
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
WARNKE99
Jormungandr
14
4 / 4 / 13
9,732
572
7,392
13,350
8,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
14
13 / 2 / 8
10,248
603
10,390
8,645
3,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RevanShanSLK
Artemis
4
0 / 1 / 2
5,210
306
319
1,477
215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
TEXXX20
Anubis
11
2 / 12 / 3
8,030
472
6,060
13,578
4,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Xx_NICO_4R6
Cerberus
4
0 / 2 / 2
5,125
301
225
3,058
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
12
3 / 12 / 4
8,420
495
6,667
16,305
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
moraesblack
Chang'e
6
0 / 5 / 3
5,448
320
898
7,757
2,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
32
Kills
5
8
Deaths
32
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
1
8
16
W
Sylvanus
ASDnacho
Sylvanus
1
0
12
7
W
2
1
8
6
L
Artemis
RevanShanSLK
Artemis
0
1
2
1
L
Anubis
TEXXX20
Anubis
2
12
3
0.29
W
Jormungandr
WARNKE99
Jormungandr
4
4
13
2.63
L
Cerberus
Xx_NICO_4R6
Cerberus
0
2
2
0.5
L
Tsukuyomi
3
12
4
0.42
L
Chang'e
moraesblack
Chang'e
0
5
3
0.3
W
Ullr
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,932
Damage
14,169
49,280
Taken
42,175
28,333
Mitigated
13,376
13,817
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,765
3,682
0
3,455
9,522
3,382
0
2,433
6,849
0
70,982
W
Sylvanus
ASDnacho
Sylvanus
3,841
452
2,036
3,612
10,936
10,709
2,098
531
10,207
31,318
12,771
W
2,544
59
0
1,374
6,827
2,452
1,033
346
6,449
73,255
0
L
Artemis
RevanShanSLK
Artemis
319
165
0
250
1,477
215
0
554
923
0
3,181
L
Anubis
TEXXX20
Anubis
6,060
0
70
890
13,578
4,175
0
3,913
9,537
19,516
0
W
Jormungandr
WARNKE99
Jormungandr
7,392
1,238
0
3,070
13,350
8,339
2,244
1,972
9,879
47,925
0
L
Cerberus
Xx_NICO_4R6
Cerberus
225
0
0
239
3,058
596
0
374
2,684
3,208
0
L
Tsukuyomi
6,667
1,385
0
963
16,305
5,602
0
6,223
9,944
0
31,377
L
Chang'e
moraesblack
Chang'e
898
174
170
733
7,757
2,788
0
2,330
5,425
5,889
0
W
Ullr
10,390
2,938
0
270
8,645
3,451
5,272
1,057
7,131
0
54,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,103
Gold Earned
32,233
545
Minions Killed
127
0
Camps Cleared
0
1,690,858
Distance Traveled
901,034
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,602
624
116
7
0
398,938
6
W
Sylvanus
9,310
548
87
5
0
310,370
1
W
Agni
10,211
601
149
9
0
347,189
4
L
Artemis
5,210
306
10
1
0
117,471
0
L
Anubis
8,030
472
41
2
0
245,812
2
W
Jormungandr
9,732
572
96
6
0
306,840
1
L
Cerberus
5,125
301
4
0
0
47,491
0
L
Tsukuyomi
8,420
495
57
3
0
297,033
3
L
Chang'e
5,448
320
15
1
0
193,227
0
W
Ullr
10,248
603
97
6
0
327,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role