Player Matchup

Scylla
Scylla
 
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BrotherSköl
Fenrir
Level 16
God Stats
3W - 1L
1,800 SR
Queue Stats
10W - 10L
1,407 Elo+
Solo
Hachiman
Hachiman
bloodshead423
Hachiman
Level 6
God Stats
1W - 2L
1,160 SR
Queue Stats
1W - 7L
884 Elo+
Solo
Cthulhu
Cthulhu
menacing_cat44
Cthulhu
Level 8
God Stats
4W - 1L
1,418 SR
Queue Stats
5W - 2L
1,231 Elo+
Solo
Nu Wa
Nu Wa
sana83
Nu Wa
Level 17
God Stats
16W - 13L
1,614 SR
Queue Stats
23W - 29L
1,388 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,282 Elo+

VS

Team Averages
Level 18
1,306 SR
1,283 Elo+
Nox
Nox
Exon1890
Nox
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 102L
1,369 Elo+
Solo
Cernunnos
Cernunnos
Leo_Lightshadow
Cernunnos
Level 29
God Stats
2W - 5L
1,198 SR
Queue Stats
184W - 184L
1,398 Elo+
Solo
Discordia
Discordia
Pikachu0925
Discordia
Level 21
God Stats
22W - 49L
1,288 SR
Queue Stats
36W - 79L
1,213 Elo+
Solo
Ares
Ares
brax2323
Ares
Level 15
God Stats
0W - 2L
1,301 SR
Queue Stats
24W - 51L
1,188 Elo+
Solo
Vulcan
Vulcan
semarrr
Vulcan
Level 8
God Stats
0W - 2L
1,244 SR
Queue Stats
6W - 14L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
6 / 3 / 9
12,221
1,018
9,746
10,605
4,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
20
18 / 5 / 15
15,357
1,280
20,865
21,116
13,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
bloodshead423
Hachiman
19
6 / 4 / 13
11,777
981
11,230
14,311
5,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 3 / 16
13,894
1,158
16,055
21,283
26,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
sana83
Nu Wa
20
5 / 2 / 23
13,108
1,092
20,028
8,523
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 6
12,799
1,067
16,715
15,721
5,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Leo_Lightshadow
Cernunnos
19
7 / 8 / 8
13,658
1,138
30,384
20,308
7,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Pikachu0925
Discordia
18
1 / 8 / 9
11,766
981
8,756
14,536
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
17
0 / 9 / 4
10,088
841
1,516
18,383
7,380
Vulcan
semarrr
Vulcan
19
3 / 11 / 9
12,362
1,030
10,773
15,979
14,370
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
43
Kills
17
17
Deaths
43
76
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
3
9
3.5
W
Fenrir
18
5
15
5.1
L
6
7
6
1.29
L
Cernunnos
Leo_Lightshadow
Cernunnos
7
8
8
1.38
L
Discordia
Pikachu0925
Discordia
1
8
9
0.69
W
Hachiman
bloodshead423
Hachiman
6
4
13
3.13
L
Ares
0
9
4
0.22
W
8
3
16
5.33
W
Nu Wa
sana83
Nu Wa
5
2
23
8.25
L
Vulcan
semarrr
Vulcan
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,924
Damage
68,144
75,838
Taken
84,927
53,835
Mitigated
39,042
11,086
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,746
2,396
0
51
10,605
4,311
0
5,064
5,541
28,839
0
W
Fenrir
20,865
9,386
62
5,407
21,116
13,827
0
10,119
10,997
0
34,436
L
16,715
3,004
0
0
15,721
5,184
0
8,424
7,297
36,869
0
L
Cernunnos
Leo_Lightshadow
Cernunnos
30,384
13,766
0
3,070
20,308
7,135
0
10,217
9,901
0
70,040
L
Discordia
Pikachu0925
Discordia
8,756
1,420
0
1,891
14,536
4,973
0
7,630
6,884
34,033
0
W
Hachiman
bloodshead423
Hachiman
11,230
7,819
0
4,159
14,311
5,533
0
5,662
8,649
0
25,078
L
Ares
1,516
401
0
0
18,383
7,380
0
10,041
8,302
9,035
0
W
16,055
1,176
528
150
21,283
26,374
0
10,538
10,745
42,075
0
W
Nu Wa
sana83
Nu Wa
20,028
8,736
0
729
8,523
3,790
0
6,377
2,146
41,398
0
L
Vulcan
semarrr
Vulcan
10,773
5,263
0
288
15,979
14,370
0
9,171
6,714
30,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,357
Gold Earned
60,673
213
Minions Killed
236
6
Camps Cleared
3
1,101,322
Distance Traveled
930,326
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,221
1,018
66
6
0
223,718
2
W
Fenrir
15,357
1,280
21
2
4
228,781
0
L
Nox
12,799
1,067
50
4
0
197,235
0
L
Cernunnos
13,658
1,138
83
7
3
203,884
0
L
Discordia
11,766
981
57
5
0
183,567
0
W
Hachiman
11,777
981
17
1
0
208,105
3
L
Ares
10,088
841
11
1
0
161,995
0
W
Cthulhu
13,894
1,158
64
5
2
252,943
0
W
Nu Wa
13,108
1,092
45
4
0
187,775
0
L
Vulcan
12,362
1,030
35
3
0
183,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role