Player Matchup

Cthulhu
Cthulhu
CapitateCurve55
Cthulhu
Level 73
God Stats
1W - 1L
1,492 SR
Queue Stats
129W - 172L
1,366 Elo+
Solo
Izanami
Izanami
Nuriiajr16
Izanami
Level 142
God Stats
8W - 15L
1,416 SR
Queue Stats
89W - 122L
1,300 Elo+
Party 2
Ra
Ra
makinaman2011
Ra
Level 145
God Stats
2W - 4L
1,308 SR
Queue Stats
65W - 99L
1,314 Elo+
Party 2
Team Averages
Level 120
1,405 SR
1,327 Elo+

VS

Team Averages
Level 81
1,599 SR
1,404 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ChiSavage079
Chaac
Level 106
God Stats
2W - 1L
1,838 SR
Queue Stats
9W - 13L
1,339 Elo+
Party 1
He Bo
He Bo
chbxN
He Bo
Level 31
God Stats
8W - 16L
1,460 SR
Queue Stats
239W - 289L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 11
7,023
780
4,934
10,081
7,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Nuriiajr16
Izanami
11
5 / 0 / 9
7,775
864
7,015
4,864
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 0 / 7
8,173
908
7,444
4,729
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 7 / 1
5,823
647
6,230
7,841
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 1
5,833
648
5,671
11,120
6,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
chbxN
He Bo
7
1 / 4 / 0
5,894
655
2,373
4,294
1,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
1
0.07
W
2
1
11
7.5
L
0
3
1
0.17
W
Izanami
Nuriiajr16
Izanami
5
0
9
9.5
L
He Bo
chbxN
He Bo
1
4
0
0.25
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,393
Damage
14,274
19,674
Taken
23,255
10,995
Mitigated
9,915
9,316
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,230
3,706
464
350
7,841
2,503
0
3,695
4,146
0
19,911
W
4,934
722
198
2,599
10,081
7,648
173
1,206
8,875
11,939
0
L
5,671
872
196
2,311
11,120
6,204
0
6,713
4,407
0
15,470
W
Izanami
Nuriiajr16
Izanami
7,015
5,662
733
1,682
4,864
1,696
1,943
797
4,067
0
28,134
L
He Bo
chbxN
He Bo
2,373
82
33
188
4,294
1,208
0
2,353
1,941
10,947
0
W
7,444
1,078
1,955
2,149
4,729
1,651
490
901
3,828
31,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,971
Gold Earned
17,550
116
Minions Killed
79
5
Camps Cleared
3
530,920
Distance Traveled
391,281
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,823
647
44
5
1
133,911
1
W
Cthulhu
7,023
780
5
1
1
168,241
3
L
Chaac
5,833
648
16
2
0
184,785
1
W
Izanami
7,775
864
41
5
3
175,117
1
L
He Bo
5,894
655
19
2
2
72,585
0
W
Ra
8,173
908
70
8
1
187,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role