Player Matchup

Fafnir
Fafnir
ByBerni17
Fafnir
Level 68
God Stats
1W - 0L
1,291 SR
Queue Stats
78W - 66L
1,499 Elo+
Solo
Thanatos
Thanatos
CaptPMJ
Thanatos
Level 106
God Stats
13W - 13L
1,588 SR
Queue Stats
117W - 126L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
HippyWarGod
Danzaburou
Level 94
God Stats
10W - 11L
1,446 SR
Queue Stats
99W - 104L
1,440 Elo+
Party 2
Chaac
Chaac
sharan_k17
Chaac
Level 126
God Stats
18W - 10L
1,589 SR
Queue Stats
550W - 517L
1,432 Elo+
Solo
Hel
Hel
xItsReapingx
Hel
Level 107
God Stats
7W - 2L
1,423 SR
Queue Stats
124W - 123L
1,417 Elo+
Party 2
Team Averages
Level 100
1,467 SR
1,451 Elo+

VS

Team Averages
Level 64
1,529 SR
1,528 Elo+
Jing Wei
Jing Wei
BluZiHD
Jing Wei
Level 49
God Stats
0W - 1L
1,407 SR
Queue Stats
2W - 1L
1,701 Elo+
Solo
Horus
Horus
Gasshrod
Horus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,504 Elo+
Solo
Olorun
Olorun
SkL_Dracs
Olorun
Level 58
God Stats
1W - 3L
1,404 SR
Queue Stats
14W - 12L
1,457 Elo+
Party 1
Pele
Pele
SkL_ReSvaL
Pele
Level 86
God Stats
6W - 2L
1,816 SR
Queue Stats
16W - 14L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
SkL_VannS
Amaterasu
Level 45
God Stats
2W - 3L
1,520 SR
Queue Stats
9W - 8L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ByBerni17
Fafnir
15
2 / 4 / 18
10,787
490
6,759
23,807
34,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
CaptPMJ
Thanatos
19
11 / 6 / 10
12,760
580
17,487
18,542
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
HippyWarGod
Danzaburou
17
3 / 4 / 14
11,737
534
20,700
18,215
8,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
19
12 / 4 / 12
13,196
600
25,956
29,645
36,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 6 / 11
12,400
564
20,167
18,335
8,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BluZiHD
Jing Wei
15
4 / 9 / 4
10,099
459
8,513
19,967
5,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Gasshrod
Horus
17
4 / 8 / 6
10,962
498
12,089
22,634
18,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
SkL_Dracs
Olorun
19
6 / 6 / 11
12,286
558
22,078
25,590
10,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 7 / 9
11,635
529
18,448
23,024
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SkL_VannS
Amaterasu
14
1 / 7 / 8
8,425
383
7,066
19,778
14,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
62
37
Kills
24
24
Deaths
37
65
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BluZiHD
Jing Wei
4
9
4
0.67
W
Fafnir
ByBerni17
Fafnir
2
4
18
2.75
W
Thanatos
CaptPMJ
Thanatos
11
6
10
2.67
L
Horus
Gasshrod
Horus
4
8
6
0.88
W
Danzaburou
HippyWarGod
Danzaburou
3
4
14
2.5
L
Olorun
SkL_Dracs
Olorun
6
6
11
1.92
L
9
7
9
1.93
L
Amaterasu
SkL_VannS
Amaterasu
1
7
8
0.71
W
Chaac
12
4
12
4.5
W
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,069
Damage
68,194
108,544
Taken
110,993
96,446
Mitigated
57,444
52,659
Healing
37,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BluZiHD
Jing Wei
8,513
4,775
414
7,004
19,967
5,758
930
3,584
16,289
0
49,423
W
Fafnir
ByBerni17
Fafnir
6,759
1,684
3,088
3,415
23,807
34,370
483
6,232
17,575
26,355
0
W
Thanatos
CaptPMJ
Thanatos
17,487
5,529
0
13,683
18,542
8,793
938
3,316
15,226
0
72,004
L
Horus
Gasshrod
Horus
12,089
4,739
691
3,405
22,634
18,727
563
5,827
16,681
6,706
58,508
W
Danzaburou
HippyWarGod
Danzaburou
20,700
7,675
0
6,004
18,215
8,205
3,852
2,759
15,456
0
98,863
L
Olorun
SkL_Dracs
Olorun
22,078
12,633
1,699
13,610
25,590
10,517
832
8,685
16,415
84,295
0
L
18,448
5,465
0
5,011
23,024
8,377
0
6,645
16,181
0
70,778
L
Amaterasu
SkL_VannS
Amaterasu
7,066
1,214
128
5,986
19,778
14,065
53
6,296
13,395
0
27,768
W
Chaac
25,956
7,573
0
11,107
29,645
36,597
1,428
8,177
21,468
15,226
71,810
W
20,167
1,289
7,146
8,216
18,335
8,481
1,136
4,246
14,089
71,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,880
Gold Earned
53,407
535
Minions Killed
448
0
Camps Cleared
0
1,970,591
Distance Traveled
1,947,579
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,099
459
75
3
0
395,525
1
W
Fafnir
10,787
490
18
1
0
398,941
1
W
Thanatos
12,760
580
103
5
0
435,244
2
L
Horus
10,962
498
115
5
0
378,084
0
W
Danzaburou
11,737
534
133
6
0
345,339
3
L
Olorun
12,286
558
121
6
0
383,081
4
L
Pele
11,635
529
98
4
0
403,053
0
L
Amaterasu
8,425
383
39
2
0
387,836
5
W
Chaac
13,196
600
147
7
0
405,049
6
W
Hel
12,400
564
134
6
0
386,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role