Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AOuranos
Sun Wukong
Level 129
God Stats
13W - 6L
1,629 SR
Queue Stats
64W - 46L
1,588 Elo+
Solo
Susano
Susano
OgBootyGoon
Susano
Level 160
God Stats
44W - 11L
1,770 SR
Queue Stats
644W - 526L
1,562 Elo+
Solo
Nox
Nox
PRIrizarry
Nox
Level 156
God Stats
94W - 82L
1,498 SR
Queue Stats
363W - 341L
1,544 Elo+
Solo
Raijin
Raijin
PrimordialST
Raijin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,468 Elo+
Solo
Team Averages
Level 146
1,579 SR
1,532 Elo+

VS

Team Averages
Level 123
1,566 SR
1,546 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GOOFYFAT
Ra
Level 108
God Stats
0W - 1L
1,680 SR
Queue Stats
17W - 14L
1,716 Elo+
Solo
Cthulhu
Cthulhu
ISmokemadHERB
Cthulhu
Level 111
God Stats
9W - 13L
1,558 SR
Queue Stats
233W - 254L
1,540 Elo+
Solo
Charybdis
Charybdis
SUPPORTCARRIESU
Charybdis
Level 122
God Stats
45W - 59L
1,425 SR
Queue Stats
417W - 426L
1,467 Elo+
Solo
Discordia
Discordia
silntbuttdedly27
Discordia
Level 121
God Stats
14W - 14L
1,666 SR
Queue Stats
322W - 324L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 0 / 2
5,669
1,134
1,122
1,959
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
AOuranos
Sun Wukong
10
0 / 0 / 4
5,303
1,061
839
2,239
1,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
10
4 / 0 / 0
6,042
1,208
3,050
1,416
460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
5,191
1,038
2,019
1,340
516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
11
0 / 0 / 4
5,745
1,149
1,624
1,109
415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

464

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 0 / 0
4,530
906
0
353
136
9
0 / 1 / 0
4,602
920
0
1,042
254
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
0 / 4 / 0
4,972
994
2,535
7,043
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SUPPORTCARRIESU
Charybdis
9
0 / 0 / 0
4,730
946
936
1,386
421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
9
0 / 1 / 0
4,828
966
1,106
1,328
354
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
2
2
L
Mercury
 
Mercury
0
0
0
0
W
Sun Wukong
AOuranos
Sun Wukong
0
0
4
2
L
0
1
0
0
L
Cthulhu
0
4
0
0
W
Susano
4
0
0
4
W
1
0
2
2
W
Raijin
0
0
4
2
L
Charybdis
SUPPORTCARRIESU
Charybdis
0
0
0
0
L
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,654
Damage
4,577
8,063
Taken
11,152
3,920
Mitigated
4,333
1,814
Healing
430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,122
0
0
447
1,959
1,241
0
1,079
880
6,576
0
L
Mercury
 
Mercury
0
0
0
0
353
136
0
353
0
0
0
W
Sun Wukong
AOuranos
Sun Wukong
839
145
291
304
2,239
1,288
0
1,285
954
0
8,948
L
0
0
0
0
1,042
254
0
353
689
524
0
L
Cthulhu
2,535
141
89
321
7,043
3,168
0
3,104
3,816
11,171
0
W
Susano
3,050
1,296
0
163
1,416
460
0
337
1,079
0
6,238
W
2,019
41
210
27
1,340
516
0
413
927
6,454
0
W
Raijin
1,624
223
0
372
1,109
415
0
527
582
27,242
0
L
Charybdis
SUPPORTCARRIESU
Charybdis
936
284
0
20
1,386
421
0
549
797
0
4,822
L
Discordia
1,106
143
0
0
1,328
354
0
406
922
7,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
23,662
109
Minions Killed
39
7
Camps Cleared
3
433,224
Distance Traveled
169,953
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,669
1,134
14
3
1
82,572
0
L
Mercury
4,530
906
0
0
0
0
0
W
Sun Wukong
5,303
1,061
19
4
0
80,904
0
L
Ra
4,602
920
0
0
0
14,197
0
L
Cthulhu
4,972
994
15
3
0
57,715
0
W
Susano
6,042
1,208
4
1
3
90,128
0
W
Nox
5,191
1,038
13
3
1
90,633
0
W
Raijin
5,745
1,149
59
12
2
88,987
0
L
Charybdis
4,730
946
8
2
1
65,090
1
L
Discordia
4,828
966
16
3
2
32,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role