Player Matchup

Guan Yu
Guan Yu
LeunamV
Guan Yu
Level 91
God Stats
4W - 13L
1,357 SR
Queue Stats
326W - 523L
1,295 Elo+
Party 1
Charybdis
Charybdis
Tullvea
Charybdis
Level 86
God Stats
2W - 16L
1,319 SR
Queue Stats
184W - 344L
1,307 Elo+
Party 1
Hel
Hel
teddya78
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 80
1,392 SR
1,367 Elo+

VS

Team Averages
Level 43
1,613 SR
1,435 Elo+
Ra
Ra
ImLakex
Ra
Level 52
God Stats
35W - 28L
1,681 SR
Queue Stats
149W - 134L
1,556 Elo+
Solo
Apollo
Apollo
VeanyPOOH
Apollo
Level 35
God Stats
7W - 5L
1,718 SR
Queue Stats
109W - 142L
1,321 Elo+
Solo
Kuzenbo
Kuzenbo
alhimikcs
Kuzenbo
Level 42
God Stats
5W - 4L
1,442 SR
Queue Stats
42W - 46L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LeunamV
Guan Yu
13
4 / 5 / 7
10,907
682
7,123
23,718
29,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Tullvea
Charybdis
13
7 / 7 / 4
10,936
684
14,892
18,643
7,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 9 / 4
8,741
546
7,669
13,593
5,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
11,349
709
10,272
12,400
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
VeanyPOOH
Apollo
14
7 / 5 / 10
11,485
718
17,563
15,266
4,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
alhimikcs
Kuzenbo
16
10 / 2 / 11
12,844
803
19,811
15,742
23,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
21
21
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
L
Guan Yu
LeunamV
Guan Yu
4
5
7
1.5
L
Charybdis
Tullvea
Charybdis
7
7
4
1.29
W
Apollo
VeanyPOOH
Apollo
7
5
10
2.4
W
Kuzenbo
alhimikcs
Kuzenbo
10
2
11
7.75
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,684
Damage
47,646
55,954
Taken
43,408
42,621
Mitigated
30,993
21,168
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,272
791
2,839
5,149
12,400
3,141
612
3,111
9,289
57,730
0
L
Guan Yu
LeunamV
Guan Yu
7,123
521
970
7,688
23,718
29,844
0
12,543
10,408
149
15,361
L
Charybdis
Tullvea
Charybdis
14,892
7,401
0
2,966
18,643
7,279
93
9,863
8,560
0
44,890
W
Apollo
VeanyPOOH
Apollo
17,563
11,752
0
1,695
15,266
4,315
1,198
2,748
12,518
0
36,579
W
Kuzenbo
alhimikcs
Kuzenbo
19,811
5,318
481
816
15,742
23,537
370
2,550
13,192
40,207
0
L
7,669
217
5,991
3,553
13,593
5,498
0
6,512
6,795
25,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,584
Gold Earned
35,678
127
Minions Killed
178
2
Camps Cleared
10
813,959
Distance Traveled
867,411
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,349
709
108
7
6
305,854
0
L
Guan Yu
10,907
682
16
1
0
311,357
3
L
Charybdis
10,936
684
60
4
2
250,265
1
W
Apollo
11,485
718
41
3
2
262,000
2
W
Kuzenbo
12,844
803
29
2
2
299,557
1
L
Hel
8,741
546
51
3
0
252,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role