Player Matchup

Serqet
Serqet
BykVo3D
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 38L
1,511 Elo+
Party 1
Horus
Horus
HOCOPOK74
Horus
Level 26
God Stats
41W - 10L
1,665 SR
Queue Stats
68W - 40L
1,511 Elo+
Party 1
Anubis
Anubis
deadinsasid
Anubis
Level 25
God Stats
24W - 9L
1,582 SR
Queue Stats
72W - 38L
1,511 Elo+
Party 1
Team Averages
Level 53
1,582 SR
1,511 Elo+

VS

Team Averages
Level 33
1,519 SR
1,388 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DinoBA
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 2
Medusa
Medusa
EsmirPickogriz
Medusa
Level 63
God Stats
1W - 3L
1,557 SR
Queue Stats
79W - 79L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BykVo3D
Serqet
13
11 / 2 / 4
9,039
904
12,036
9,963
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
HOCOPOK74
Horus
11
2 / 2 / 11
7,547
755
3,450
5,826
5,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
12
3 / 2 / 11
8,027
803
7,783
7,334
3,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 5 / 2
7,597
760
6,270
8,871
1,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
DinoBA
Ymir
9
1 / 6 / 5
7,133
713
3,485
10,522
5,742
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 4
6,727
673
6,976
6,915
1,483
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
6
6
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
2
1
W
Serqet
BykVo3D
Serqet
11
2
4
6.5
L
Ymir
DinoBA
Ymir
1
6
5
0.58
L
1
5
4
0.6
W
Horus
HOCOPOK74
Horus
2
2
11
3.75
W
Anubis
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
16,731
23,123
Taken
26,308
14,145
Mitigated
9,096
6,920
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,270
651
511
1,830
8,871
1,871
0
3,357
4,705
18,312
0
W
Serqet
BykVo3D
Serqet
12,036
2,326
0
803
9,963
5,130
177
4,242
5,721
0
22,327
L
Ymir
DinoBA
Ymir
3,485
970
0
267
10,522
5,742
0
2,325
7,100
4,055
0
L
6,976
3,352
0
426
6,915
1,483
0
2,433
4,221
0
20,841
W
Horus
HOCOPOK74
Horus
3,450
1,604
1,541
1,504
5,826
5,680
0
2,661
3,165
0
5,657
W
Anubis
7,783
359
0
3,072
7,334
3,335
414
3,202
4,132
33,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
21,457
99
Minions Killed
77
7
Camps Cleared
1
574,348
Distance Traveled
513,125
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,597
760
34
3
1
176,732
7
W
Serqet
9,039
904
29
3
4
202,488
4
L
Ymir
7,133
713
0
0
0
151,227
0
L
Medusa
6,727
673
43
4
0
185,166
5
W
Horus
7,547
755
7
1
0
197,859
0
W
Anubis
8,027
803
63
6
3
174,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role