Player Matchup

Artio
Artio
Silver I
Da_Bull_Mear215
Artio
Silver I
Level 83
God Stats
29W - 16L
1,643 SR
Queue Stats
90W - 80L
1,047 MMR
Party 1
Hel
Hel
Gold IV
Jay12-13
Hel
Gold IV
Level 119
God Stats
1W - 2L
1,384 SR
Queue Stats
120W - 102L
1,218 MMR
Party 1
Skadi
Skadi
Gold V
da_bull_teazy215
Skadi
Gold V
Level 123
God Stats
1W - 3L
1,497 SR
Queue Stats
117W - 101L
1,197 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,508 SR
1,154 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,583 SR
1,172 MMR
Medusa
Medusa
Silver II
CxdeName
Medusa
Silver II
Level 64
God Stats
6W - 6L
1,670 SR
Queue Stats
129W - 145L
1,191 MMR
Solo
Ares
Ares
Silver I
EliteRock
Ares
Silver I
Level 69
God Stats
20W - 28L
1,522 SR
Queue Stats
127W - 145L
1,150 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
sentencia-87
Morgan Le Fay
Silver I
Level 123
God Stats
30W - 21L
1,555 SR
Queue Stats
89W - 111L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
10,768
673
6,673
14,202
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 3
10,043
628
9,777
12,141
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 3
9,985
624
10,817
8,819
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
DanzaburouAphroditeHadesBacchusZeus

VS

Bans
AthenaCthulhuGilgameshYmirChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CxdeName
Medusa
10
2 / 0 / 0
8,716
545
5,215
4,180
1,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
13
0 / 2 / 2
9,891
618
5,970
20,984
22,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
sentencia-87
Morgan Le Fay
14
0 / 3 / 0
8,923
558
16,434
8,334
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
2
2
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
CxdeName
Medusa
2
0
0
2
W
1
0
4
3
L
Ares
0
2
2
0.5
W
2
1
3
3.5
W
2
1
3
3.5
L
Morgan Le Fay
sentencia-87
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,267
Damage
27,619
35,162
Taken
33,498
24,547
Mitigated
27,898
25,543
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CxdeName
Medusa
5,215
994
0
0
4,180
1,367
0
2,291
1,889
0
25,009
W
6,673
474
1,302
5,640
14,202
16,071
220
7,343
6,859
21,253
0
L
Ares
5,970
172
146
7,238
20,984
22,745
0
10,808
10,176
14,339
0
W
9,777
578
8,818
9,282
12,141
4,941
803
9,665
2,476
48,559
0
W
10,817
5,057
0
501
8,819
3,535
1,698
5,829
2,990
0
43,648
L
Morgan Le Fay
sentencia-87
Morgan Le Fay
16,434
3,321
158
1,726
8,334
3,786
0
3,541
4,793
56,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
27,530
202
Minions Killed
157
7
Camps Cleared
7
858,632
Distance Traveled
710,613
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,716
545
40
3
3
149,762
3
W
Artio
10,768
673
31
2
0
290,001
4
L
Ares
9,891
618
22
1
1
290,436
1
W
Hel
10,043
628
92
6
3
305,195
5
W
Skadi
9,985
624
79
5
4
263,436
6
L
Morgan Le Fay
8,923
558
95
6
3
270,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role