Player Matchup

Raijin
Raijin
ADERERROR
Raijin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,383 Elo+
Solo
Fenrir
Fenrir
PureFlabssss
Fenrir
Level 25
God Stats
1W - 6L
1,326 SR
Queue Stats
49W - 68L
1,373 Elo+
Solo
Ymir
Ymir
TONIDADA
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,303 Elo+
Party 1
Neith
Neith
verisonJun
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,303 Elo+
Party 1
Sun Wukong
Sun Wukong
Вампир5674
Sun Wukong
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 11L
1,276 Elo+
Solo
Team Averages
Level 10
1,421 SR
1,328 Elo+

VS

Team Averages
Level 31
1,391 SR
1,362 Elo+
Anubis
Anubis
Goodwinbpg
Anubis
Level 16
God Stats
3W - 3L
1,619 SR
Queue Stats
12W - 16L
1,350 Elo+
Party 2
Cerberus
Cerberus
Hecate2104
Cerberus
Level 16
God Stats
32W - 62L
1,283 SR
Queue Stats
48W - 86L
1,326 Elo+
Party 2
Chernobog
Chernobog
LiDailin
Chernobog
Level 28
God Stats
7W - 10L
1,320 SR
Queue Stats
233W - 256L
1,388 Elo+
Party 2
Chaac
Chaac
ShmuckOwO
Chaac
Level 67
God Stats
10W - 9L
1,471 SR
Queue Stats
258W - 297L
1,372 Elo+
Party 2
Set
Set
prettyzia
Set
Level 26
God Stats
7W - 28L
1,260 SR
Queue Stats
140W - 165L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ADERERROR
Raijin
20
7 / 19 / 9
14,548
485
30,293
33,898
12,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
20
16 / 13 / 7
17,147
572
24,456
37,193
14,460
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
2 / 18 / 9
11,959
399
14,263
43,555
37,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
18
3 / 14 / 9
11,854
395
13,809
22,668
6,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Вампир5674
Sun Wukong
19
3 / 20 / 8
12,896
430
8,171
32,016
19,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Goodwinbpg
Anubis
20
30 / 7 / 13
18,806
627
43,896
31,246
17,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Hecate2104
Cerberus
18
1 / 8 / 29
13,530
451
5,735
30,393
20,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
LiDailin
Chernobog
20
21 / 8 / 15
16,388
546
41,574
33,004
16,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
ShmuckOwO
Chaac
20
22 / 5 / 20
18,238
608
35,719
36,850
38,487
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 7 / 24
16,008
534
17,726
27,872
13,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
185
31
Kills
84
84
Deaths
35
42
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Raijin
ADERERROR
Raijin
7
19
9
0.61
W
Anubis
Goodwinbpg
Anubis
30
7
13
5.21
W
Cerberus
Hecate2104
Cerberus
1
8
29
1.94
W
Chernobog
LiDailin
Chernobog
21
8
15
3.56
L
Fenrir
16
13
7
1.5
W
Chaac
ShmuckOwO
Chaac
22
5
20
6.4
L
Ymir
2
18
9
0.36
W
10
7
24
3.14
L
Neith
3
14
9
0.54
L
Sun Wukong
Вампир5674
Sun Wukong
3
20
8
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,992
Damage
144,650
169,330
Taken
159,365
90,867
Mitigated
107,201
18,582
Healing
59,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ADERERROR
Raijin
30,293
4,328
0
6,354
33,898
12,516
440
10,370
23,083
89,512
0
W
Anubis
Goodwinbpg
Anubis
43,896
3,018
0
19,816
31,246
17,693
3,114
10,657
20,589
127,962
0
W
Cerberus
Hecate2104
Cerberus
5,735
810
0
2,695
30,393
20,736
1,211
13,031
17,362
37,538
0
W
Chernobog
LiDailin
Chernobog
41,574
26,895
313
8,675
33,004
16,834
3,638
6,656
23,469
0
128,973
L
Fenrir
24,456
7,065
0
6,686
37,193
14,460
0
14,484
22,290
0
74,221
W
Chaac
ShmuckOwO
Chaac
35,719
9,579
703
19,932
36,850
38,487
824
14,230
22,620
18,215
124,725
L
Ymir
14,263
1,011
315
2,795
43,555
37,637
46
16,806
26,472
50,928
0
W
17,726
6,657
1,523
6,330
27,872
13,451
4,552
8,594
19,278
0
117,404
L
Neith
13,809
4,965
0
2,370
22,668
6,570
266
4,330
18,201
0
44,025
L
Sun Wukong
Вампир5674
Sun Wukong
8,171
3,012
0
62
32,016
19,684
1,473
6,516
25,164
0
52,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,404
Gold Earned
82,970
369
Minions Killed
655
0
Camps Cleared
0
2,185,986
Distance Traveled
2,672,489
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,548
485
94
3
0
366,178
0
W
Anubis
18,806
627
146
5
0
491,421
0
W
Cerberus
13,530
451
57
2
0
509,987
0
W
Chernobog
16,388
546
162
5
0
520,519
2
L
Fenrir
17,147
572
90
3
0
523,005
3
W
Chaac
18,238
608
137
5
0
579,858
0
L
Ymir
11,959
399
35
1
0
430,334
1
W
Set
16,008
534
153
5
0
570,704
0
L
Neith
11,854
395
72
2
0
477,214
6
L
Sun Wukong
12,896
430
78
3
0
389,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role