Player Matchup

Apollo
Apollo
KyTzBASARAB
Apollo
Level 26
God Stats
2W - 0L
1,688 SR
Queue Stats
34W - 24L
1,517 Elo+
Party 1
Bellona
Bellona
McPyke1
Bellona
Level 17
God Stats
4W - 1L
1,398 SR
Queue Stats
14W - 26L
1,236 Elo+
Party 1
Nox
Nox
PewDieFinn
Nox
Level 72
God Stats
2W - 0L
1,719 SR
Queue Stats
34W - 51L
1,324 Elo+
Party 1
Team Averages
Level 38
1,602 SR
1,359 Elo+

VS

Team Averages
Level 11
1,231 SR
950 Elo+
Yemoja
Yemoja
AMOONR3
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 47L
1,097 Elo+
Party 2
Susano
Susano
M100ZED
Susano
Level 7
God Stats
5W - 20L
1,096 SR
Queue Stats
7W - 38L
876 Elo+
Party 2
Anubis
Anubis
NIENUCHIHA
Anubis
Level 8
God Stats
8W - 18L
1,096 SR
Queue Stats
11W - 41L
878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
14 / 2 / 11
10,337
940
14,454
7,391
2,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
McPyke1
Bellona
12
6 / 3 / 18
9,250
841
9,145
12,462
10,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 3 / 16
9,567
870
6,783
7,793
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AMOONR3
Yemoja
11
3 / 8 / 5
8,364
760
3,032
15,634
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
M100ZED
Susano
10
4 / 9 / 3
8,999
818
6,742
10,230
3,657
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
NIENUCHIHA
Anubis
9
1 / 11 / 4
7,221
656
4,403
10,164
4,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
27
Kills
8
8
Deaths
28
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AMOONR3
Yemoja
3
8
5
0.69
W
Apollo
14
2
11
9.75
L
Susano
M100ZED
Susano
4
9
3
0.61
W
Bellona
McPyke1
Bellona
6
3
18
5
L
Anubis
NIENUCHIHA
Anubis
1
11
4
0.27
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,382
Damage
14,177
27,646
Taken
36,028
15,399
Mitigated
15,904
6,441
Healing
2,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AMOONR3
Yemoja
3,032
555
581
1,196
15,634
7,547
0
3,945
11,689
9,836
0
W
Apollo
14,454
9,018
0
2,677
7,391
2,094
1,683
2,565
4,826
0
39,370
L
Susano
M100ZED
Susano
6,742
1,114
0
264
10,230
3,657
0
1,116
9,114
0
16,477
W
Bellona
McPyke1
Bellona
9,145
2,146
257
2,559
12,462
10,612
55
3,172
9,290
909
16,168
L
Anubis
NIENUCHIHA
Anubis
4,403
437
13
299
10,164
4,700
0
1,774
8,390
15,783
0
W
6,783
1,015
0
948
7,793
2,693
821
1,896
5,897
23,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
24,584
103
Minions Killed
57
4
Camps Cleared
0
550,112
Distance Traveled
382,723
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,364
760
11
1
0
137,434
2
W
Apollo
10,337
940
54
5
3
198,958
2
L
Susano
8,999
818
23
2
0
132,074
2
W
Bellona
9,250
841
11
1
0
179,800
2
L
Anubis
7,221
656
23
2
0
113,215
1
W
Nox
9,567
870
38
3
1
171,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role