Player Matchup

Ares
Ares
JediBora
Ares
Level 65
God Stats
2W - 4L
1,339 SR
Queue Stats
152W - 222L
1,400 Elo+
Party 3
Izanami
Izanami
MisterBalik
Izanami
Level 17
God Stats
6W - 8L
1,260 SR
Queue Stats
141W - 149L
1,437 Elo+
Party 3
King Arthur
King Arthur
Potasto
King Arthur
Level 25
God Stats
1W - 2L
1,270 SR
Queue Stats
28W - 25L
1,390 Elo+
Party 1
Fenrir
Fenrir
StrifeIStheBest
Fenrir
Level 11
God Stats
8W - 9L
1,689 SR
Queue Stats
23W - 35L
1,554 Elo+
Party 3
Anubis
Anubis
UKUSP
Anubis
Level 27
God Stats
1W - 0L
1,789 SR
Queue Stats
29W - 27L
1,386 Elo+
Party 1
Team Averages
Level 29
1,469 SR
1,434 Elo+

VS

Team Averages
Level 26
1,496 SR
1,408 Elo+
Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
FierceFeline
Hera
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 141L
1,394 Elo+
Solo
Yemoja
Yemoja
Jodiexx
Yemoja
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
46W - 52L
1,425 Elo+
Solo
Fenrir
Fenrir
Uroki
Fenrir
Level 12
God Stats
0W - 3L
1,262 SR
Queue Stats
9W - 11L
1,314 Elo+
Party 2
Thor
Thor
jimmyyyy8
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 1 / 5
6,640
511
3,623
7,365
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
MisterBalik
Izanami
12
3 / 1 / 6
6,811
524
6,390
7,826
2,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Potasto
King Arthur
11
2 / 0 / 1
6,567
505
2,853
8,010
4,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 3 / 5
5,604
431
3,422
8,631
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
UKUSP
Anubis
11
6 / 1 / 2
7,009
539
4,891
5,993
2,754
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 3
5,543
426
5,132
7,024
2,032
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 5 / 0
6,296
484
5,936
6,366
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Jodiexx
Yemoja
7
1 / 5 / 0
5,410
416
4,278
7,479
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Uroki
Fenrir
8
2 / 2 / 0
5,383
414
4,301
5,173
1,706
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
6
0 / 2 / 1
4,632
356
2,045
4,620
1,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
6
6
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
3
2.5
L
2
5
0
0.4
W
Ares
3
1
5
5.5
L
Yemoja
Jodiexx
Yemoja
1
5
0
0.2
W
Izanami
MisterBalik
Izanami
3
1
6
6
W
King Arthur
Potasto
King Arthur
2
0
1
2.5
W
1
3
5
1.17
W
Anubis
UKUSP
Anubis
6
1
2
7
L
Fenrir
Uroki
Fenrir
2
2
0
1
L
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
21,692
37,825
Taken
30,662
17,455
Mitigated
10,418
9,963
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,132
2,470
0
1,488
7,024
2,032
475
1,113
5,911
0
26,430
L
5,936
1,607
0
0
6,366
1,395
770
2,590
3,776
33,566
0
W
Ares
3,623
493
0
2,255
7,365
3,982
0
2,001
5,360
12,500
0
L
Yemoja
Jodiexx
Yemoja
4,278
1,009
219
563
7,479
3,955
310
2,984
4,495
15,843
0
W
Izanami
MisterBalik
Izanami
6,390
3,479
0
1,441
7,826
2,323
0
1,661
6,165
0
50,555
W
King Arthur
Potasto
King Arthur
2,853
463
0
2,502
8,010
4,950
328
1,587
6,388
0
30,681
W
3,422
1,122
0
1,415
8,631
3,446
0
1,167
7,418
0
19,775
W
Anubis
UKUSP
Anubis
4,891
472
100
2,250
5,993
2,754
842
3,407
2,280
29,726
0
L
Fenrir
Uroki
Fenrir
4,301
972
0
374
5,173
1,706
0
1,125
4,048
0
17,909
L
Thor
2,045
829
0
420
4,620
1,330
0
702
3,918
0
9,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
27,264
268
Minions Killed
182
0
Camps Cleared
0
1,236,561
Distance Traveled
1,153,557
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,543
426
52
4
0
221,281
4
L
Hera
6,296
484
62
5
0
205,566
0
W
Ares
6,640
511
18
1
0
258,122
4
L
Yemoja
5,410
416
22
2
0
211,795
0
W
Izanami
6,811
524
97
7
0
222,557
4
W
King Arthur
6,567
505
64
5
0
261,914
0
W
Fenrir
5,604
431
38
3
0
270,481
0
W
Anubis
7,009
539
51
4
0
223,487
0
L
Fenrir
5,383
414
26
2
0
266,496
0
L
Thor
4,632
356
20
2
0
248,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role