Player Matchup

Cerberus
Cerberus
Hirwing
Cerberus
Level 26
God Stats
13W - 13L
1,388 SR
Queue Stats
29W - 23L
1,397 Elo+
Party 2
Thor
Thor
Ise7enI
Thor
Level 95
God Stats
3W - 4L
1,386 SR
Queue Stats
195W - 180L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
KARHUpulu
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,353 Elo+
Party 2
Medusa
Medusa
NinaP123
Medusa
Level 26
God Stats
5W - 6L
1,424 SR
Queue Stats
35W - 40L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
xStriife
Baron Samedi
Level 41
God Stats
2W - 0L
1,803 SR
Queue Stats
67W - 66L
1,479 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,422 Elo+

VS

Team Averages
Level 68
1,556 SR
1,493 Elo+
Arachne
Arachne
Adri_LP17
Arachne
Level 29
God Stats
26W - 20L
1,684 SR
Queue Stats
143W - 159L
1,510 Elo+
Party 3
Loki
Loki
Habbieboebie
Loki
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 150L
1,449 Elo+
Solo
Charybdis
Charybdis
XxEL_PTO_7w7xX
Charybdis
Level 129
God Stats
3W - 4L
1,436 SR
Queue Stats
385W - 347L
1,469 Elo+
Party 4
Rama
Rama
aec7
Rama
Level 86
God Stats
3W - 3L
1,715 SR
Queue Stats
176W - 143L
1,546 Elo+
Party 3
The Morrigan
The Morrigan
xXpap0teXx
The Morrigan
Level 48
God Stats
5W - 10L
1,446 SR
Queue Stats
208W - 205L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hirwing
Cerberus
17
5 / 3 / 12
11,556
525
11,175
17,826
16,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
Ise7enI
Thor
19
4 / 4 / 3
11,542
525
9,367
15,412
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
KARHUpulu
Sun Wukong
19
2 / 2 / 4
11,879
540
11,800
17,374
14,853
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
NinaP123
Medusa
17
6 / 6 / 8
11,312
514
8,122
12,775
4,463
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xStriife
Baron Samedi
20
7 / 2 / 4
12,950
589
14,161
13,846
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adri_LP17
Arachne
14
2 / 4 / 4
9,000
409
7,903
19,246
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 2
8,958
407
7,314
13,686
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
XxEL_PTO_7w7xX
Charybdis
16
5 / 7 / 4
10,564
480
13,943
15,098
4,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
aec7
Rama
16
2 / 5 / 6
10,023
456
6,343
17,225
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
xXpap0teXx
The Morrigan
18
6 / 4 / 2
11,418
519
11,176
12,055
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
24
Kills
17
17
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
Adri_LP17
Arachne
2
4
4
1
L
2
4
2
0.75
W
Cerberus
Hirwing
Cerberus
5
3
12
3.67
W
Thor
Ise7enI
Thor
4
4
3
1.38
W
Sun Wukong
KARHUpulu
Sun Wukong
2
2
4
2
W
Medusa
NinaP123
Medusa
6
6
8
1.67
L
Charybdis
XxEL_PTO_7w7xX
Charybdis
5
7
4
1
L
Rama
aec7
Rama
2
5
6
1
W
Baron Samedi
xStriife
Baron Samedi
7
2
4
4.5
L
The Morrigan
xXpap0teXx
The Morrigan
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,625
Damage
46,679
77,233
Taken
77,310
49,525
Mitigated
25,306
30,319
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Adri_LP17
Arachne
7,903
6,026
0
3,993
19,246
5,657
0
3,017
16,229
0
44,139
L
7,314
1,535
0
1,707
13,686
5,007
0
1,994
11,692
0
37,077
W
Cerberus
Hirwing
Cerberus
11,175
285
0
7,730
17,826
16,364
588
2,443
15,383
40,642
0
W
Thor
Ise7enI
Thor
9,367
2,066
0
7,109
15,412
5,951
1,758
1,586
13,826
0
97,929
W
Sun Wukong
KARHUpulu
Sun Wukong
11,800
3,114
0
5,392
17,374
14,853
1,743
1,032
16,342
0
77,583
W
Medusa
NinaP123
Medusa
8,122
4,131
0
3,076
12,775
4,463
2,365
3,201
9,574
0
51,107
L
Charybdis
XxEL_PTO_7w7xX
Charybdis
13,943
6,939
0
2,048
15,098
4,278
734
9,244
5,854
0
67,170
L
Rama
aec7
Rama
6,343
5,418
0
4,050
17,225
5,299
0
5,656
11,569
0
64,204
W
Baron Samedi
xStriife
Baron Samedi
14,161
1,547
802
6,210
13,846
7,894
134
2,286
11,560
114,336
0
L
The Morrigan
xXpap0teXx
The Morrigan
11,176
1,716
0
3,371
12,055
5,065
622
5,425
6,630
81,718
7,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,239
Gold Earned
49,963
666
Minions Killed
484
0
Camps Cleared
0
2,005,870
Distance Traveled
1,953,145
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,000
409
63
3
0
430,669
0
L
Loki
8,958
407
57
3
0
416,034
2
W
Cerberus
11,556
525
78
4
0
407,278
3
W
Thor
11,542
525
148
7
0
419,103
5
W
Sun Wukong
11,879
540
168
8
0
402,576
0
W
Medusa
11,312
514
95
4
0
374,744
2
L
Charybdis
10,564
480
117
5
0
360,146
2
L
Rama
10,023
456
107
5
0
385,338
0
W
Baron Samedi
12,950
589
177
8
0
402,169
7
L
The Morrigan
11,418
519
140
6
0
360,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role