Player Matchup

Cthulhu
Cthulhu
ArKtiC Nova
Cthulhu
Level 28
God Stats
4W - 4L
1,476 SR
Queue Stats
164W - 160L
1,489 Elo+
Solo
Achilles
Achilles
Coso 1129
Achilles
Level 63
God Stats
2W - 2L
1,300 SR
Queue Stats
75W - 84L
1,492 Elo+
Party 2
Zeus
Zeus
Flusterz
Zeus
Level 20
God Stats
22W - 9L
1,853 SR
Queue Stats
27W - 11L
1,631 Elo+
Solo
Pele
Pele
La Meilleur 1
Pele
Level 9
God Stats
2W - 0L
1,519 SR
Queue Stats
6W - 5L
1,431 Elo+
Party 2
Discordia
Discordia
PanzerT341229
Discordia
Level 18
God Stats
2W - 1L
1,283 SR
Queue Stats
61W - 48L
1,494 Elo+
Solo
Team Averages
Level 28
1,486 SR
1,508 Elo+

VS

Team Averages
Level 12
1,379 SR
1,461 Elo+
Nemesis
Nemesis
TTV_prosniper388
Nemesis
Level 11
God Stats
1W - 6L
1,264 SR
Queue Stats
1W - 8L
1,222 Elo+
Party 1
Cthulhu
Cthulhu
Vyrkmrr
Cthulhu
Level 27
God Stats
1W - 2L
1,362 SR
Queue Stats
17W - 11L
1,608 Elo+
Solo
Apollo
Apollo
Yu_Adios
Apollo
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 98L
1,493 Elo+
Solo
Pele
Pele
lil goldy41
Pele
Level 5
God Stats
0W - 3L
1,270 SR
Queue Stats
1W - 6L
1,337 Elo+
Party 1
Eset
Eset
xCENTERPEACEx
Eset
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArKtiC Nova
Cthulhu
17
5 / 2 / 23
10,254
1,139
9,800
9,123
6,490
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Coso 1129
Achilles
18
12 / 0 / 26
11,826
1,314
17,867
10,944
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
18
13 / 2 / 23
11,552
1,284
30,268
7,056
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 2 / 17
10,481
1,165
10,323
8,689
4,186
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
PanzerT341229
Discordia
18
8 / 1 / 23
11,672
1,297
19,740
7,380
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
8,832
981
7,431
19,903
7,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Vyrkmrr
Cthulhu
15
0 / 8 / 4
8,572
952
4,621
18,748
15,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Yu_Adios
Apollo
15
0 / 3 / 4
8,292
921
1,928
13,798
4,857
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 19 / 3
8,843
983
12,898
25,154
11,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 8 / 3
10,393
1,155
9,913
15,505
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
25
46
Kills
7
7
Deaths
46
112
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArKtiC Nova
Cthulhu
5
2
23
8.25
W
Achilles
Coso 1129
Achilles
12
0
26
25
W
Zeus
13
2
23
12.25
W
8
2
17
8.25
W
Discordia
PanzerT341229
Discordia
8
1
23
19.5
L
1
8
4
0.38
L
Cthulhu
Vyrkmrr
Cthulhu
0
8
4
0.25
L
Apollo
Yu_Adios
Apollo
0
3
4
0.67
L
2
19
3
0.18
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,998
Damage
36,791
43,192
Taken
93,108
25,422
Mitigated
45,631
8,370
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArKtiC Nova
Cthulhu
9,800
1,420
1,494
1,194
9,123
6,490
0
2,220
6,611
25,586
0
W
Achilles
Coso 1129
Achilles
17,867
5,140
0
2,356
10,944
9,766
0
2,716
8,228
0
24,267
W
Zeus
30,268
1,873
0
1,212
7,056
2,452
0
3,486
3,570
54,482
0
W
10,323
3,044
0
609
8,689
4,186
0
2,845
5,844
0
16,999
W
Discordia
PanzerT341229
Discordia
19,740
1,408
142
1,363
7,380
2,528
0
3,267
4,113
40,561
0
L
7,431
1,531
0
1,237
19,903
7,788
0
13,550
6,209
0
23,630
L
Cthulhu
Vyrkmrr
Cthulhu
4,621
310
21
361
18,748
15,765
0
12,318
6,200
18,651
0
L
Apollo
Yu_Adios
Apollo
1,928
1,090
0
257
13,798
4,857
0
9,236
4,321
0
12,203
L
12,898
2,853
0
1,469
25,154
11,480
0
14,443
10,216
0
26,066
L
9,913
359
1,274
846
15,505
5,741
0
10,261
5,142
28,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,785
Gold Earned
44,932
177
Minions Killed
131
9
Camps Cleared
1
870,810
Distance Traveled
822,619
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,254
1,139
31
3
5
179,658
3
W
Achilles
11,826
1,314
12
1
3
196,295
1
W
Zeus
11,552
1,284
71
8
1
159,312
0
W
Pele
10,481
1,165
17
2
0
160,557
1
W
Discordia
11,672
1,297
46
5
0
174,988
1
L
Nemesis
8,832
981
24
3
0
192,802
2
L
Cthulhu
8,572
952
20
2
0
153,718
0
L
Apollo
8,292
921
16
2
0
149,123
2
L
Pele
8,843
983
18
2
0
148,120
1
L
Eset
10,393
1,155
53
6
1
178,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role