Player Matchup

Danzaburou
Danzaburou
BinoDoLaranjão
Danzaburou
Level 46
God Stats
11W - 12L
1,477 SR
Queue Stats
79W - 81L
1,443 Elo+
Solo
Ymir
Ymir
Grex324
Ymir
Level 67
God Stats
11W - 17L
1,459 SR
Queue Stats
204W - 211L
1,451 Elo+
Solo
Chaac
Chaac
Guih604
Chaac
Level 109
God Stats
21W - 24L
1,428 SR
Queue Stats
975W - 1,026L
1,417 Elo+
Solo
Fenrir
Fenrir
Mugglet
Fenrir
Level 37
God Stats
45W - 51L
1,387 SR
Queue Stats
212W - 221L
1,447 Elo+
Solo
Tiamat
Tiamat
matrixxp
Tiamat
Level 123
God Stats
41W - 42L
1,470 SR
Queue Stats
250W - 244L
1,416 Elo+
Solo
Team Averages
Level 76
1,444 SR
1,435 Elo+

VS

Team Averages
Level 94
1,561 SR
1,547 Elo+
Heimdallr
Heimdallr
Apollyondosgames
Heimdallr
Level 126
God Stats
18W - 7L
1,680 SR
Queue Stats
476W - 395L
1,604 Elo+
Party 1
Hun Batz
Hun Batz
JustStyle
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 335L
1,519 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kagabriel1381
Kumbhakarna
Level 68
God Stats
13W - 16L
1,420 SR
Queue Stats
223W - 259L
1,491 Elo+
Solo
Hera
Hera
Kazuma UwU7814
Hera
Level 10
God Stats
2W - 0L
1,717 SR
Queue Stats
11W - 7L
1,558 Elo+
Party 1
Achilles
Achilles
zThegodlynoobz
Achilles
Level 106
God Stats
21W - 19L
1,491 SR
Queue Stats
635W - 552L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BinoDoLaranjão
Danzaburou
20
8 / 8 / 5
18,378
541
22,734
34,828
13,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Grex324
Ymir
20
7 / 7 / 11
17,353
510
15,465
36,085
57,887
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Guih604
Chaac
20
3 / 8 / 15
14,852
437
16,214
34,133
45,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Mugglet
Fenrir
20
7 / 5 / 8
17,569
517
14,956
30,578
15,467
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
matrixxp
Tiamat
20
9 / 9 / 15
17,981
529
42,616
24,428
17,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
9 / 5 / 6
18,385
541
36,740
28,476
13,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
JustStyle
Hun Batz
20
11 / 9 / 12
17,575
517
21,497
28,096
15,741
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Kagabriel1381
Kumbhakarna
20
0 / 10 / 14
14,554
428
5,547
39,257
54,858
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 16
17,862
525
30,815
21,788
10,170
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
20
10 / 5 / 13
18,036
530
26,238
35,156
47,255
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
97
34
Kills
36
37
Deaths
34
54
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
9
5
6
2.4
L
Danzaburou
BinoDoLaranjão
Danzaburou
8
8
5
1.31
L
Ymir
Grex324
Ymir
7
7
11
1.79
L
Chaac
Guih604
Chaac
3
8
15
1.31
W
Hun Batz
JustStyle
Hun Batz
11
9
12
1.89
W
Kumbhakarna
Kagabriel1381
Kumbhakarna
0
10
14
0.7
W
6
5
16
2.8
L
Fenrir
Mugglet
Fenrir
7
5
8
2.2
L
Tiamat
matrixxp
Tiamat
9
9
15
1.83
W
Achilles
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,985
Damage
120,837
160,052
Taken
152,773
149,804
Mitigated
141,426
47,182
Healing
37,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
36,740
16,980
0
12,923
28,476
13,402
7,396
9,108
19,368
0
191,618
L
Danzaburou
BinoDoLaranjão
Danzaburou
22,734
13,313
0
15,915
34,828
13,141
2,371
2,815
31,825
0
192,696
L
Ymir
Grex324
Ymir
15,465
1,944
2,023
4,175
36,085
57,887
763
11,207
23,637
84,556
0
L
Chaac
Guih604
Chaac
16,214
894
0
9,652
34,133
45,530
1,334
7,186
26,195
6,547
65,993
W
Hun Batz
JustStyle
Hun Batz
21,497
5,136
0
2,253
28,096
15,741
0
7,789
20,307
0
119,994
W
Kumbhakarna
Kagabriel1381
Kumbhakarna
5,547
350
0
5,877
39,257
54,858
238
18,019
21,238
46,934
0
W
30,815
8,680
0
4,976
21,788
10,170
400
11,195
10,593
158,576
0
L
Fenrir
Mugglet
Fenrir
14,956
4,464
0
9,428
30,578
15,467
182
8,009
22,159
0
152,943
L
Tiamat
matrixxp
Tiamat
42,616
3,727
0
5,989
24,428
17,779
588
7,827
16,250
157,884
0
W
Achilles
26,238
8,447
0
11,481
35,156
47,255
609
14,102
21,054
0
110,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,133
Gold Earned
86,412
811
Minions Killed
891
0
Camps Cleared
0
3,156,347
Distance Traveled
3,156,562
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
18,385
541
251
7
0
637,859
11
L
Danzaburou
18,378
541
244
7
0
629,019
11
L
Ymir
17,353
510
111
3
0
573,773
1
L
Chaac
14,852
437
92
3
0
653,837
5
W
Hun Batz
17,575
517
145
4
0
629,573
5
W
Kumbhakarna
14,554
428
73
2
0
574,743
6
W
Hera
17,862
525
242
7
0
635,982
8
L
Fenrir
17,569
517
188
6
0
696,101
5
L
Tiamat
17,981
529
176
5
0
603,617
2
W
Achilles
18,036
530
180
5
0
678,405
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role