Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Maxir
Anhur
Level 139
God Stats
1W - 2L
1,543 SR
Queue Stats
206W - 223L
1,713 Elo+
Solo
Tiamat
Tiamat
Water
Tiamat
Level 160
God Stats
18W - 11L
1,732 SR
Queue Stats
152W - 89L
1,907 Elo+
Party 2
Team Averages
Level 153
1,592 SR
1,707 Elo+

VS

Team Averages
Level 98
1,696 SR
1,700 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
SamarASMR
Eset
Level 129
God Stats
7W - 4L
1,785 SR
Queue Stats
164W - 112L
1,739 Elo+
Party 1
Ne Zha
Ne Zha
gebacchus
Ne Zha
Level 83
God Stats
26W - 11L
1,802 SR
Queue Stats
205W - 97L
1,861 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 6 / 1
6,603
600
4,894
12,224
4,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Maxir
Anhur
10
0 / 6 / 0
6,435
585
4,702
8,822
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Water
Tiamat
11
2 / 5 / 0
7,415
674
5,272
8,466
7,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
10 / 0 / 6
9,467
861
7,927
6,990
4,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
13
3 / 1 / 13
8,421
766
8,064
8,239
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
gebacchus
Ne Zha
13
4 / 1 / 13
9,396
854
10,471
9,526
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
17
17
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
6
1
0.08
W
Sun Wukong
 
Sun Wukong
10
0
6
13
L
Anhur
Maxir
Anhur
0
6
0
0
W
Eset
3
1
13
9.5
L
Tiamat
Water
Tiamat
2
5
0
0.4
W
Ne Zha
gebacchus
Ne Zha
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,868
Damage
26,462
29,512
Taken
24,755
14,070
Mitigated
11,910
4,673
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,894
131
0
2,048
12,224
4,563
0
4,042
7,838
12,018
0
W
Sun Wukong
 
Sun Wukong
7,927
1,614
0
1,519
6,990
4,389
725
2,608
4,338
0
25,900
L
Anhur
Maxir
Anhur
4,702
1,692
0
947
8,822
2,241
0
1,769
6,865
0
17,651
W
Eset
8,064
814
707
2,164
8,239
2,953
569
4,482
3,542
26,026
0
L
Tiamat
Water
Tiamat
5,272
373
0
1,678
8,466
7,266
0
1,749
6,580
28,621
0
W
Ne Zha
gebacchus
Ne Zha
10,471
2,682
0
4,217
9,526
4,568
576
3,545
5,898
0
38,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,453
Gold Earned
27,284
95
Minions Killed
147
3
Camps Cleared
8
597,651
Distance Traveled
717,683
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,603
600
16
1
1
213,319
5
W
Sun Wukong
9,467
861
53
5
0
234,752
5
L
Anhur
6,435
585
32
3
1
183,004
4
W
Eset
8,421
766
52
5
3
235,800
4
L
Tiamat
7,415
674
47
4
1
201,328
4
W
Ne Zha
9,396
854
42
4
5
247,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role