Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aus1Q
Neith
Level 83
God Stats
4W - 5L
1,637 SR
Queue Stats
370W - 358L
1,530 Elo+
Party 1
Zeus
Zeus
AyeeJaayy
Zeus
Level 43
God Stats
138W - 131L
1,489 SR
Queue Stats
193W - 199L
1,485 Elo+
Solo
Terra
Terra
WiIISand
Terra
Level 93
God Stats
35W - 38L
1,508 SR
Queue Stats
611W - 610L
1,537 Elo+
Party 1
Bellona
Bellona
Zexuio
Bellona
Level 62
God Stats
1W - 3L
1,548 SR
Queue Stats
158W - 156L
1,527 Elo+
Party 1
Team Averages
Level 82
1,536 SR
1,516 Elo+

VS

Team Averages
Level 79
1,494 SR
1,489 Elo+
Cthulhu
Cthulhu
Balkal
Cthulhu
Level 108
God Stats
52W - 46L
1,553 SR
Queue Stats
615W - 585L
1,520 Elo+
Solo
Cerberus
Cerberus
DonPaco777
Cerberus
Level 73
God Stats
2W - 5L
1,073 SR
Queue Stats
245W - 300L
1,427 Elo+
Solo
Sol
Sol
Jarrett13
Sol
Level 52
God Stats
50W - 47L
1,544 SR
Queue Stats
160W - 174L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
Nuclearcarpet
Cernunnos
Level 103
God Stats
5W - 0L
1,911 SR
Queue Stats
476W - 465L
1,525 Elo+
Party 2
Kali
Kali
Zinsin
Kali
Level 61
God Stats
7W - 8L
1,387 SR
Queue Stats
17W - 16L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 1
6,609
508
5,197
7,955
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Aus1Q
Neith
12
0 / 2 / 1
6,625
510
3,704
5,726
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
7
2 / 4 / 1
5,801
446
4,518
4,448
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
WiIISand
Terra
8
0 / 2 / 2
5,521
425
3,733
12,741
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Zexuio
Bellona
10
0 / 2 / 2
6,021
463
6,645
10,151
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balkal
Cthulhu
10
0 / 1 / 7
6,072
467
5,196
6,872
5,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
DonPaco777
Cerberus
12
1 / 2 / 3
7,029
541
5,711
11,338
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 3
6,768
521
7,326
6,399
2,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Nuclearcarpet
Cernunnos
13
1 / 0 / 2
7,337
564
4,682
7,098
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Zinsin
Kali
13
7 / 1 / 2
7,849
604
5,385
10,351
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
12
12
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
1
1.75
L
Neith
Aus1Q
Neith
0
2
1
0.25
L
Zeus
2
4
1
0.63
W
Cthulhu
Balkal
Cthulhu
0
1
7
3.5
W
Cerberus
DonPaco777
Cerberus
1
2
3
1.25
W
3
1
3
4.5
W
Cernunnos
Nuclearcarpet
Cernunnos
1
0
2
2
L
Terra
WiIISand
Terra
0
2
2
0.5
L
Bellona
Zexuio
Bellona
0
2
2
0.5
W
Kali
Zinsin
Kali
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
28,300
41,021
Taken
42,058
22,267
Mitigated
23,131
12,016
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,197
992
0
2,117
7,955
2,304
0
3,396
4,470
0
35,174
L
Neith
Aus1Q
Neith
3,704
829
0
1,634
5,726
1,998
0
817
4,909
0
47,583
L
Zeus
4,518
650
0
1,061
4,448
1,206
111
1,709
2,696
18,136
0
W
Cthulhu
Balkal
Cthulhu
5,196
609
543
2,215
6,872
5,217
14
2,002
4,790
20,964
0
W
Cerberus
DonPaco777
Cerberus
5,711
621
0
5,183
11,338
9,174
342
1,304
9,002
37,935
0
W
7,326
2,610
0
2,433
6,399
2,067
252
2,228
3,992
36,018
0
W
Cernunnos
Nuclearcarpet
Cernunnos
4,682
2,021
0
3,534
7,098
2,065
0
218
6,880
0
56,977
L
Terra
WiIISand
Terra
3,733
300
851
3,877
12,741
8,344
0
7,070
5,624
13,002
0
L
Bellona
Zexuio
Bellona
6,645
1,031
0
2,476
10,151
8,415
0
4,305
5,089
0
34,239
W
Kali
Zinsin
Kali
5,385
3,201
0
2,856
10,351
4,608
0
2,182
8,025
0
44,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,577
Gold Earned
35,055
276
Minions Killed
383
0
Camps Cleared
0
1,192,611
Distance Traveled
1,296,412
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,609
508
73
6
0
296,696
0
L
Neith
6,625
510
90
7
0
252,926
6
L
Zeus
5,801
446
31
2
0
98,441
2
W
Cthulhu
6,072
467
38
3
0
273,692
6
W
Cerberus
7,029
541
93
7
0
245,099
0
W
Sol
6,768
521
66
5
0
270,004
1
W
Cernunnos
7,337
564
113
9
0
236,873
7
L
Terra
5,521
425
25
2
0
278,184
3
L
Bellona
6,021
463
57
4
0
266,364
1
W
Kali
7,849
604
73
6
0
270,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role