Player Matchup

Chaac
Chaac
BuzzYumm
Chaac
Level 29
God Stats
5W - 8L
1,695 SR
Queue Stats
74W - 87L
1,387 Elo+
Solo
Chiron
Chiron
JokkeJokke1
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,098 Elo+
Solo
Kukulkan
Kukulkan
Lobo_Abal_Oscuro
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Suges
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
kill eldialbo
Artemis
Level 6
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,473 SR
1,397 Elo+

VS

Team Averages
Level 19
1,550 SR
1,383 Elo+
Loki
Loki
Grizzly7976
Loki
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Solo
Medusa
Medusa
JunSaiKai_uwu
Medusa
Level 28
God Stats
4W - 5L
1,261 SR
Queue Stats
69W - 72L
1,321 Elo+
Solo
Odin
Odin
Kyzz Nasty
Odin
Level 25
God Stats
4W - 1L
1,667 SR
Queue Stats
57W - 59L
1,636 Elo+
Solo
Ra
Ra
TheBionicNugget
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 72L
1,192 Elo+
Solo
Awilix
Awilix
creeperghast
Awilix
Level 22
God Stats
4W - 3L
1,819 SR
Queue Stats
7W - 11L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BuzzYumm
Chaac
12
2 / 2 / 0
6,599
471
7,540
10,359
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
3
0 / 3 / 0
4,433
317
1,501
2,305
434
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 13 / 2
5,783
413
4,627
9,092
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Suges
Bellona
8
0 / 11 / 0
5,222
373
1,651
10,852
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
6
0 / 12 / 0
4,658
333
5,220
10,602
1,735
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 3
9,006
643
9,662
9,462
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
14 / 0 / 1
8,978
641
9,006
7,361
2,376
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 5
8,343
596
4,475
9,631
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 3 / 7
7,182
513
2,900
7,570
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
11
9 / 1 / 7
7,588
542
6,461
8,911
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
38
41
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
BuzzYumm
Chaac
2
2
0
1
W
11
0
3
12.5
L
Chiron
0
3
0
0
W
14
0
1
14.5
W
3
0
5
5.5
L
1
13
2
0.15
L
Bellona
Suges
Bellona
0
11
0
0
W
1
3
7
1.5
W
Awilix
9
1
7
12.5
L
Artemis
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,539
Damage
32,504
43,210
Taken
42,935
16,724
Mitigated
18,694
5,567
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BuzzYumm
Chaac
7,540
1,348
0
4,720
10,359
6,764
0
1,445
8,388
0
37,214
W
9,662
2,614
0
2,788
9,462
3,418
801
0
9,346
0
64,901
L
Chiron
1,501
976
35
419
2,305
434
672
0
2,305
0
5,143
W
9,006
5,256
0
3,110
7,361
2,376
3,046
817
6,484
0
37,031
W
4,475
1,053
238
2,056
9,631
7,627
1,206
370
8,770
14,995
31,105
L
4,627
1,073
0
186
9,092
2,517
0
1,124
7,852
20,221
0
L
Bellona
Suges
Bellona
1,651
738
0
207
10,852
5,274
218
1,572
9,062
0
17,784
W
2,900
1,063
183
1,820
7,570
2,515
1,107
2,033
5,254
27,272
0
W
Awilix
6,461
3,914
0
0
8,911
2,758
1,462
1,033
7,507
0
17,789
L
Artemis
5,220
3,277
0
0
10,602
1,735
274
0
10,602
0
10,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
41,097
148
Minions Killed
380
0
Camps Cleared
0
994,720
Distance Traveled
1,371,230
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,599
471
61
4
0
279,140
0
W
Loki
9,006
643
113
8
0
299,521
1
L
Chiron
4,433
317
8
1
0
66,032
0
W
Medusa
8,978
641
65
5
0
256,088
1
W
Odin
8,343
596
110
8
0
266,473
2
L
Kukulkan
5,783
413
41
3
0
182,635
0
L
Bellona
5,222
373
32
2
0
235,548
0
W
Ra
7,182
513
65
5
0
218,824
2
W
Awilix
7,588
542
27
2
0
330,324
0
L
Artemis
4,658
333
6
0
0
231,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role