Player Matchup

Izanami
Izanami
 
Izanami
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MrTopHats001
Ah Puch
Level 28
God Stats
6W - 2L
1,541 SR
Queue Stats
85W - 88L
1,352 Elo+
Solo
Kuzenbo
Kuzenbo
Simp City9029
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,418 Elo+
Solo
Fenrir
Fenrir
kindlelad
Fenrir
Level 27
God Stats
5W - 2L
1,691 SR
Queue Stats
172W - 170L
1,527 Elo+
Solo
Bellona
Bellona
xDaystar
Bellona
Level 29
God Stats
13W - 12L
1,556 SR
Queue Stats
59W - 52L
1,457 Elo+
Solo
Team Averages
Level 29
1,558 SR
1,451 Elo+

VS

Team Averages
Level 21
1,348 SR
1,356 Elo+
Cernunnos
Cernunnos
CatholicPriestt
Cernunnos
Level 65
God Stats
1W - 7L
1,168 SR
Queue Stats
7W - 12L
1,356 Elo+
Party 1
Olorun
Olorun
Cheweyduboss
Olorun
Level 18
God Stats
1W - 3L
1,428 SR
Queue Stats
3W - 6L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
FlerpFlap
Cthulhu
Level 11
God Stats
0W - 2L
1,260 SR
Queue Stats
5W - 14L
1,230 Elo+
Party 1
Thor
Thor
rouge21
Thor
Level 10
God Stats
1W - 3L
1,385 SR
Queue Stats
5W - 11L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
tiendung109
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 0 / 2
6,862
572
3,513
2,510
734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
MrTopHats001
Ah Puch
10
3 / 2 / 2
6,210
518
5,306
6,563
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
10
2 / 0 / 7
6,417
535
2,941
7,905
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
kindlelad
Fenrir
11
3 / 2 / 3
6,664
555
4,717
7,093
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
xDaystar
Bellona
11
6 / 0 / 5
6,982
582
8,051
7,737
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CatholicPriestt
Cernunnos
10
1 / 1 / 0
5,564
464
4,228
6,458
1,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
8
0 / 5 / 0
4,876
406
4,030
9,876
2,888
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
FlerpFlap
Cthulhu
6
0 / 4 / 1
4,417
368
3,117
6,569
3,528
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
rouge21
Thor
9
3 / 3 / 0
5,502
459
4,210
6,852
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
tiendung109
Guan Yu
5
0 / 6 / 0
4,203
350
830
5,182
1,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
18
Kills
4
4
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
2
5
L
Cernunnos
CatholicPriestt
Cernunnos
1
1
0
1
L
Olorun
0
5
0
0
L
Cthulhu
FlerpFlap
Cthulhu
0
4
1
0.13
W
Ah Puch
MrTopHats001
Ah Puch
3
2
2
2
W
Kuzenbo
2
0
7
5.5
W
Fenrir
kindlelad
Fenrir
3
2
3
2.25
L
Thor
rouge21
Thor
3
3
0
1
L
Guan Yu
tiendung109
Guan Yu
0
6
0
0
W
Bellona
xDaystar
Bellona
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,528
Damage
16,415
31,808
Taken
34,937
21,427
Mitigated
12,044
10,963
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,513
1,624
0
0
2,510
734
0
395
2,115
0
36,686
L
Cernunnos
CatholicPriestt
Cernunnos
4,228
2,284
0
3,321
6,458
1,689
0
516
5,942
0
30,511
L
Olorun
4,030
1,388
175
2,555
9,876
2,888
0
3,721
6,155
23,499
0
L
Cthulhu
FlerpFlap
Cthulhu
3,117
379
157
325
6,569
3,528
0
1,237
5,332
11,429
0
W
Ah Puch
MrTopHats001
Ah Puch
5,306
348
0
3,084
6,563
2,618
427
2,721
3,842
32,000
0
W
Kuzenbo
2,941
1,385
0
2,262
7,905
8,137
0
1,649
6,256
15,846
0
W
Fenrir
kindlelad
Fenrir
4,717
1,110
0
2,823
7,093
3,709
0
1,218
5,875
0
37,985
L
Thor
rouge21
Thor
4,210
1,234
0
1,051
6,852
2,181
0
2,016
4,836
0
21,571
L
Guan Yu
tiendung109
Guan Yu
830
335
100
264
5,182
1,758
617
757
4,425
0
7,026
W
Bellona
xDaystar
Bellona
8,051
1,844
0
2,794
7,737
6,229
1,098
1,164
6,573
555
44,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
24,562
320
Minions Killed
215
0
Camps Cleared
0
1,173,600
Distance Traveled
1,040,898
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,862
572
79
7
0
214,326
3
L
Cernunnos
5,564
464
74
6
0
209,820
3
L
Olorun
4,876
406
58
5
0
184,812
0
L
Cthulhu
4,417
368
21
2
0
214,228
4
W
Ah Puch
6,210
518
62
5
0
216,003
2
W
Kuzenbo
6,417
535
15
1
0
240,647
1
W
Fenrir
6,664
555
73
6
0
262,049
2
L
Thor
5,502
459
46
4
0
239,416
0
L
Guan Yu
4,203
350
16
1
0
192,622
0
W
Bellona
6,982
582
91
8
0
240,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role